Haunting Ground: Difference between revisions

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m (Hm... okay... in this case just please remove "for NTSC" from the icon hint in the template, should be enough (I'm running low on things to change here)...)
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{{Issue
{{Issue
|IssueName=Dull Graphics & no post-processing effects
|IssueName=Dull Graphics & no post-processing effects
|IsFixed=1
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=The grapics look very bland, some night levels are darker than normal because of the lack of post processing. And characters lack shadows.
|Description=The graphics look very bland; some night levels are darker than normal because of the lack of post processing. And characters lack shadows.
|Workaround=The issue has been resolved in v1.5.0 git builds.
|Workaround=The issue has been improved in v1.5.0 git builds but can only be completely fixed by setting CRC hacks to partial and using OpenGL mode. This is very heavy on the GPU, however.
}}
}}


{{Issue
|IssueName=Graphic glitches when using custom resolution + partial CRC
|IsFixed=0
|IssueLevel=1
|Description=Various graphic glitches appear when post-processing effects are enabled such as bad depth of field, post-processing effects in some places on the screen but not in others, and bad shadows.
|Workaround=Do not use custom scaling when CRC hacks are disabled.
}}
{{Issue
|IssueName=Mirror glitch
|IsFixed=0
|IssueLevel=1
|Description=Parts of mirrors are glitched out and appear in various colors when in hardware mode.
|Workaround=Use software mode.
}}


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Demento-SLPM-65913-J--28600 Demento (SLPM 65913) (J)]
*[http://forums.pcsx2.net/Thread-Demento-SLPM-65913-J--28600 Demento (SLPM 65913) (J)]
*[http://forums.pcsx2.net/Thread-Haunting-Ground-SLUS-21075-U--28826 Haunting Ground (SLUS 21075) (U)]}}
*[http://forums.pcsx2.net/Thread-Haunting-Ground-SLUS-21075-U--28826 Haunting Ground (SLUS 21075) (U)]}}
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