Guilty Gear Isuka: Difference between revisions

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{{info-stub}}
{{infobox
{{infobox
|image            =  
|image            = Guilty_Gear-Isuka.jpg
|caption          =  
|caption          =  
|developer        =  
|developer        = Arc System Works
|genre            =  
|publisher        = [[Sammy Studios]] (JP, US), [[505 Game Street]] (EU)
|wikipedia        =  
|genre            = Action, Fighting
|gameinfo          =  
|wikipedia        = [https://en.wikipedia.org/wiki/Guilty_Gear_Isuka Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/919961-guilty-gear-isuka Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/guilty-gear-isuka Metacritic]|73/100}}
|gameinfo          = Guilty Gear Isuka introduces new characters, new arenas, and several new franchise firsts. Now, four players can brawl in two-on-two fighting or cooperatively against the computer AI. A new mode lets you customize your own character's appearance, moves, and combos with points earned during matches. Guilty Gear Isuka also features three new characters, all-new arenas, and a side-scrolling Action Game mode. Prove that you're skilled enough to win the tournament, and save humans from the Gear threat.<br />
While the gameplay remained almost the same as in previous titles, the game introduced a four-player battle mode, and the PS2 version included new features to the series, including a scrolling adventure, a customization mode, and two new characters. Guilty Gear Isuka received mixed critical reviews. It was praised for its visual, music and customization features. However, although some aspects of the new gameplay—such as the two fighting planes and the turn button—were praised as original, their implementation was criticized. The removal of features present in previous titles was also not well received by critics.
<!-- General props -->
|numberofplayers  = 4
|multitap          = 1
|progressive      = 1
|eu_rating        = 12+
|na_rating        = T
|na_rating_text    = Suggestive Themes, Violence
|japan_rating      = B
<!-- Language props -->
|english          = SLES-53284 & SLUS-20908 & SLUS-28046
|japanese          = SLPM-65644
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20908
|serialsNTSCU      = SLUS-20908<br />SLUS-28046 <small>(Trade Demo)</small>
|CRCsNTSCU        = 054DED36
|CRCsNTSCU        = 054DED36
|releasedateNTSCU  = 11/02/04
|releasedateNTSCU  = November 2, 2004
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =  
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =  
|macstatusNTSCU    =  
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-53284
|serialsPAL        = SLES-53284<br />SLES-52934 <small>(Preview DVD-R, Demo)</small>
|CRCsPAL          = 46A7ECA4
|CRCsPAL          = 46A7ECA4
|releasedatePAL    = 06/30/05
|releasedatePAL    = June 30, 2005
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =  
|linuxstatusPAL    =  
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65644
|serialsNTSCJ      = SLPM-65644<br />SCAJ-20096
|CRCsNTSCJ        =  
|CRCsNTSCJ        =  
|releasedateNTSCJ  = 07/29/04
|releasedateNTSCJ  = July 29, 2004
|statusNTSCJ      =  
|statusNTSCJ      =  
|linuxstatusNTSCJ  =  
|linuxstatusNTSCJ  =  
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|Region=NTSC-U/PAL
|Region=NTSC-U/PAL
|OS=?
|OS=?
|CPU=Intel Pentium Dual-Core E5400 (3.6GHz)
|CPU=Intel Pentium Dual-Core E5400 @ 3.60 GHz
|GPU=GeForce 9600GT
|GPU=GeForce 9600GT
|Revision=0.9.8
|Revision=0.9.8
|Graphics=GSDX r4600
|Graphics=GSdx (r4600)
|Sound=
|Sound=
* SPU2-X r4600
* SPU2-X (r4600)
* Lilypad r4510
* LilyPad (r4510)
|Comments=BIOS: USA v02.00, Needs the '''Skip MPEG Hack''' gamefix. May just be my personal preference but it looks better in '''Native''' resolution in GSdx., 60/60FPS, '''Allow 8-bit textures''' in GSdx helps with speed.
|Comments=BIOS: USA v02.00, Needs the '''Skip MPEG Hack''' gamefix. May just be my personal preference but it looks better in '''Native''' resolution in GSdx. 60/60FPS, '''Allow 8-bit textures''' in GSdx helps with speed.
|Tester=Machina
|Tester=Machina
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
 
