Harry Potter and the Chamber of Secrets: Difference between revisions
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Harry Potter and the Chamber of Secrets (view source)
Revision as of 18:33, 5 November 2021
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{{infobox | {{infobox | ||
|image = Cover_Harry_Potter_and_the_Chamber_of_Secrets.jpg | |image = Cover_Harry_Potter_and_the_Chamber_of_Secrets.jpg | ||
|caption = | |caption = NTSC-U cover | ||
|developer = [[Electronic Arts|EA Games]] | |developer = [[Electronic Arts|EA Games]] | ||
|publisher = [[Electronic Arts|EA Games]] (US, JP), [[Electronic Arts]] (EU), [[Electronic Arts|Electronic Arts Victor]] (JP) | |publisher = [[Electronic Arts|EA Games]] (US, JP), [[Electronic Arts]] (EU), [[Electronic Arts|Electronic Arts Victor]] (JP) | ||
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|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-51192<br />SLES-51193<br />SLES-51194<br />SLES-51195<br />SLES-51196<br />SLES-51214<br />SLES-51215<br />SLES-51216<br />SLES-51217<br />SLES-51218<br />SLES-51219 | |serialsPAL = SLES-51192<br />SLES-51193<br />SLES-51194<br />SLES-51195<br />SLES-51196<br />SLES-51214<br />SLES-51215<br />SLES-51216<br />SLES-51217<br />SLES-51218<br />SLES-51219 | ||
|CRCsPAL = | |CRCsPAL = C5473413 | ||
|releasedatePAL = November 15, 2002<br />July 9, 2004 <small>(Platinum)</small> | |releasedatePAL = November 15, 2002<br />July 9, 2004 <small>(Platinum)</small> | ||
|statusPAL = 2 | |statusPAL = 2 | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPS-20234<br />SLPM-64528 <small>(Korea)</small><br />SLPM-62513 <small>(EA Best Hits)</small><br />SLPM-62241<br />SLPM-68005 <small>(Demo, Coca-Cola Original Version)</small> | |serialsNTSCJ = SLPS-20234<br />SLPM-64528 <small>(Korea)</small><br />SLPM-62513 <small>(EA Best Hits)</small><br />SLPM-62241 <small>(China)</small><br />SLPM-68005 <small>(Demo, Coca-Cola Original Version)</small> | ||
|CRCsNTSCJ = E1963055<br />E90BE9F8 <small>(Coca-Cola Original Version)</small> | |CRCsNTSCJ = E1963055<br />E90BE9F8 <small>(Coca-Cola Original Version)</small> | ||
|releasedateNTSCJ = November 23, 2002<br />December 10, 2002 <small>(Korea)</small><br />July 15, 2004 <small>(EA Best Hits)</small> | |releasedateNTSCJ = November 23, 2002<br />December 10, 2002 <small>(Korea)</small><br />July 15, 2004 <small>(EA Best Hits)</small> | ||
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|Comments=USA v01.60 (07/02/2002). Game playable with patch and Frame Buffer Conversion hack. | |Comments=USA v01.60 (07/02/2002). Game playable with patch and Frame Buffer Conversion hack. | ||
|Tester={{ForumUser|tony971}} | |Tester={{ForumUser|tony971}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 8.1, x64 | |||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |||
|GPU=NVIDIA GeForce GT 1030 @ 2 GB | |||
|Revision=v1.7.0-dev-1907 | |||
|Graphics=GSdx | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: OpenGL (Hardware) | |||
* Native Resolution: 1920x1080 | |||
* Texture Filtering: Bilinear (PS2) | |||
* Anisotropic Filtering: 16x | |||
* Mipmapping: Basic (Fast) | |||
* CRC Hack Level: Partial (OpenGL) | |||
* Date Accuracy: Fast (Default) | |||
* Blending Accuracy: Basic (Recommended) | |||
* Enable HW Hacks: | |||
** Frame Buffer Conversion | |||
* FXAA Shader | |||
* Widescreen patch | |||
</spoiler> | |||
|Sound= | |||
*SPU2-X | |||
*LilyPad | |||
|Comments=Europe v02.00(14/06/2004), as they said in the comments on the official website of the PCSX2 emulator for PAL-game and everything works 100% at 1080p (60 frames). There were artifacts from small black squares, and now they are not there, because, I reconfigured the emulator. | |||
|Tester=Chern40+7 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
<!-- | <!-- | ||
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==Fixed Issues== | ==Fixed Issues== | ||
{{Issue | |||
|IssueName=Bottom section of screen gets cut off when using Hardware Rendering. | |||
|IsFixed=1 | |||
|IssueLevel=2 | |||
|Description=Upscaling the video output from the native PS2 resolution to any other resolution causes the bottom section of the screen (about 1/6th) to get cut off and is replaced with a black bar instead. | |||
|Workaround=(23/9/21) Going to Config > Graphics Settings and unchecking "Conservative Buffer Allocation" under "Hardware Renderer Settings" will fix this issue. | |||
}} | |||
{{Issue | {{Issue | ||
|IssueName=Game freezes during gameplay. | |IssueName=Game freezes during gameplay. | ||
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|Workaround=This [https://forums.pcsx2.net/Thread-Fixing-unplayable-games?pid=569936#pid569936 patch] makes the game playable. | |Workaround=This [https://forums.pcsx2.net/Thread-Fixing-unplayable-games?pid=569936#pid569936 patch] makes the game playable. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Graphic corruption | |IssueName=Graphic corruption | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=2 | |IssueLevel=2 |