Harry Potter and the Chamber of Secrets: Difference between revisions

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{{info-stub}}
{{infobox
{{infobox
|image            =
|image            = Cover_Harry_Potter_and_the_Chamber_of_Secrets.jpg
|caption          =
|caption          = NTSC-U cover
|developer        =
|developer        = [[Electronic Arts|EA Games]]
|genre            =
|publisher        = [[Electronic Arts|EA Games]] (US, JP), [[Electronic Arts]] (EU), [[Electronic Arts|Electronic Arts Victor]] (JP)
|wikipedia        =
|genre            = Action, Adventure
|gameinfo          =
|wikipedia        = [https://en.wikipedia.org/wiki/Harry_Potter_and_the_Chamber_of_Secrets_(video_game) Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/561368-harry-potter-and-the-chamber-of-secrets Link]
|reviewlinks      = {{ReviewLink|[https://www.ign.com/articles/2002/11/25/harry-potter-and-the-chamber-of-secrets-3 IGN]|8.4/10}}, {{ReviewLink|[https://www.gamespot.com/reviews/harry-potter-and-the-chamber-of-secrets-review/1900-2901493/ GameSpot]|7.3/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/harry-potter-and-the-chamber-of-secrets Metacritic]|71/100}}
|gameinfo          = Be Harry Potter in a new adventure with more magic, friends, and danger. In his sophomore year at Hogwarts School of Witchcraft and Wizardry, Harry stumbles upon a dark chapter in the school's past. In an effort to confront the powers at the heart of the Chamber of Secrets, you'll learn new spells, undertake new quests, make new friends, and challenge new adversaries. Do you dare take the chance that you might face the evil Lord Voldemort again?
<!-- General props -->
|cpu-intensive    = 1
|widescreenpatch  = 1
|japan_rating      = A
|au_rating        = G
|eu_rating        = 3+
|na_rating_text    = Violence
|na_rating        = E
|ko_rating        = ALL
<!-- Language props -->
|simplified chinese = SLPM-62241
|norwish          = SLES-51215
|finnish          = SLES-51216
|swedish          = SLES-51217
|japanese          = SLPS-20234 & SLPM-62513
|italian          = SLES-51196
|dutch            = SLES-51218
|danish            = SLES-51214
|portuguese        = SLES-51219
|spanish          = SLES-51195
|french            = SLES-51193
|german            = SLES-51194
|english          = SLES-51192 & SLUS-20576 & SLUS-20576GH
|korean            = SLPM-64528
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20576
|serialsNTSCU      = SLUS-20576<br />SLUS-20576GH <small>(Greatest Hits)</small>
|CRCsNTSCU        = C5473413
|CRCsNTSCU        = C5473413
|releasedateNTSCU  = November 15, 2002  
|releasedateNTSCU  = November 14, 2002<br />2006 <small>(Greatest Hits)</small>
|statusNTSCU      = 0
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-51192<br />SLES-51193<br />SLES-51194<br />SLES-51195<br />SLES-51196<br />SLES-51214<br />SLES-51215<br />SLES-51216<br />SLES-51217<br />SLES-51218<br />SLES-51219
|CRCsPAL          =
|CRCsPAL          = C5473413
|releasedatePAL    =
|releasedatePAL    = November 15, 2002<br />July 9, 2004 <small>(Platinum)</small>
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPS-20234<br />SLPM-64528 <small>(Korea)</small><br />SLPM-62513 <small>(EA Best Hits)</small><br />SLPM-62241 <small>(China)</small><br />SLPM-68005 <small>(Demo, Coca-Cola Original Version)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        = E1963055<br />E90BE9F8 <small>(Coca-Cola Original Version, Korea)</small>
|releasedateNTSCJ  =
|releasedateNTSCJ  = November 23, 2002<br />December 10, 2002 <small>(Korea)</small><br />July 15, 2004 <small>(EA Best Hits)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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|Status=0
|Status=0
|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=Windows
|CPU=?
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=NVIDIA GeForce GTX 550 Ti
|Revision=1.0.0
|Graphics=GSdx
|Sound=
* SPU2-X
* ?
|Comments=USA 2.20(10/02/2006), Game not playable. Game freezes in the first loading screen, tried switching GS settings (allow 8 bit textures, switched renderer between Hardware and software mode).
