Grand Theft Auto: San Andreas: Difference between revisions

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{{infobox
{{infobox
|image            = Cover_Grand_Theft_Auto_San_Andreas.jpg
|image            = Cover_Grand_Theft_Auto_San_Andreas.jpg
|caption          = Cover Art for all regions
|caption          = NTSC-U (Greatest Hits) cover
|developer        = [[Rockstar Games|Rockstar North]]
|developer        = [[Rockstar Games|Rockstar North]]
|publisher        = [[Rockstar Games]] (US, EU, AU, JP), [[Capcom]] (JP), [[Sony|SCEA]] (US)
|publisher        = [[Rockstar Games]] (US, EU, AU, JP), [[Capcom]] (JP), [[Sony|SCEA]] (US)
|genre            = Action, Adventure
|genre            = Action, Adventure
|wikipedia        = [http://en.wikipedia.org/wiki/Grand_Theft_Auto:_San_Andreas Link]
|gameinfo          = Five years ago Carl Johnson escaped from the pressures of life in Los Santos, San Andreas... a city tearing itself apart with gang trouble, drugs and corruption. Where filmstars and millionaires do their best to avoid the dealers and gangbangers. Now, it's the early 90s. Carl's got to go home. His mother has been murdered, his family has fallen apart and his childhood friends are all heading towards disaster. On his return to the neighborhood, a couple of corrupt cops frame him for homicide. CJ is forced on a journey that takes him across the entire state of San Andreas, to save his family and to take control of the streets.<br />
|gameinfo          = Five years ago Carl Johnson escaped from the pressures of life in Los Santos, San Andreas... a city tearing itself apart with gang trouble, drugs and corruption. Where filmstars and millionaires do their best to avoid the dealers and gangbangers. Now, it's the early 90s. Carl's got to go home. His mother has been murdered, his family has fallen apart and his childhood friends are all heading towards disaster. On his return to the neighborhood, a couple of corrupt cops frame him for homicide. CJ is forced on a journey that takes him across the entire state of San Andreas, to save his family and to take control of the streets.<br />
|widescreen        = 1
|wikipedia        = [https://en.wikipedia.org/wiki/Grand_Theft_Auto:_San_Andreas Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/914983-grand-theft-auto-san-andreas Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/914983-grand-theft-auto-san-andreas Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/914983-grand-theft-auto-san-andreas/index.html GameRankings]|95/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/grand-theft-auto-san-andreas Metacritic]|95/100}}
<!-- General props -->
|numberofplayers  = 2
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://ps2.ign.com/objects/611/611957.html IGN]|9.9/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/grand-theft-auto-san-andreas Metacritic]|95/100}}
|widescreen        = 1
|widescreenpatch  = 1
|japan_rating      = Z
|japan_rating      = Z
|japan_rating_text = Crime, Violence
|au_rating        = MA
|au_rating        = MA
|au_rating_text    = Strong violence, Strong Coarse language
|eu_rating        = 18+
|eu_rating        = 18+
|eu_rating_text    = Bad Language Violence
|na_rating        = M
|na_rating_text    = Blood and Gore, Intense Violence, Strong Language, Strong Sexual Content, Use of Drugs
|na_rating_text    = Blood and Gore, Intense Violence, Strong Language, Strong Sexual Content, Use of Drugs
|na_rating        = M
<!-- Language props -->
|italian          = SLES-52541
|italian          = SLES-52541
|spanish          = SLES-52541
|spanish          = SLES-52541
Line 21: Line 27:
|german            = SLES-52541 & SLES-52927
|german            = SLES-52541 & SLES-52927
|japanese          = SLPM-65984 & SLPM-66788 & SLPM-55292 & NPJD-00107
|japanese          = SLPM-65984 & SLPM-66788 & SLPM-55292 & NPJD-00107
|english          = SLES-52541 & SLES-52927 & SLUS-20946
|english          = SLES-52541 & SLES-52927 & SLUS-20946 & SLUS-20946P & SLUS-20946GH & NPUD-20946
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20946<br />SLUS-20946P <small>(Special Edition)</small><br />SLUS-20946GH <small>(Greatest Hits)</small><br />NPUD-20946 <small>(PS2 Classics)</small>
|serialsNTSCU      = SLUS-20946<br />SLUS-20946P <small>(Special Edition)</small><br />SLUS-20946GH <small>(Greatest Hits)</small><br />NPUD-20946 <small>(PS2 Classics)</small>
|CRCsNTSCU        = 2C6BE434, 399A49CA
