Haunting Ground: Difference between revisions

Removed issue that only appears when using a non-recommended debug setting.
No edit summary
(Removed issue that only appears when using a non-recommended debug setting.)
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{{infobox
{{infobox
|image            = Haunting_Ground_Cover.jpg
|image            = Haunting_Ground_Cover.jpg
|caption          = North American box art for Haunting Ground
|caption          =
|developer        = Capcom
|developer        = Capcom
|publisher        = [[Capcom]] (JP, EU, AU, US), [[Sony|SCEA]] (US)
|publisher        = [[Capcom]] (JP, EU, AU, US), [[Sony|SCEA]] (US)
|genre            = Action, Adventure, Horror
|genre            = Action, Adventure, Horror
|wikipedia        = [https://en.wikipedia.org/wiki/Haunting_Ground Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Haunting_Ground Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/924655-haunting-ground Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/haunting-ground Metacritic]|67/100}}
|gameinfo          = Step into the shoes of Fiona Belli, an 18-year-old girl who's the sole survivor of a tragic car accident that claimed both her parents. You'll wake up in a mysterious castle rife with strange inhabitants, puzzles, and cunning enemies. As you explore the castle, you'll befriend a white shepherd dog that can help you attack enemies, uncover the castle's secrets, and survive a variety of challenges.<br />
|gameinfo          = Step into the shoes of Fiona Belli, an 18-year-old girl who's the sole survivor of a tragic car accident that claimed both her parents. You'll wake up in a mysterious castle rife with strange inhabitants, puzzles, and cunning enemies. As you explore the castle, you'll befriend a white shepherd dog that can help you attack enemies, uncover the castle's secrets, and survive a variety of challenges.<br />
Haunting Ground is a survival horror video game developed and published by Capcom for the PlayStation 2 console in 2005.
Haunting Ground is a survival horror video game developed and published by Capcom for the PlayStation 2 console in 2005.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/924655-haunting-ground Link]
<!-- General props -->
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/haunting-ground Metacritic]|67/100}}
|progressive      = 1
|progressive      = 1
|widescreenpatch  = 1
|widescreenpatch  = 1
|na_rating        = M
|na_rating_text    = Blood, Suggestive Themes, Violence
|na_rating_text    = Blood, Suggestive Themes, Violence
|na_rating        = M
|au_rating        = MA
|au_rating        = MA
|au_rating_text    = High level animated violence & Horror themes
|eu_rating        = 16+
|eu_rating        = 16+
|japan_rating      = D
|japan_rating      = D
<!-- Language props -->
|italian          = SLES-52877
|italian          = SLES-52877
|spanish          = SLES-52877
|spanish          = SLES-52877
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|OS=?
|OS=?
|CPU=?
|CPU=?
|GPU=Geforce 9600GT
|GPU=NVIDIA GeForce 9600GT
|Revision=0.9.8
|Revision=0.9.8
<spoiler show="Settings" hide="Hide">
* '''Speedhacks:'''
** INTC Spin Detection
** Wait Loop Detection
** mVU Flag Hack
</spoiler>
|Graphics=GSdx r4600
|Graphics=GSdx r4600
|Sound=
|Sound=
* SPU2-X r4600
* SPU2-X r4600
* Lilypad r4510
* Lilypad r4510
|Comments=Bios: USA v2.00, HACKS: Hacks: INTC, Wait Loop Detection, mVU flag hack, 60/60FPS
|Comments=Bios: USA v2.00, 60/60FPS
|Tester=Machina
|Tester=Machina
}}
}}
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|Region=PAL(?)
|Region=PAL(?)
|OS=?
|OS=?
|CPU=Intel Core i7 950 @3.07Ghz
|CPU=Intel Core i7-950 @ 3.07 GHz
|GPU=Radeon HD 5870
|GPU=AMD Radeon HD 5870
|Revision=0.9.9.5037
|Revision=0.9.9 r5037
<spoiler show="Settings" hide="Hide">
* '''Speedhacks:'''
** INTC Spin Detection
** Wait Loop Detection
** mVU Flag Hack
** Enable fast CDVD
** mVU Block Hack
** MTVU
</spoiler>
|Graphics=GSdx r5085
|Graphics=GSdx r5085
|Sound=
|Sound=
* SPU2-X r5025
* SPU2-X r5025
* Lilypad r4959
* LilyPad r4959
|Comments=BIOS EUR v2.00, Hacks: INTC, Wait Loop Detection, mVU flag hack, Enable fast CDVD, mVU Block Hack, MTVU., Runs perfect, no noticeable issues.
|Comments=BIOS EUR v2.00. Runs perfect, no noticeable issues.
|Tester=CaptainFantastic
|Tester=CaptainFantastic
}}
}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU= Intel i5 2500K @ 3400MHz
|CPU=Intel i5-2500K @ 3.40 GHz
|GPU= Geforce GTX 460 SE 768 MB
|GPU=NVIDIA GeForce GTX 460 SE 768 MB
|Revision=v1.1.0.r5492
|Revision=1.1.0 r5492
|Graphics=GSdx r5464
|Graphics=GSdx r5464
|Sound=
|Sound=
* SPU2-X r5478
* SPU2-X r5478
* Pokopom v2.0.0
* Pokopom v2.0.0
|Comments= The lack of post-processing effects can affect the gameplay experience, because it is used to display the player characters mood in the game.
|Comments=The lack of post-processing effects can affect the gameplay experience, because it is used to display the player characters mood in the game.
|Tester=Yuri
|Tester=Yuri
}}
}}
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|Region=NTSC-J
|Region=NTSC-J
|OS=Windows
|OS=Windows
|CPU=Intel Core2 Duo E8500 @ 3.16Ghz
|CPU=Intel Core2 Duo E8500 @ 3.16 GHz
|GPU=Nvidia GTS 250 512MB
|GPU=NVIDIA GeForce GTS 250 512MB
|Revision=1.1.0 r5517
|Revision=1.1.0 r5517
|Graphics=GSdx 5464 SSE41
|Graphics=GSdx SSE41 (r5464)
|Sound=
|Sound=
*SPU2-X 2.0.0 5478
*SPU2-X 2.0.0 (r5478)
*LilyPad 0.11.0 5403
*LilyPad 0.11.0 (r5403)
|Comments=Runs above full speed., Filtering causes image to halo (double/triple effects) when any res > native is used...
|Comments=Runs above full speed. Filtering causes image to halo (double/triple effects) when any resolution above native is used...
|Tester={{ForumUser|Parotaku}}
|Tester={{ForumUser|Parotaku}}
}}
}}
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|Region=?
|Region=?
|OS=?
|OS=?
|CPU=C2D 3.33GHz
|CPU=Intel Core2 Duo 3.33 GHz
|GPU=?
|GPU=?
|Revision=1736
|Revision=pre-0.9.7 beta r1736
|Graphics=ZZogl 186
|Graphics=ZZogl 186
|Sound=  
|Sound=  
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==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Dull Graphics & no post-processing effects
|IssueName=Dull Graphics & no post-processing effects
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|IssueLevel=1
|IssueLevel=1
|Description=The graphics look very bland; some night levels are darker than normal because of the lack of post processing. And characters lack shadows.
|Description=The graphics look very bland; some night levels are darker than normal because of the lack of post processing. And characters lack shadows.
|Workaround=The issue has been improved in v1.5.0 git builds but can only be completely fixed by setting CRC hacks to partial and using OpenGL mode. This is very heavy on the GPU, however.
|Workaround=This can be resolved in recent v1.5.0 git builds by going to Config > Video (GS) > Plugin Settings, setting Renderer to "OpenGL (Hardware)" and CRC Hack Level to "Partial". For older versions switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
}}


