Grand Theft Auto: San Andreas: Difference between revisions

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{{infobox
{{infobox
|image            = Cover_Grand_Theft_Auto_San_Andreas.jpg
|image            = Cover_Grand_Theft_Auto_San_Andreas.jpg
|caption          =
|caption          = NTSC-U (Greatest Hits) Cover Art
|developer        = [[Rockstar Games|Rockstar North]]
|developer        = [[Rockstar Games|Rockstar North]]
|publisher        = [[Rockstar Games]] (US, EU, AU, JP), [[Capcom]] (JP), [[Sony|SCEA]] (US)
|publisher        = [[Rockstar Games]] (US, EU, AU, JP), [[Capcom]] (JP), [[Sony|SCEA]] (US)
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|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-52541<br />SLES-52541/P <small>(Platinum Edition)</small><br />SLES-51541<br />SLES-52927<br />SLES-52927-P <small>(Platinum)</small><br />NPED-00070 <small>(PS2 Classics)</small>
|serialsPAL        = SLES-52541<br />SLES-52541/P <small>(Platinum Edition)</small><br />SLES-51541<br />SLES-52927<br />SLES-52927-P <small>(Platinum)</small><br />NPED-00070 <small>(PS2 Classics)</small>
|CRCsPAL          = A1B3F232
|CRCsPAL          = A1B3F232, B440A8FE
|releasedatePAL    = October 29, 2004<br />April 1, 2006 <small>(Platinum Edition; Platinum Australia)</small><br />December 12, 2012 <small>(PS2 Classics)</small><br />April 1, 2015 <small>(PS2 Classics re-release)</small>
|releasedatePAL    = October 29, 2004<br />April 1, 2006 <small>(Platinum Edition; Platinum Australia)</small><br />December 12, 2012 <small>(PS2 Classics)</small><br />April 1, 2015 <small>(PS2 Classics re-release)</small>
|statusPAL        = 2
|statusPAL        = 2
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|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65984<br />SLPM-66788 <small>(Best Price)</small><br />SLPM-55092 <small>(Best Price Re-Edition)</small><br />SLPM-55292 <small>(Rockstar Classics)</small><br />NPJD-00107 <small>(PS2 Classics)</small>
|serialsNTSCJ      = SLPM-65984<br />SLPM-66788 <small>(Best Price)</small><br />SLPM-55092 <small>(Best Price Re-Edition)</small><br />SLPM-55292 <small>(Rockstar Classics)</small><br />NPJD-00107 <small>(PS2 Classics)</small>
|CRCsNTSCJ        =  
|CRCsNTSCJ        = 60FE139C
|releasedateNTSCJ  = January 25, 2007<br />July 12, 2007 <small>(Best Price)</small><br />July 23, 2009 <small>(Best Price Re-Edition)</small><br />September 29, 2011 <small>(Rockstar Classics)</small><br />August 26, 2015 <small>(PS2 Classics)</small>
|releasedateNTSCJ  = January 25, 2007<br />July 12, 2007 <small>(Best Price)</small><br />July 23, 2009 <small>(Best Price Re-Edition)</small><br />September 29, 2011 <small>(Rockstar Classics)</small><br />August 26, 2015 <small>(PS2 Classics)</small>
|statusNTSCJ      =  
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =  
|linuxstatusNTSCJ  =  
|macstatusNTSCJ    =  
|macstatusNTSCJ    =  
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* No known issues.
* No known issues.
|Tester=INVALID_STRING_NAME
|Tester=INVALID_STRING_NAME
}}
{{TestingEntry
|Status=2
|Region=PAL-M5
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|Revision=Nightly - v1.7.2095
* '''Automatic fixes'''
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<small style="font-size:10px;">
* Renderer: Direct3D 11 or OpenGL (Hardware)
* Conversation Buffer Allocation
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Automatic (Default)
* Blending Accuracy: Basic (Recommended)
* '''Enable HW Hacks:'''
** Auto Flush
* FXAA Shader
* Widescreen patch
</spoiler>
|Sound=build-in
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1080p and 1440p (2K) 50 FPS, without freezes, brakes and bugs.
|Tester={{ForumUser|Chern40_7}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 10 64bit build 19045
|CPU=Core i5-8500
|GPU=GeForce GTX 1050 Ti
|Revision=v1.7.3980
|Graphics=default
|Sound=default
|Comments=completed first several missons. no issues.
|Tester=Seruranblue
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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}}
}}
{{TestingFooter}}
{{TestingFooter}}