|CRCsNTSCU        = 2C6BE434, 399A49CA
|releasedateNTSCU  = October 26, 2004<br />October 8, 2005 <small>(Special Edition)</small><br />February 1, 2006 <small>(Greatest Hits)</small><br />December 11, 2012 <small>(PS2 Classics)</small>
|releasedateNTSCU  = October 26, 2004<br />October 17, 2005 <small>(Special Edition)</small><br />February 20, 2006 <small>(Greatest Hits)</small><br />December 11, 2012 <small>(PS2 Classics)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =  
|linuxstatusNTSCU  =  
Line 34: Line 39:
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-52541<br />SLES-52541/P <small>(Platinum Edition)</small><br />SLES-51541<br />SLES-52927<br />SLES-52927-P <small>(Platinum)</small><br />NPED-00070 <small>(PS2 Classics)</small>
|serialsPAL        = SLES-52541<br />SLES-52541/P <small>(Platinum Edition)</small><br />SLES-51541<br />SLES-52927<br />SLES-52927-P <small>(Platinum)</small><br />NPED-00070 <small>(PS2 Classics)</small>
|CRCsPAL          = A1B3F232
|CRCsPAL          = A1B3F232, B440A8FE
|releasedatePAL    = October 29, 2004<br />April 1, 2006 <small>(Platinum Edition)</small><br />December 12, 2012 <small>(PS2 Classics)</small>
|releasedatePAL    = October 29, 2004<br />April 1, 2006 <small>(Platinum Edition; Platinum Australia)</small><br />December 12, 2012 <small>(PS2 Classics)</small><br />April 1, 2015 <small>(PS2 Classics re-release)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =  
|linuxstatusPAL    = 2
|macstatusPAL      =  
|macstatusPAL      =  
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65984<br />SLPM-66788 <small>(Best Price)</small><br />SLPM-55292 <small>(Rockstar Classics)</small><br />NPJD-00107 <small>(PS2 Classics)</small>
|serialsNTSCJ      = SLPM-65984<br />SLPM-66788 <small>(Best Price)</small><br />SLPM-55092 <small>(Best Price Re-Edition)</small><br />SLPM-55292 <small>(Rockstar Classics)</small><br />NPJD-00107 <small>(PS2 Classics)</small>
|CRCsNTSCJ        =  
|CRCsNTSCJ        =  
|releasedateNTSCJ  = January 25, 2007<br />July 12, 2007 <small>(Best Price)</small><br />September 29, 2011 <small>(Rockstar Classics)</small><br />August 26, 2015 <small>(PS2 Classics)</small>
|releasedateNTSCJ  = January 25, 2007<br />July 12, 2007 <small>(Best Price)</small><br />July 23, 2009 <small>(Best Price Re-Edition)</small><br />September 29, 2011 <small>(Rockstar Classics)</small><br />August 26, 2015 <small>(PS2 Classics)</small>
|statusNTSCJ      =  
|statusNTSCJ      =  
|linuxstatusNTSCJ  =  
|linuxstatusNTSCJ  =  
Line 55: Line 60:
|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=Intel Core i7 920 @ 3.4 Ghz
|CPU=Intel Core i7 920 @ 3.40 GHz
|GPU=GeForce GTX 285
|GPU=NVIDIA GeForce GTX 285
|Revision=0.9.8 RC r4463
|Revision=0.9.8 RC r4463
|Graphics=GSDX r4459
|Graphics=GSdx r4459
|Sound=
|Sound=
* SPU2-X 1.4.0
* SPU2-X 1.4.0
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 768MB
|Revision=1.1.0 r5480
|Revision=1.1.0 r5480
|Graphics=GSdx 5442 SSE41
|Graphics=GSdx 5442 SSE41
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz
|CPU=Intel Core2 Duo E6750 @ 2.66 GHz
|GPU=Nvidia GTX 260 896MB
|GPU=NVIDIA GeForce GTX 260 896MB
|Revision=1.1.0 r5576
|Revision=1.1.0 r5576
|Graphics=GSdx r5464 SSSE3
|Graphics=GSdx r5464 SSSE3
Line 97: Line 102:
|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=Intel i5-3320
|CPU=Intel Core i5-3320
|GPU=IntelHD4000 Graphics
|GPU=Intel HD Graphics 4000
|Revision=Build 5732
|Revision=1.1.0 5732
|Graphics=GSdx32-AVX r5732
|Graphics=GSdx32 r5732 AVX
|Sound=
|Sound=
* SPU2-X r5731
* SPU2-X r5731
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|Region=PAL
|Region=PAL
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.8Ghz
|CPU=Intel Core i7 @ 3.80 GHz
|GPU=Nvidia GTX 570 1368MB
|GPU=NVIDIA GeForce GTX 570 1368MB
|Revision=1.1.0 r5829
|Revision=1.1.0 r5829
|Graphics=GSDX
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
*SPU2-X
Line 125: Line 130:
|Region=NTSC
|Region=NTSC
|OS=Windows 8.1 Professional x64
|OS=Windows 8.1 Professional x64
|CPU=Intel Core i5-4690k 3.5GHz
|CPU=Intel Core i5-4690K 3.50 GHz
|GPU=nVidia GTX970 4GB
|GPU=NVIDIA GeForce GTX 970 4GB
|Revision=1.3.1-530-g62beb3a
|Revision=1.3.1-530-g62beb3a
|Graphics=GSDX
|Graphics=GSdx
* DirectX 11 Hardware, 6x Resolution (See Comments)
* DirectX 11 Hardware, 6x Resolution (See Comments)
|Sound=
|Sound=
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* No known issues.
