Grand Theft Auto: San Andreas: Difference between revisions
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Grand Theft Auto: San Andreas (view source)
Revision as of 09:30, 3 September 2019
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|releasedatePAL = October 29, 2004<br />April 1, 2006 <small>(Platinum Edition; Platinum Australia)</small><br />December 12, 2012 <small>(PS2 Classics)</small><br />April 1, 2015 <small>(PS2 Classics re-release)</small> | |releasedatePAL = October 29, 2004<br />April 1, 2006 <small>(Platinum Edition; Platinum Australia)</small><br />December 12, 2012 <small>(PS2 Classics)</small><br />April 1, 2015 <small>(PS2 Classics re-release)</small> | ||
|statusPAL = 2 | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = 2 | ||
|macstatusPAL = | |macstatusPAL = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-65984<br />SLPM-66788 <small>(Best Price)</small><br />SLPM-55292 <small>(Rockstar Classics)</small><br />NPJD-00107 <small>(PS2 Classics)</small> | |serialsNTSCJ = SLPM-65984<br />SLPM-66788 <small>(Best Price)</small><br />SLPM-55092 <small>(Best Price Re-Edition)</small><br />SLPM-55292 <small>(Rockstar Classics)</small><br />NPJD-00107 <small>(PS2 Classics)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = January 25, 2007<br />July 12, 2007 <small>(Best Price)</small><br />September 29, 2011 <small>(Rockstar Classics)</small><br />August 26, 2015 <small>(PS2 Classics)</small> | |releasedateNTSCJ = January 25, 2007<br />July 12, 2007 <small>(Best Price)</small><br />July 23, 2009 <small>(Best Price Re-Edition)</small><br />September 29, 2011 <small>(Rockstar Classics)</small><br />August 26, 2015 <small>(PS2 Classics)</small> | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=PAL | ||
|OS= | |OS=Linux Mint 19.1 | ||
|CPU= | |CPU=Intel Pentium CPU G3258 @ 3.20GHz | ||
|GPU= | |GPU=NVIDIA GeForce GT710 | ||
|Revision= | |Revision=1.4.0 | ||
|Graphics= | |Graphics=GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0] | ||
|Sound= | |Sound=SPU2-X 2.0.0 [libspu2x-2.0.0] | ||
|Comments= | |Comments=BIOS: Europe v02.00 FPS 48/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth Emulation ,Internal Resolution X2 Native , Blending Unit Accuracy Basic , Automatic CRC Level Full , Speed Hacks UV Cycle Stealing Set To 1. Only player the first level but everything seems fine as far more testing might be needed. | ||
|Tester= | |Tester=Logeater | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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|Description=Reflections and/or semi-transparent images can cover the screen at random. | |Description=Reflections and/or semi-transparent images can cover the screen at random. | ||
|Workaround=This has been fixed for software mode in recent v1.5.0 git builds, and can be fixed for hardware by going to Config > Video (GS) > Plugin Settings, clicking "Enable HW Hacks", going to Configure Hacks and enabling the '''Auto Flush''' hack. For older versions set the CRC Hack Level to Partial or higher. | |Workaround=This has been fixed for software mode in recent v1.5.0 git builds, and can be fixed for hardware by going to Config > Video (GS) > Plugin Settings, clicking "Enable HW Hacks", going to Configure Hacks and enabling the '''Auto Flush''' hack. For older versions set the CRC Hack Level to Partial or higher. | ||
}} | |||
{{Issue | |||
|IssueName=Game freezes during "Reuniting The Families" mission | |||
|IsFixed=0 | |||
|IssueLevel=2 | |||
|Description=Game freezes when the cops start descending from the chopper, exactly when the game is supposed to slow down, when the pilot says "All units, rock n' roll". | |||
|Workaround=In "Emulation Settings", set Clamping Mode at least to "Extra + Preserve Sign". Also, you may just skip the cut scene. | |||
}} | |||
{{Issue | |||
|IssueName=Buggy Texture. | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=The dirt on car appear as a pink color. | |||
|Workaround=No known solution. | |||
}} | }} | ||