Gran Turismo 3: A-Spec: Difference between revisions

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{{infobox
{{infobox
|image            = Gran Turismo 3.jpg
|image            = Gran Turismo 3.jpg
|caption          =
|caption          = NTSC-U cover
|developer        = Polyphony Digital
|developer        = Polyphony Digital
|publisher        = [[Sony|SCEI]] (JP), [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU)
|publisher        = [[Sony|SCEI]] (JP), [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU)
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|widescreen        = 1
|widescreen        = 1
|cpu-intensive    = 1
|cpu-intensive    = 1
|steeringwheel    = 1
|au_rating        = G
|eu_rating        = 3+
|eu_rating        = 3+
|na_rating        = E
|na_rating        = E
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|releasedateNTSCU  = July 9, 2001<br />July 9, 2002 <small>(Greatest Hits)</small>
|releasedateNTSCU  = July 9, 2001<br />July 9, 2002 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =  
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
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{{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Ubuntu 20.04
|CPU=AMD FX-6300 @ 3.5Ghz
|GPU=AMD RX 570 4GB
|Revision=v1.7.0
<spoiler show="Settings" hide="Hide">
** EE/IOP: All default
** VUs: All default
** Speedhacks:
* mVU Flag Hack: Enabled
* MTVU: None/Disabled
* EE Cyclerate: -2
* VU Cycle Stealing: 3
</spoiler>
|Graphics=GSdx SSE4.1/AVX 1.2.0
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL
* Interlacing: Auto
* Texture Filtering: Bilinear (PS2)
* Internal Resolution: 3x Native (~1080p)
* Anisotropic Filtering: off
</spoiler>
|Sound=
SPU2
<spoiler show="Settings" hide="Hide">
* Async Mix
</spoiler>
* OnePad 0 1.3.0
|Comments=Runs at stable 60FPS. Frames drop to about 48FPS near or at the finish line. Night courses untested.
|Tester=Dreaper
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|Revision=
|Revision=
1.0.0 (r5350)
1.0.0 (r5350)
<spoiler show="Settings" hide="Hide">
<!--
* INTC Spin: ✓
* INTC Spin: ✓
* Wait Loop: ✓
* Wait Loop: ✓
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* EE Cyclerate: 2
* EE Cyclerate: 2
* VU Cycle Stealing: 1
* VU Cycle Stealing: 1
</spoiler>
-->
|Graphics=
|Graphics=
GSdx (r5334)
GSdx (r5334)
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* 8-bit Textures: ✓
* 8-bit Textures: ✓
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** WildArmsOffset: ✓
** WildArmsOffset: ✓
** Aggressive-CRC: ✓
** Aggressive-CRC: ✓
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X (r5324)
* SPU2-X (r5324)
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|GPU=Intel HD Graphics 3000
|GPU=Intel HD Graphics 3000
|Revision=1.2.1
|Revision=1.2.1
<spoiler show="Settings" hide="Hide">
<!--
* INTC Spin: ✓
* INTC Spin: ✓
* Wait Loop: ✓
* Wait Loop: ✓
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* MTVU: ✓
* MTVU: ✓
* EE Cyclerate: 2
* EE Cyclerate: 2
</spoiler>
-->
|Graphics=*GSdx AVX (r5875)
|Graphics=*GSdx AVX (r5875)
|Sound=SPU2-X 2.0.0 (r5830)
|Sound=SPU2-X 2.0.0 (r5830)
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|GPU=AMD Radeon R7 250
|GPU=AMD Radeon R7 250
|Revision=1.4.0
|Revision=1.4.0
<spoiler show="Settings" hide="Hide">
<!--
* INTC Spin: ✓
* INTC Spin: ✓
* Wait Loop: ✓
* Wait Loop: ✓
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* EE Cyclerate: 0
* EE Cyclerate: 0
* VU Cycle Stealing: 0