|Tester={{ForumUser|Bositman}}
}}
{{TestingEntry
|Status=0
|Region=PAL
|OS=Windows
|CPU=Intel Core2 Duo T5550 @ 1.83 GHz
|GPU=ATI Mobility Radeon HD 2600
|Revision=1.1.0 (r5483)
<!--
* Automatic Gamefixes: Enabled
* Speedhacks:
** INTC Spin Detection: Enabled
** Wait Loop Detection: Enabled
** mVU Flag Hack: Enabled
** MTVU: Enabled
-->
|Graphics=GSdx
|Sound=
* SPU2-X
* ?
|Comments=Europe v02.00(14/06/2004), Game crashes before entering the menus, Slow speed in loading and crash.
|Tester={{ForumUser|rodumran}}
}}
{{TestingEntry
|Status=0
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i5-3330
|GPU=AMD Radeon HD 6850
|Revision=1.1.0 (r5854)
|Graphics=GSdx
|Sound=
* SPU2-X
* ?
|Comments=USA v02.20(10/02/2006), Game freezes in the first loading screen, tried switching GS settings (allow 8 bit textures, switched renderer between Hardware and software mode)
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=0
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i5 @ 2.40 GHz
|GPU=?
|GPU=?
|Revision=1.0.0
|Revision=1.3.0 (svn r5927)
|Graphics=GSdx r5334
|Graphics=GSdx
|Sound=
* SPU2-X
* ?
|Comments=USA v01.60(07/02/2002), Speedhacks: EE Cyclerate:2, Skip MPEG/FMV once memory card check has been completed. Gotta be quick! Game not playable. Game freezes on New Game, looking into it now.
|Tester={{ForumUser|SamTheGr8est}}
}}
{{TestingEntry
|Status=0
|Region=PAL
|OS=Windows
|CPU=Intel Core i5-750 @ 2.60 GHz
|GPU=ATI Radeon HD 4890 @ 1 GB
|Revision=1.3.0 (svn r5939)
|Graphics=GSdx
|Sound=
* SPU2-X
* ?
|Comments=Europe v02.00(14/06/2004), Game will not go past memory check on default emulator settings. If SuperVU legacy is used, the game can progress to the menus and will work correctly up until that point.
|Tester={{ForumUser|Coornio}}
}}
{{TestingEntry
|Status=0
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i5-3330
|GPU=AMD Radeon HD 6850
|Revision=1.3.0 (git 28-May-2014)
|Graphics=GSdx
|Sound=
* SPU2-X
* ?
|Comments=USA v02.20(10/02/2006), Game freezes in the first loading screen.
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Intel i5 4460
|GPU=GTX 1050 Ti
|Revision=1.5.0 (7th September 2017 build)
|Graphics=GSdx
|Sound=SPU2-X
|Comments=Europe v02.00 (14/06/2004). Game now fully playable. My patch is linked in the 'Known Issues' section. Compatibility report on the thread too, for further information.
|Tester={{ForumUser|Kian Stevens}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i5 6300U @ 2.40 GHz
|GPU=NVIDIA GeForce GTX 940m
|Revision=1.5.0 (2nd November 2017 build)
|Graphics=GSdx
|Sound=
* SPU2-X
* ?
|Comments=USA v01.60 (07/02/2002). Game playable with patch and Frame Buffer Conversion hack.
|Tester={{ForumUser|tony971}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1907
|Graphics=GSdx
<!--
* Renderer: OpenGL (Hardware)
* Native Resolution: 1920x1080
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* Enable HW Hacks:
** Frame Buffer Conversion
* FXAA Shader
* Widescreen patch
-->
|Sound=
*SPU2-X
*LilyPad
|Comments=Europe v02.00(14/06/2004), as they said in the comments on the official website of the PCSX2 emulator for PAL-game and everything works 100% at 1080p (60 frames). There were artifacts from small black squares, and now they are not there, because, I reconfigured the emulator.
|Tester=Chern40+7
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=AMD Ryzen 3600
|GPU=AMD Radeon RX6800
|Revision=1.7.0 Dev Build 2504
|Graphics=Gsdx
|Sound=
|Sound=
* SPU2-X r5324
* SPU2-X
* Lilypad r5282
* LilyPad
|Comments=
|Comments=USA v02.30(20/02/2008), Software renderer, Without it no matter what I do assets are missing textures popping in and out. Auto flush Edge antialiasing, Minmapping. 12 rending threads, Async Texture loading, load textures, Precache Textures. All this made the game only have SLIGHT slow downs and only for a brief moment. Otherwise played the entire game and beat it to test settings.
|Tester=Test0r
|Tester=Geekyjet
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
<!--
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-->
-->


