Harry Potter and the Chamber of Secrets: Difference between revisions

Jump to navigation Jump to search
no edit summary
(Undo revision 104850 by Ahayri (talk) some minor graphical issues with HW renderer)
Tag: Undo
No edit summary
(12 intermediate revisions by 2 users not shown)
Line 248: Line 248:


==Known Issues==
==Known Issues==
{{Issue
|IssueName=Z-Fighting issue
|IsFixed=0
|IssueLevel=0
|Description=Texture/shadow flickering problem. (ex: Arrival at Hogwarts, Flying Pitch levels)
|Workaround=<br>
#For texture flickering problem at "Arrival at Hogwarts level" use "Software renderer".
#[https://github.com/PCSX2/pcsx2/issues/3692 At this time there is no workaround/fix] for shadow flickering problem at "Arrival at Hogwarts level" even with software renderer.
#For shadow flickering problem at "Flying Pitch level" use recommended settings (Instant VU1: on + MTVU: on)
<gallery widths="175px" heights="100px">
Chamber_of_Secrets_-_Arrival_at_Hogwarts_-_shadow_flickering.gif|Arrival at Hogwarts - shadow flickering with sw+hw renderer
Chamber of secrets texture z-fighting issue with hw renderer.gif|Arrival at Hogwarts - texture issue with hw renderer
</gallery>
}}
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Graphic corruption
|IssueName=Graphic corruption
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description='''(Hardware Render)''' Graphical artifacts on the right quarter/third of the screen.
|Description=Graphical artifacts on the right quarter/third of the screen with hardware renderer.
|Workaround=<br>
|Workaround=<br>
#As of November 2017 on the latest v1.5.0 development builds this issue can be fixed with enabling the "Frame Buffer Conversion" Hardware hack.
#[https://github.com/PCSX2/pcsx2/pull/5635 Use latest v1.7 development builds]
#[https://github.com/PCSX2/pcsx2/issues/4849 As of November 2017 on the latest v1.5.0 development builds this issue can be fixed with enabling the "Frame Buffer Conversion" Hardware hack].
#For older versions use Direct3D with Partial CRC Hack Level.
#For older versions use Direct3D with Partial CRC Hack Level.
}}
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=Bottom section of screen gets cut off when using Hardware Rendering.
|IssueName=Bottom section of screen gets cut off when using Hardware Rendering.
Line 271: Line 287:
|IssueLevel=2
|IssueLevel=2
|Description=The game will not work properly since it will randomly crash.
|Description=The game will not work properly since it will randomly crash.
|Workaround=This [https://forums.pcsx2.net/Thread-Fixing-unplayable-games?pid=569936#pid569936 '''patch'''] makes the game playable.
|Workaround=This [https://forums.pcsx2.net/Thread-Fixing-unplayable-games?pid=569936#pid569936 '''patch'''] makes the game playable. '''No longer required since https://github.com/PCSX2/pcsx2/pull/3537''', use 1.7 nightly builds.
}}
}}
{{Issue
{{Issue
Line 280: Line 296:
|Workaround=Fixed in emulator build '''v1.7.0 dev-1996''' and this problem in the console log and in game was no longer repeated. For older versions: do not extend '''VU Cycle Stealing''' to the end, because this may cause the game to freeze in gameplay.
|Workaround=Fixed in emulator build '''v1.7.0 dev-1996''' and this problem in the console log and in game was no longer repeated. For older versions: do not extend '''VU Cycle Stealing''' to the end, because this may cause the game to freeze in gameplay.
}}
}}


== Gameplay Screenshots ==
== Gameplay Screenshots ==
ninja
2,905

edits

Navigation menu