{{Issue
{{Issue
|IssueName=Graphic glitches when using custom resolution + partial CRC
|IssueName=Mirror glitch
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=Various graphic glitches appear when post-processing effects are enabled such as bad depth of field, post-processing effects in some places on the screen but not in others, and bad shadows.
|Description=In Hardware mode parts of mirrors are glitched out and appear in various colors.
|Workaround=Do not use custom scaling when CRC hacks are disabled.
|Workaround=Temporarily switch to Software mode by pressing the F9 key, or go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options.
}}
}}


{{Issue
|IssueName=Mirror glitch
|IsFixed=0
|IssueLevel=1
|Description=Parts of mirrors are glitched out and appear in various colors when in hardware mode.
|Workaround=Use software mode.
}}


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Demento-SLPM-65913-J--28600 Demento (SLPM 65913) (J)]
*[http://forums.pcsx2.net/Thread-Demento-SLPM-65913-J--28600 Demento (SLPM 65913) (J)]
*[http://forums.pcsx2.net/Thread-Haunting-Ground-SLUS-21075-U--28826 Haunting Ground (SLUS 21075) (U)]}}
*[http://forums.pcsx2.net/Thread-Haunting-Ground-SLUS-21075-U--28826 Haunting Ground (SLUS 21075) (U)]}}
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