== Trivia ==
* Original names: '''ハリー・ポッターと秘密の部屋''' (SLPS-20234) & (SLPM-62513), '''Harry Potter und die Kammer des Schreckens''' (SLES-51194), '''Harry Potter en de Geheime Kamer''' (SLES-51218), '''Harry Potter ea Câmara dos Segredos''' (SLES-51219),  '''Harry Potter e la Camera dei Segreti''' (SLES-51196), '''Harry Potter et la Chambre des Secrets''' (SLES-51193), '''Harry Potter og Mysteriekammeret''' (SLES-51215), '''Harry Potter ja Salaisuuksien Kammio''' (SLES-51216), '''Harry Potter och Hemligheternas Kammare''' (SLES-51217), '''Harry Potter y la Camara Secreta''' (SLES-51195), '''해리포터와 비밀의 방''' (SLPM-64528), '''Harry Potter og Hemmelighedernes Kammer''' (SLES-51214)
* Also known as '''Harry Potter to Himitsu no Heya''' (JP)




<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==
{{Issue
|IssueName=Z-Fighting issue
|IsFixed=0
|IssueLevel=0
|Description=Texture/shadow flickering problem. (ex: Arrival at Hogwarts, Flying Pitch levels)
|Workaround=<br>
#For texture flickering problem at "Arrival at Hogwarts level" use "Software renderer".
#[https://github.com/PCSX2/pcsx2/issues/3692 At this time there is no workaround/fix] for shadow flickering problem at "Arrival at Hogwarts level" even with software renderer.
#For shadow flickering problem at "Flying Pitch level" use recommended settings (Instant VU1: on + MTVU: on)
<gallery widths="175px" heights="100px">
Chamber_of_Secrets_-_Arrival_at_Hogwarts_-_shadow_flickering.gif|Arrival at Hogwarts - shadow flickering with sw+hw renderer
Chamber of secrets texture z-fighting issue with hw renderer.gif|Arrival at Hogwarts - texture issue with hw renderer
</gallery>
}}
==Fixed Issues==
{{Issue
|IssueName=Graphic corruption
|IsFixed=1
|IssueLevel=1
|Description=Graphical artifacts on the right quarter/third of the screen with hardware renderer.
|Workaround=<br>
#[https://github.com/PCSX2/pcsx2/pull/5635 Use latest v1.7 development builds]
#[https://github.com/PCSX2/pcsx2/issues/4849 As of November 2017 on the latest v1.5.0 development builds this issue can be fixed with enabling the "Frame Buffer Conversion" Hardware hack].
#For older versions use Direct3D with Partial CRC Hack Level.
}}


{{Issue
{{Issue
|IssueName=
|IssueName=Bottom section of screen gets cut off when using Hardware Rendering.
|IsFixed=
|IsFixed=1
|IssueLevel=
|IssueLevel=2
|Description=
|Description=Upscaling the video output from the native PS2 resolution to any other resolution causes the bottom section of the screen (about 1/6th) to get cut off and is replaced with a black bar instead.
|Workaround=
|Workaround=(23/9/21) Going to Config > Graphics Settings and unchecking "Conservative Buffer Allocation" under "Hardware Renderer Settings" will fix this issue.
}}
}}
-->
{{Issue
|IssueName=Game freezes during gameplay.
|IsFixed=1
|IssueLevel=2
|Description=The game will not work properly since it will randomly crash.
|Workaround=This [https://forums.pcsx2.net/Thread-Fixing-unplayable-games?pid=569936#pid569936 '''patch'''] makes the game playable. '''No longer required since https://github.com/PCSX2/pcsx2/pull/3537''', use 1.7 nightly builds.
}}
{{Issue
|IssueName=Vif1: Unknown VifCmd!
|IsFixed=1
|IssueLevel=1
|Description=Anytime you start a new game or load a savegame, the game may freeze with a bunch of '''Vif1: Unknown VifCmd!''' messages, even if the cut-scene has already started.
|Workaround=Fixed in emulator build '''v1.7.0 dev-1996''' and this problem in the console log and in game was no longer repeated. For older versions: do not extend '''VU Cycle Stealing''' to the end, because this may cause the game to freeze in gameplay.
}}
 
== Gameplay Screenshots ==
<gallery widths="175px" heights="100px">
Harry Potter and the Chamber Of Secrets 1.png
Harry Potter and the Chamber Of Secrets 2.png
Harry Potter and the Chamber Of Secrets 3.png
Harry Potter and the Chamber Of Secrets 4.png
Harry Potter and the Chamber Of Secrets 5.png
</gallery>
 


[[Category:temp Navbox required]]
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Harry-Potter-and-The-Chamber-of-Secrets-SLUS-20576-U Harry Potter and The Chamber of Secrets (SLUS 20576) (U)]
*[http://forums.pcsx2.net/Thread-Harry-Potter-and-The-Chamber-of-Secrets-SLES-51192-E Harry Potter and The Chamber of Secrets (SLES 51192) (E)]}}
*[http://forums.pcsx2.net/Thread-Harry-Potter-and-The-Chamber-of-Secrets-SLES-51192-E Harry Potter and The Chamber of Secrets (SLES 51192) (E)]}}
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