* VU Cycle Stealing: 0
</spoiler>
-->
|Graphics=GSdx AVX 1.0.0
|Graphics=GSdx AVX 1.0.0
|Sound=SPU2-X 2.0.0
|Sound=SPU2-X 2.0.0
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|GPU=nVIDIA GeForce GTX 560
|GPU=nVIDIA GeForce GTX 560
|Revision=1.5.0-dev (2016-01-26)
|Revision=1.5.0-dev (2016-01-26)
<spoiler show="Settings" hide="Hide">
<!--
** EE/IOP: All default
** EE/IOP: All default
** VUs: All default
** VUs: All default
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* EE Cyclerate: 0
* EE Cyclerate: 0
* VU Cycle Stealing: 2
* VU Cycle Stealing: 2
</spoiler>
-->
|Graphics=GSdx SSE4 (2016-01-26)
|Graphics=GSdx SSE4 (2016-01-26)
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D9 (Hardware)
* Renderer: Direct3D9 (Hardware)
* 8-bit Textures: ✓
* 8-bit Textures: ✓
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** Align Sprite: ✓
** Align Sprite: ✓
** WildArmsOffset: ✓
** WildArmsOffset: ✓
</spoiler>
-->
|Sound=SPU2-X (2015-09-12)
|Sound=SPU2-X (2015-09-12)
|Comments=Note: FPS stays around 50, but on city courses and sunset tracks like Smokey Mountain Single Race / 2-players mode, slight slowdowns occured (ca. 3–12 FPS). Sometimes FPS drop can even be ca. 18 FPS at tracks like Special Stage Route 5. Sometimes a very short slowdown may occur just before the race. On Software-mode: Usually about 10 FPS slower than hardware-rendering (with 4 threads). Hardware mode resolution 2x Native (Required for smooth replays, otherwise Custom resolution: 1920x1080 doesn't give any extra slowdowns).
|Comments=Note: FPS stays around 50, but on city courses and sunset tracks like Smokey Mountain Single Race / 2-players mode, slight slowdowns occured (ca. 3–12 FPS). Sometimes FPS drop can even be ca. 18 FPS at tracks like Special Stage Route 5. Sometimes a very short slowdown may occur just before the race. On Software-mode: Usually about 10 FPS slower than hardware-rendering (with 4 threads). Hardware mode resolution 2x Native (Required for smooth replays, otherwise Custom resolution: 1920x1080 doesn't give any extra slowdowns).
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|GPU=NVIDIA GeForce GTX 980 Ti
|GPU=NVIDIA GeForce GTX 980 Ti
|Revision=1.5.0-dev-1799 (gf9c2025)
|Revision=1.5.0-dev-1799 (gf9c2025)
<spoiler show="Settings" hide="Hide">
<!--
** EE/IOP: All default
** EE/IOP: All default
** VUs: All default
** VUs: All default
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* EE Cyclerate: 2
* EE Cyclerate: 2
* VU Cycle Stealing: 2
* VU Cycle Stealing: 2
</spoiler>
-->
|Graphics=GSdx SSE4 1.1.0 (2017-01-15, 20:11:34)
|Graphics=GSdx SSE4 1.1.0 (2017-01-15, 20:11:34)
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Interlacing: Auto
* Interlacing: Auto
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** MSAA: 4x
** MSAA: 4x
** Align Sprite: ✓
** Align Sprite: ✓
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0 (2017-01-15, 20:11:34)
* SPU2-X 2.0.0 (2017-01-15, 20:11:34)
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|GPU=AMD Radeon HD 7950 3GB
|GPU=AMD Radeon HD 7950 3GB
|Revision=v1.5.0-dev-2361 (ga3f07e6ba)
|Revision=v1.5.0-dev-2361 (ga3f07e6ba)
<spoiler show="Settings" hide="Hide">
<!--
** EE/IOP: All default
** EE/IOP: All default
** VUs: All default
** VUs: All default
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* EE Cyclerate: 0
* EE Cyclerate: 0
* VU Cycle Stealing: 0/2
* VU Cycle Stealing: 0/2
</spoiler>
-->
|Graphics=GSdx SSE4 1.1.0 (2018-05-01, 0:05:58)
