Grand Theft Auto: Liberty City Stories: Difference between revisions
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*GSDX 11 HW r4600 plays this at 30fps, r4643 plays at 10fps. | *GSDX 11 HW r4600 plays this at 30fps, r4643 plays at 10fps. | ||
*Enabling '''Allow 8-bit textures''' in GSdx helps with speed. | *Enabling '''Allow 8-bit textures''' in GSdx helps with speed. | ||
*Setting the "FramerateNTSC=59.94" or "FrameratePAL=50.0" lines in the pcsx2_vm.ini file can play the game at full speed but lower smoothness even in slower PC. | *Setting the "FramerateNTSC=59.94" or "FrameratePAL=50.0" lines in the pcsx2_vm.ini file to 30/25 can play the game at full speed but lower smoothness even in slower PC. | ||
<!-- Linux specs --> | <!-- Linux specs --> | ||
|linuxpcsx2ver = | |linuxpcsx2ver = |
Revision as of 08:22, 12 September 2011
Grand Theft Auto: Liberty City Stories | |||||||||||||||||||||||||||||||||||||||||
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Developer(s): Rockstar Leeds, Rockstar North
Genre: Action, Shooter, Sandbox
Wikipedia: http://en.wikipedia.org/wiki/Grand_Theft_Auto:_Liberty_City_Stories
Test configuration on Windows:
PCSX2 version: | r4600 |
Graphics by GSDX: | r4643 0.1.16 |
Sound by SPU2-X: | r4600m 1.4.0 |
Pad plugin is LilyPad: | r4510 0.10.0 |
DVD plugin is Linuz Iso: | r4600 0.9.0 |
Comments:
- GSDX 11 HW r4600 plays this at 30fps, r4643 plays at 10fps.
- Enabling Allow 8-bit textures in GSdx helps with speed.
- Setting the "FramerateNTSC=59.94" or "FrameratePAL=50.0" lines in the pcsx2_vm.ini file to 30/25 can play the game at full speed but lower smoothness even in slower PC.
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Intel Core i7 920 @ 3.4 Ghz |
GPU: | Geforce 9600GT |
Comments:
- Scaling kills this game. Cant even use 2x unless using Allow 8-bit textures.