Harry Potter and the Chamber of Secrets: Difference between revisions
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Harry Potter and the Chamber of Secrets (view source)
Revision as of 20:13, 5 December 2021
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|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPS-20234<br />SLPM-64528 <small>(Korea)</small><br />SLPM-62513 <small>(EA Best Hits)</small><br />SLPM-62241 <small>(China)</small><br />SLPM-68005 <small>(Demo, Coca-Cola Original Version)</small> | |serialsNTSCJ = SLPS-20234<br />SLPM-64528 <small>(Korea)</small><br />SLPM-62513 <small>(EA Best Hits)</small><br />SLPM-62241 <small>(China)</small><br />SLPM-68005 <small>(Demo, Coca-Cola Original Version)</small> | ||
|CRCsNTSCJ = E1963055<br />E90BE9F8 <small>(Coca-Cola Original Version)</small> | |CRCsNTSCJ = E1963055<br />E90BE9F8 <small>(Coca-Cola Original Version, Korea)</small> | ||
|releasedateNTSCJ = November 23, 2002<br />December 10, 2002 <small>(Korea)</small><br />July 15, 2004 <small>(EA Best Hits)</small> | |releasedateNTSCJ = November 23, 2002<br />December 10, 2002 <small>(Korea)</small><br />July 15, 2004 <small>(EA Best Hits)</small> | ||
|statusNTSCJ = | |statusNTSCJ = | ||
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<spoiler show="Settings" hide="Hide"> | <spoiler show="Settings" hide="Hide"> | ||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
* Native Resolution: 1920x1080 | * Native Resolution: 1920x1080 | ||
* Texture Filtering: Bilinear (PS2) | * Texture Filtering: Bilinear (PS2) | ||
* Anisotropic Filtering: 16x | * Anisotropic Filtering: 16x | ||
* CRC | * Mipmapping: Basic (Fast) | ||
* CRC Hack Level: Partial (OpenGL) | |||
* Date Accuracy: Fast (Default) | |||
* Blending Accuracy: Basic (Recommended) | * Blending Accuracy: Basic (Recommended) | ||
* Enable HW Hacks: Frame Buffer Conversion | * Enable HW Hacks: | ||
** Frame Buffer Conversion | |||
* FXAA Shader | * FXAA Shader | ||
* Widescreen patch | * Widescreen patch | ||
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|Workaround=(23/9/21) Going to Config > Graphics Settings and unchecking "Conservative Buffer Allocation" under "Hardware Renderer Settings" will fix this issue. | |Workaround=(23/9/21) Going to Config > Graphics Settings and unchecking "Conservative Buffer Allocation" under "Hardware Renderer Settings" will fix this issue. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Game freezes during gameplay. | |IssueName=Game freezes during gameplay. | ||
Line 247: | Line 248: | ||
|Workaround=This [https://forums.pcsx2.net/Thread-Fixing-unplayable-games?pid=569936#pid569936 patch] makes the game playable. | |Workaround=This [https://forums.pcsx2.net/Thread-Fixing-unplayable-games?pid=569936#pid569936 patch] makes the game playable. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Graphic corruption | |IssueName=Graphic corruption | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=2 | |IssueLevel=2 |