|Graphics=GSdx SSE4 1.1.0 (2018-05-01, 0:05:58)
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Interlacing: Auto
* Interlacing: Auto
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** Alpha: ✓
** Alpha: ✓
** Wild Arms Offset: ✓
** Wild Arms Offset: ✓
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0 (2018-05-01, 0:05:58)
* SPU2-X 2.0.0 (2018-05-01, 0:05:58)
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|GPU=NVIDIA GeForce GTX 980 Ti
|GPU=NVIDIA GeForce GTX 980 Ti
|Revision=v1.6.0
|Revision=v1.6.0
<spoiler show="Settings" hide="Hide">
<!--
** EE/IOP: All default
** EE/IOP: All default
** VUs: All default
** VUs: All default
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* EE Cyclerate: 0
* EE Cyclerate: 0
* VU Cycle Stealing: 0
* VU Cycle Stealing: 0
</spoiler>
-->
|Graphics=GSdx AVX2 1.2.0
|Graphics=GSdx AVX2 1.2.0
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D 11 (Hardware)
* Renderer: Direct3D 11 (Hardware)
* Interlacing: Bob ttf
* Interlacing: Bob ttf
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* Hacks:
* Hacks:
** Disable Safe Features: ✓
** Disable Safe Features: ✓
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
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|GPU=EVGA GeForce RTX 2060 Super XC Ultra
|GPU=EVGA GeForce RTX 2060 Super XC Ultra
|Revision=1.6.0
|Revision=1.6.0
<spoiler show="Settings" hide="Hide">
<!--
* Speedhacks
* Speedhacks
** MTVU: Enabled
** MTVU: Enabled
</spoiler>
-->
|Graphics=GSdx32-AVX2 1.2.0
|Graphics=GSdx32-AVX2 1.2.0
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Interlacing: Bob tff
* Interlacing: Bob tff
* 8-Bit Textures: Allowed
* 8-Bit Textures: Allowed
* Internal Resolution: 4x Native
* Internal Resolution: 4x Native
</spoiler>
-->
|Sound=
|Sound=
* Spu2-X 2.0.0
* Spu2-X 2.0.0
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|GPU=Nvidia GeForce GTX 1070
|GPU=Nvidia GeForce GTX 1070
|Revision=1.7.0-dev-216 (g127bdb4ce) x32
|Revision=1.7.0-dev-216 (g127bdb4ce) x32
<spoiler show="Settings" hide="Hide">
<!--
** EE/IOP: All default
** EE/IOP: All default
** VUs: All default
** VUs: All default
Line 374: Line 343:
* EE Cyclerate: -2
* EE Cyclerate: -2
* VU Cycle Stealing: 0
* VU Cycle Stealing: 0
</spoiler>
-->
|Graphics=*GSdx AVX2 1.2.0
|Graphics=*GSdx AVX2 1.2.0
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D 11 (Hardware)
* Renderer: Direct3D 11 (Hardware)
* Interlacing: Automatic (default)
* Interlacing: Automatic (default)
Line 392: Line 361:
* Shader Configuration:
* Shader Configuration:
** Texture Filtering of Display: ✓
** Texture Filtering of Display: ✓
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
Line 401: Line 370:
{{TestingFooter}}
{{TestingFooter}}


{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Ubuntu 20.04
|CPU=AMD FX-6300 @ 3.5Ghz
|GPU=AMD RX 570 4GB
|Revision=v1.7.0
<!--
** EE/IOP: All default
** VUs: All default
** Speedhacks:
* mVU Flag Hack: Enabled
* MTVU: None/Disabled
* EE Cyclerate: -2
* VU Cycle Stealing: 3
-->
|Graphics=GSdx SSE4.1/AVX 1.2.0
<!--
* Renderer: OpenGL
* Interlacing: Auto
* Texture Filtering: Bilinear (PS2)
* Internal Resolution: 3x Native (~1080p)
* Anisotropic Filtering: off
-->
|Sound=
SPU2
<!--
* Async Mix
-->
* OnePad 0 1.3.0
|Comments=Runs at stable 60FPS. Frames drop to about 48FPS near or at the finish line. Night courses untested.
|Tester=Dreaper
}}
{{TestingFooter}}


== Trivia ==
== Trivia ==
67,565

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