==Trivia==
==Trivia==
* Original names: '''グランド・セフト・オート・サンアンドレアス''' (SLPM-65984) & (SLPM-66788) & (SLPM-55292)
* Original names: '''グランド・セフト・オート・サンアンドレアス''' (SLPM-65984) & (SLPM-66788) & (SLPM-55292)
* The top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3. Go to the System tab and click "Enable Widescreen Patches" to enable a patch that fixes the widescreen.
* This game has Vert- widescreen issues, meaning the vertical FOV becomes smaller than intended if the player uses an aspect ratio above 4:3. This issue can be solved using widescreen hacks.




<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Game freezes during "Reuniting The Families" mission
|IssueLevel=-1
|IsFixed=1
|Description=The game utilizes a bloom layer that also doubles as a haze/fog dof which is meant to protrude outwards of any buildings/trees/etc that you see. It's entirely intentional by design but when upscaling it really looks off to people playing this game.
|IssueLevel=2
|Workaround=My recommendation is to set the '''Skipdraw''' hack to 7,7 to remove this effect entirely and compensate for the minor loss of brightness/saturation through the use of the Shadeboost post-process.
|Description=Game freezes when the cops start descending from the chopper, exactly when the game is supposed to slow down, when the pilot says "All units, rock n' roll".
* ''Some people might recommend using '''Texture Offsets''' of 500/500 to align the effect instead, but due to how it's scaled larger than the image you see in order to protrude, it won't quite align things fully depending on the angle you look at them. The use of these offsets also misaligns the whole display window, among other things.''
|Workaround=In "Emulation Settings", set Clamping Mode at least to "Extra + Preserve Sign". Also, you may just skip the cut scene. Fixed in v1.7.2041
 
}}
}}


==Fixed Issues==
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Semi-transparent images
|IssueName=Semi-transparent image overlay
|IsFixed=1
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=Reflections and/or semi-transparent images can cover the screen at random.
|Description=Reflections and/or semi-transparent images can cover the screen at random.
|Workaround=This has been fixed for Software mode in recent v1.5.0 git builds, and can be fixed for hardware by going to Config > Video (GS) > Plugin Settings, clicking "Enable HW Hacks", going to Configure Hacks and enabling the '''Auto Flush''' hack. For older versions set the CRC Hack Level to Partial or higher.
|Workaround=This has been corrected through automatic hardware hacks in 1.7.X. For older versions, you will need to enable the '''Autoflush''' hack to work around it. Ancient versions can instead change the '''CRC Hack Level''' to Partial or higher.
}}
}}
{{Issue
{{Issue
|IssueName=Buggy Texture.
|IssueName=Pink vehicle dirt
|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=The dirt on car appear as a pink color.  
|Description=The dirt on car appear as a pink color.  
|Workaround=Fixed in latest v1.7.0 (CLUT fix).
|Workaround=Has been corrected since version 1.7.2010 (CLUT fix).
}}
{{Issue
|IssueName=Game freezes during "Reuniting The Families" mission
|IsFixed=1
|IssueLevel=2
|Description=Game freezes when the cops start descending from the chopper, exactly when the game is supposed to slow down, when the pilot says "All units, rock n' roll".
|Workaround=Has been corrected since version 1.7.2041. For older versions, either skip the cutscene before the bug triggers or set the '''EE Clamping Mode''' to at least to "Extra + Preserve Sign".
}}
}}
==The gallery==
==The gallery==
<gallery>
<gallery>
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