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Linux Mint 20.2 "Uma"
|CPU=?
|CPU=AMD Ryzen 5 3600 @ 3.5GHz
|GPU=?
|GPU=GeForce RTX 2060
|Revision=?
|Revision=1.7.0
|Graphics=?
|Graphics=Default
|Sound=?
|Sound=Default
|Comments=?
|Comments=Refer to the Guilty Gear XX Accent Core Plus comments, because those are identical here.
|Tester=?
|Tester=Neigdoig
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->






== Trivia ==
* Original names: '''ギルティギア イスカ''' (SLPM-65644)




==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Thin Lines
|IssueName=Thin Lines
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|IssueLevel=-1
|IssueLevel=-1
|Description=Thin lines on backgrounds or characters.
|Description=Thin lines on backgrounds or characters.
|Workaround=Disable either '''Texture filtering''' or enable the '''Native''' option in GSdx.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set Texture Filtering to any option except "Bilinear (Forced)".
}}
}}


[[Category:temp Navbox required]]
 
==The gallery==
<gallery>
File:Guilty_Gear_Isuka_Forum_1.jpg|Guilty Gear Isuka (SLUS 20908)
</gallery>
 
 
{{Guilty Gear series}}
 
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Guilty-Gear-Isuka-SLES-53284-E--28878 Guilty Gear Isuka (SLES 53284) (E)]
*[http://forums.pcsx2.net/Thread-Guilty-Gear-Isuka-SLUS-20908-U--30114 Guilty Gear Isuka (SLUS 20908) (U)]}}

Latest revision as of 17:14, 2 April 2022

Guilty Gear Isuka

Game general and emulation properties:
CERO rating: B
ESRB rating: T (Suggestive Themes, Violence)
PEGI rating: 12+
Game supports multi-tap
Progressive scan supported
Supports up to four local players
Languages supported:
English: SLES-53284 & SLUS-20908 & SLUS-28046
Japanese: SLPM-65644
Region NTSC-U:
Serial numbers: SLUS-20908
SLUS-28046 (Trade Demo)
Release date: November 2, 2004
CRCs: 054DED36
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SLES-53284
SLES-52934 (Preview DVD-R, Demo)
Release date: June 30, 2005
CRCs: 46A7ECA4
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65644
SCAJ-20096
Release date: July 29, 2004
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Arc System Works
Publisher(s): Sammy Studios (JP, US), 505 Game Street (EU)
Genre: Action, Fighting
Wikipedia: Link
Game review links: Metacritic73/100
Game description: Guilty Gear Isuka introduces new characters, new arenas, and several new franchise firsts. Now, four players can brawl in two-on-two fighting or cooperatively against the computer AI. A new mode lets you customize your own character's appearance, moves, and combos with points earned during matches. Guilty Gear Isuka also features three new characters, all-new arenas, and a side-scrolling Action Game mode. Prove that you're skilled enough to win the tournament, and save humans from the Gear threat.
While the gameplay remained almost the same as in previous titles, the game introduced a four-player battle mode, and the PS2 version included new features to the series, including a scrolling adventure, a customization mode, and two new characters. Guilty Gear Isuka received mixed critical reviews. It was praised for its visual, music and customization features. However, although some aspects of the new gameplay—such as the two fighting planes and the turn button—were praised as original, their implementation was criticized. The removal of features present in previous titles was also not well received by critics.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U/PAL ?
  • Intel Pentium Dual-Core E5400 @ 3.60 GHz
  • GeForce 9600GT
0.9.8 GSdx (r4600)
  • SPU2-X (r4600)
  • LilyPad (r4510)
BIOS: USA v02.00, Needs the Skip MPEG Hack gamefix. May just be my personal preference but it looks better in Native resolution in GSdx. 60/60FPS, Allow 8-bit textures in GSdx helps with speed. Machina



Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Linux Mint 20.2 "Uma"
  • AMD Ryzen 5 3600 @ 3.5GHz
  • GeForce RTX 2060
1.7.0 Default Default Refer to the Guilty Gear XX Accent Core Plus comments, because those are identical here. Neigdoig


Trivia

  • Original names: ギルティギア イスカ (SLPM-65644)


Known Issues

Thin Lines

  • Type: Note (not an issue)
  • Description: Thin lines on backgrounds or characters.
  • Workaround: Go to Config -> Video (GS) -> Plugin Settings, and set Texture Filtering to any option except "Bilinear (Forced)".


The gallery


Public compatibility forum links