Grand Theft Auto: San Andreas: Difference between revisions

Jump to navigation Jump to search
m
1 revision imported
m (1 revision imported)
(12 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{infobox
{{infobox
|image            = Cover_Grand_Theft_Auto_San_Andreas.jpg
|image            = Cover_Grand_Theft_Auto_San_Andreas.jpg
|caption          = NTSC-U (Greatest Hits) cover
|caption          = NTSC-U (Greatest Hits) Cover Art
|developer        = [[Rockstar Games|Rockstar North]]
|developer        = [[Rockstar Games|Rockstar North]]
|publisher        = [[Rockstar Games]] (US, EU, AU, JP), [[Capcom]] (JP), [[Sony|SCEA]] (US)
|publisher        = [[Rockstar Games]] (US, EU, AU, JP), [[Capcom]] (JP), [[Sony|SCEA]] (US)
Line 10: Line 10:
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/914983-grand-theft-auto-san-andreas/index.html GameRankings]|95/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/grand-theft-auto-san-andreas Metacritic]|95/100}}
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/914983-grand-theft-auto-san-andreas/index.html GameRankings]|95/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/grand-theft-auto-san-andreas Metacritic]|95/100}}
<!-- General props -->
<!-- General props -->
|sw-rendering-only = 0
|numberofplayers  = 2
|numberofplayers  = 2
|widescreen        = 1
|widescreen        = 1
Line 47: Line 48:
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65984<br />SLPM-66788 <small>(Best Price)</small><br />SLPM-55092 <small>(Best Price Re-Edition)</small><br />SLPM-55292 <small>(Rockstar Classics)</small><br />NPJD-00107 <small>(PS2 Classics)</small>
|serialsNTSCJ      = SLPM-65984<br />SLPM-66788 <small>(Best Price)</small><br />SLPM-55092 <small>(Best Price Re-Edition)</small><br />SLPM-55292 <small>(Rockstar Classics)</small><br />NPJD-00107 <small>(PS2 Classics)</small>
|CRCsNTSCJ        =  
|CRCsNTSCJ        = 60FE139C
|releasedateNTSCJ  = January 25, 2007<br />July 12, 2007 <small>(Best Price)</small><br />July 23, 2009 <small>(Best Price Re-Edition)</small><br />September 29, 2011 <small>(Rockstar Classics)</small><br />August 26, 2015 <small>(PS2 Classics)</small>
|releasedateNTSCJ  = January 25, 2007<br />July 12, 2007 <small>(Best Price)</small><br />July 23, 2009 <small>(Best Price Re-Edition)</small><br />September 29, 2011 <small>(Rockstar Classics)</small><br />August 26, 2015 <small>(PS2 Classics)</small>
|statusNTSCJ      =  
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =  
|linuxstatusNTSCJ  =  
|macstatusNTSCJ    =  
|macstatusNTSCJ    =  
Line 152: Line 153:
* '''Automatic fixes'''
* '''Automatic fixes'''
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<!--
<small style="font-size:10px;">
<small style="font-size:10px;">
* Renderer: Direct3D 11 or OpenGL (Hardware)
* Renderer: Direct3D 11 or OpenGL (Hardware)
Line 166: Line 167:
* FXAA Shader
* FXAA Shader
* Widescreen patch
* Widescreen patch
</spoiler>
-->
|Sound=build-in
|Sound=build-in
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1080p and 1440p (2K) 50 FPS, without freezes, brakes and bugs.
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1080p and 1440p (2K) 50 FPS, without freezes, brakes and bugs.
|Tester={{ForumUser|Chern40_7}}
|Tester={{ForumUser|Chern40_7}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 10 64-bit build 19045
|CPU=Intel Core i5-8500
|GPU=NVIDIA GeForce GTX 1050 Ti
|Revision=v1.7.3980
|Graphics=default
|Sound=default
|Comments=Completed first several missions. No issues.
|Tester=Seruranblue
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 196: Line 209:
==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Bloom layer ghosting
|IssueLevel=-1
|IssueLevel=-1
|Description=The game utilizes a bloom layer that also doubles as a haze/fog dof. It's entirely intentional but when upscaling, it really looks off to people.
|Description=The game utilizes a bloom layer that also doubles as a haze/fog dof which is meant to protrude outwards of any buildings/trees/etc that you see. It's entirely intentional by design but when upscaling it really looks off to people playing this game.
|Workaround=My recommendation is to set the '''Skipdraw''' hack to 7,7 to remove this effect entirely and compensate for the minor loss of brightness/saturation through the use of the Shadeboost post-process.
|Workaround=Change De-interlacing to Blend (Top Field First) and Blending Accuracy to "Minimum" to make it much less noticeable, you can also set Half-Pixel Offset to Special (Texture) to make the game sharper and complement it, but it creates a bit of aliasing.
* ''Some people might recommend using '''Texture Offsets''' to align the effect instead, but due to how it's scaled larger than the image you see in order to protrude, it won't have a great effect at all.''
}}
}}


==Fixed Issues==
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Semi-transparent images
|IssueName=Game freezes during "Reuniting The Families" mission
|IsFixed=1
|IssueLevel=2
|Description=Game freezes when the cops start descending from the chopper, exactly when the game is supposed to slow down, when the pilot says "All units, rock n' roll".
|Workaround=Has been corrected since version 1.7.2041. For older versions, either skip the cutscene before the bug triggers or set the '''EE Clamping Mode''' to at least to "Extra + Preserve Sign".
}}
{{Issue
|IssueName=Semi-transparent image overlay
|IsFixed=1
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=Reflections and/or semi-transparent images can cover the screen at random.
|Description=Reflections and/or semi-transparent images can cover the screen at random.
|Workaround=This has been fixed for Software mode in recent v1.5.0 git builds, and can be fixed for hardware by going to Config > Video (GS) > Plugin Settings, clicking "Enable HW Hacks", going to Configure Hacks and enabling the '''Auto Flush''' hack. For older versions set the CRC Hack Level to Partial or higher.
|Workaround=This has been corrected through automatic hardware hacks in 1.7.X. For older versions, you will need to enable the '''Auto Flush''' hack to work around it. Ancient versions can instead change the '''CRC Hack Level''' to Partial or higher.
}}
}}
{{Issue
{{Issue
|IssueName=Buggy Texture.
|IssueName=Pink vehicle dirt
|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=The dirt on car appear as a pink color.  
|Description=The dirt on car appear as a pink color.  
|Workaround=Fixed in v1.7.2010 (CLUT fix).
|Workaround=Has been corrected since version 1.7.2010 (CLUT fix).
}}
{{Issue
|IssueName=Game freezes during "Reuniting The Families" mission
|IsFixed=1
|IssueLevel=2
|Description=Game freezes when the cops start descending from the chopper, exactly when the game is supposed to slow down, when the pilot says "All units, rock n' roll".
|Workaround=In "Emulation Settings", set Clamping Mode at least to "Extra + Preserve Sign". Also, you may just skip the cut scene. Fixed in v1.7.2041
}}
}}


67,565

edits

Navigation menu