Headhunter: Difference between revisions

655 bytes added ,  25 October 2017
Had to correct the hack type.
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(Had to correct the hack type.)
 
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|german            = SCES-50500
|german            = SCES-50500
|english          = SCES-50500 & SLUS-20416
|english          = SCES-50500 & SLUS-20416
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
Line 69: Line 70:
|Comments=Game runs well, however their are graphical glitches when scaled beyond native resolution. I did not meed tp enable any hacks or use software rendering to make this game run.  Bios v 2.0 was used.
|Comments=Game runs well, however their are graphical glitches when scaled beyond native resolution. I did not meed tp enable any hacks or use software rendering to make this game run.  Bios v 2.0 was used.
|Tester=Zrooney
|Tester=Zrooney
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i3-4370
|GPU=Nvidia Geforce GT 750 Ti
|Revision=1.5.0 (git) Apr 14 2016 
|Graphics=GSdx
|Sound=SPU2-X
|Comments= All speed hacks including MTVU (Multi-Threaded microVU1) needs to be enabled. Graphics need to be set to OpenGL and set to basic to prevent missing menu text and items. Hardware depth is also checked to keep framerate from dropping. The game runs great at fullspeed with somewhat rare frame drops that last for a second or two. Played it to the end with no problems with 2x native resolution. I had not went any higher than that.
|Tester=Yugix
}}
}}
{{TestingFooter}}
{{TestingFooter}}
ninja
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