Gran Turismo 3: A-Spec: Difference between revisions

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(Added in my results to the wiki in addition to VU Cycle stealing tip for night races)
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|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = April 28, 2001<br />December 13, 2001 <small>(Mega Hits!)</small>
|releasedateNTSCJ  = April 28, 2001<br />December 13, 2001 <small>(Mega Hits!)</small>
|statusNTSCJ      =
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
Line 267: Line 267:
|Comments=Runs full 60FPS, in night courses I use VU Cycle stealing set to 2 and it removes all slowdowns (disabling after the race is necessary as it can cause control lock up in the menu/softlock, restoring VU Cycle stealing to 0 immediately corrects any lockups).  
|Comments=Runs full 60FPS, in night courses I use VU Cycle stealing set to 2 and it removes all slowdowns (disabling after the race is necessary as it can cause control lock up in the menu/softlock, restoring VU Cycle stealing to 0 immediately corrects any lockups).  
|Tester=MikeTheBlueFox
|Tester=MikeTheBlueFox
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10 Pro 64-Bit
|CPU=Intel Core i7 4790 @ 3.6Ghz
|GPU=NVIDIA GeForce GTX 980 Ti
|Revision=v1.6.0
<spoiler show="Settings" hide="Hide">
** EE/IOP: All default
** VUs: All default
** Speedhacks:
* MTVU: ✓
* EE Cyclerate: 0
* VU Cycle Stealing: 0
</spoiler>
|Graphics=GSdx AVX2 1.2.0
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D 11 (Hardware)
* Interlacing: Bob ttf
* Texture Filtering: Bilinear (PS2)
* Internal Resolution: 4x Native (~1440p 2K)
* Anisotropic Filtering: 16x
* Hacks:
** Disable Safe Features: ✓
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=Runs at stable 50FPS. Minor framerate issue in night races. Opacity for ghost car is 100% even in software mode.
|Tester=Robsmashed
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.40 Ghz
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.1.0 (r5517)
|Graphics=GSdx SSE41 (r5464)
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.11.0
|Comments=Runs above full speed.
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-J/NTSC-U
|OS=Windows 10 Home 64 bit
|CPU=AMD Ryzen 5 2600X Six-Core Processor @ 4.20 GHz and 1.35V
|GPU=Nvidia GeForce GTX 1070
|Revision=1.7.0-dev-216 (g127bdb4ce) x32
<spoiler show="Settings" hide="Hide">
** EE/IOP: All default
** VUs: All default
** Speedhacks:
* INTC Spin: ✓
* Wait Loop: ✓
* mVU Flag: ✓
* MTVU: ✓
* EE Cyclerate: -2
* VU Cycle Stealing: 0
</spoiler>
|Graphics=*GSdx AVX2 1.2.0
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D 11 (Hardware)
* Interlacing: Automatic (default)
* Texture Filtering: Bilinear (PS2)
* Allow 8-Bit Textures: ✓
* Internal Resolution: 2x Native (~720p)
* Anisotropic Filtering: Off
* Minmapping (Ins): Off
* CRC Hack Level: None (Debug)
* DATE Accuracy: Off
* Blending Accuracy: None (Fastest)
* Hacks:
** Disable Depth Emulation: ✓
** Disable Safe Features: ✓
* Shader Configuration:
** Texture Filtering of Display: ✓
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=BIOS: Japan v2.20/USA v2.00. Game runs at a smooth, stable 60 FPS in every single track with the exception of SSR5 and SSR5 Wet, in which case it might drop to 57-58 FPS in a couple of sections for half a second if many cars are on screen. If it's only your car on screen it will never drop below 60 FPS.
|Tester=Akane
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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