Grand Theft Auto: San Andreas: Difference between revisions

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|CRCsNTSCU        = 2C6BE434, 399A49CA
|CRCsNTSCU        = 2C6BE434, 399A49CA
|releasedateNTSCU  = October 26, 2004
|releasedateNTSCU  = October 26, 2004
|statusNTSCU      = 2
|statusNTSCU      = 1
|linuxstatusNTSCU  =  
|linuxstatusNTSCU  =  
|macstatusNTSCU    =  
|macstatusNTSCU    =  
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|macstatusNTSCJ    =  
|macstatusNTSCJ    =  
<!-- Windows specs -->
<!-- Windows specs -->
|pcsx2ver          = 0.9.8 RC r4463
|pcsx2ver          = Build 5732
|gsname            =  
|gsname            = GSdx32-AVX
|gsver            = r4459
|gsver            = r5732
|soundname        =  
|soundname        = SPU2-X
|soundver          = 1.4.0
|soundver          = r5731
|padname          =  
|padname          = LilyPad
|padver            = 0.10.0
|padver            = r5403
|dvdplugname      =  
|dvdplugname      = cdvdGigaherz
|dvdplugver        =  
|dvdplugver        = r5692
|biosver          = USA v02.00
|biosver          = EUR 2.0 & USA 2.0
|hacks            =  
|hacks            = no
|fpsinfo          = 40-60
|comment          = works just on software renderer dx11 or dx9
|hacks            = msaa 4x, alpha, halfpixel,sprite,wildarmsoffset,agressivce-crc,alpha stencil. texture filtering, allow 8bit textures, enable hw hacks ! Speedhacks: EE 2 , VU 1. intc,loop detection, mvu flag hack and mtvu active !
|comment          =  
|comment          =  
*PAL last tested with 0.9.4 with complains of reflections covering the screen, probably playable with 0.9.8.
*PAL & NTSC with complains of reflections covering the screen. same behavior with v.r5350. (Softwarerender unplayable with my graphics)
<!-- Linux specs -->
<!-- Linux specs -->
|linuxpcsx2ver    =  
|linuxpcsx2ver    =  
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|gputype          = GeForce GTX 285
|gputype          = GeForce GTX 285
|pccomment        = 60/60 FPS
|pccomment        = 60/60 FPS
|pccomment        = My Specs Intel i5-3320 , IntelHD4000 Graphics (Working on 40-60fps on Hardware Render DX11)
}}
}}
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