* No known issues.
|Tester=INVALID_STRING_NAME
|Tester=INVALID_STRING_NAME
}}
{{TestingEntry
|Status=2
|Region=PAL-M5
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|Revision=Nightly - v1.7.2095
* '''Automatic fixes'''
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<small style="font-size:10px;">
* Renderer: Direct3D 11 or OpenGL (Hardware)
* Conversation Buffer Allocation
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Automatic (Default)
* Blending Accuracy: Basic (Recommended)
* '''Enable HW Hacks:'''
** Auto Flush
* FXAA Shader
* Widescreen patch
</spoiler>
|Sound=build-in
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1080p and 1440p (2K) 50 FPS, without freezes, brakes and bugs.
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=PAL
|OS=?
|OS=Linux Mint 19.1
|CPU=?
|CPU=Intel Pentium CPU G3258 @ 3.20GHz
|GPU=?
|GPU=NVIDIA GeForce GT710
|Revision=?
|Revision=1.4.0
|Graphics=?
|Graphics=GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0]
|Sound=?
|Sound=SPU2-X 2.0.0 [libspu2x-2.0.0]
|Comments=?
|Comments=BIOS: Europe v02.00 FPS 48/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth Emulation ,Internal Resolution X2 Native , Blending Unit Accuracy Basic , Automatic CRC Level Full , Speed Hacks UV Cycle Stealing Set To 1. Only player the first level but everything seems fine as far more testing might be needed.
|Tester=?
|Tester=Logeater
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->
 


==Trivia==
==Trivia==
* Original names: '''グランド・セフト・オート・サンアンドレアス''' (SLPM-65984) & (SLPM-66788) & (SLPM-55292)
* Original names: '''グランド・セフト・オート・サンアンドレアス''' (SLPM-65984) & (SLPM-66788) & (SLPM-55292)
* The top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3. Go to the System tab and click "Enable Widescreen Patches" to enable a patch that fixes the widescreen.
* This game has Vert- widescreen issues, meaning the vertical FOV becomes smaller than intended if the player uses an aspect ratio above 4:3. This issue can be solved using widescreen hacks.
 


<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==
{{Issue
|IssueLevel=-1
|Description=The game utilizes a bloom layer that also doubles as a haze/fog dof which is meant to protrude outwards of any buildings/trees/etc that you see. It's entirely intentional by design but when upscaling it really looks off to people playing this game.
|Workaround=My recommendation is to set the '''Skipdraw''' hack to 7,7 to remove this effect entirely and compensate for the minor loss of brightness/saturation through the use of the Shadeboost post-process.
* ''Some people might recommend using '''Texture Offsets''' of 500/500 to align the effect instead, but due to how it's scaled larger than the image you see in order to protrude, it won't quite align things fully depending on the angle you look at them. The use of these offsets also misaligns the whole display window, among other things.''
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=Semi-transparent images
|IssueName=Semi-transparent image overlay
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=Reflections and/or semi-transparent images can cover the screen at random.
|Description=Reflections and/or semi-transparent images can cover the screen at random.
|Workaround=This has been fixed for software mode in recent v1.5.0 git builds, and can be fixed for hardware by going to Config > Video (GS) > Plugin Settings, clicking "Enable HW Hacks", going to Configure Hacks and enabling the '''Auto Flush''' hack. For older versions set the CRC Hack Level to Partial or higher.
|Workaround=This has been corrected through automatic hardware hacks in 1.7.X. For older versions, you will need to enable the '''Autoflush''' hack to work around it. Ancient versions can instead change the '''CRC Hack Level''' to Partial or higher.
}}
{{Issue
|IssueName=Pink vehicle dirt
|IsFixed=1
|IssueLevel=0
|Description=The dirt on car appear as a pink color.
|Workaround=Has been corrected since version 1.7.2010 (CLUT fix).
}}
{{Issue
|IssueName=Game freezes during "Reuniting The Families" mission
|IsFixed=1
|IssueLevel=2
|Description=Game freezes when the cops start descending from the chopper, exactly when the game is supposed to slow down, when the pilot says "All units, rock n' roll".
|Workaround=Has been corrected since version 1.7.2041. For older versions, either skip the cutscene before the bug triggers or set the '''EE Clamping Mode''' to at least to "Extra + Preserve Sign".
}}
}}


==The gallery==
==The gallery==
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