Hitman: Blood Money: Difference between revisions
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* LilyPad 0.12.1 | * LilyPad 0.12.1 | ||
|Comments=USA v1.60(07/02/2002) ,A lot of visual inaccuracy while in Hardware Mode (specially with the lighting, red shadows etc, but it runs pretty well). In Software Mode the game runs very slow (in the 40%s margin and in the mid 20 FPS) but this could vary according to your CPU power. | |Comments=USA v1.60(07/02/2002) ,A lot of visual inaccuracy while in Hardware Mode (specially with the lighting, red shadows etc, but it runs pretty well). In Software Mode the game runs very slow (in the 40%s margin and in the mid 20 FPS) but this could vary according to your CPU power. | ||
|Tester= | |Tester=Falco1211 | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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==Trivia== | |||
*The PAL version can be played in both PAL and NTSC mode, selectable upon booting up the game | |||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName= Broken bump mapping. | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=1 | ||
|Description= | |Description= Blood Money uses a form of bump mapping on some surfaces. PCSX2 incorrectly displays them in any renderer. Software Mode will cause also massive slowdowns when approaching any surface with bump mapping. | ||
|Workaround= | |Workaround= Using Hardware Rendering will avoid the slowdowns, but it causes other graphical glitches. | ||
}} | }} | ||
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