Bureaucrats, ninja, Administrators
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{{infobox | {{infobox | ||
|image = Gran Turismo 3.jpg | |image = Gran Turismo 3.jpg | ||
|caption = | |caption = NTSC-U cover | ||
|developer = Polyphony Digital | |developer = Polyphony Digital | ||
|publisher = [[Sony|SCEI]] (JP), [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU) | |publisher = [[Sony|SCEI]] (JP), [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU) | ||
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|widescreen = 1 | |widescreen = 1 | ||
|cpu-intensive = 1 | |cpu-intensive = 1 | ||
|steeringwheel = 1 | |||
|au_rating = G | |||
|eu_rating = 3+ | |eu_rating = 3+ | ||
|na_rating = E | |na_rating = E | ||
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|releasedateNTSCU = July 9, 2001<br />July 9, 2002 <small>(Greatest Hits)</small> | |releasedateNTSCU = July 9, 2001<br />July 9, 2002 <small>(Greatest Hits)</small> | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = 2 | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
<!-- PAL props --> | <!-- PAL props --> | ||
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}} | }} | ||
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | <!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with | ||
{{TestingHeader|OS=Mac}}) --> | |||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
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|Revision= | |Revision= | ||
1.0.0 (r5350) | 1.0.0 (r5350) | ||
< | <!-- | ||
* INTC Spin: ✓ | * INTC Spin: ✓ | ||
* Wait Loop: ✓ | * Wait Loop: ✓ | ||
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* EE Cyclerate: 2 | * EE Cyclerate: 2 | ||
* VU Cycle Stealing: 1 | * VU Cycle Stealing: 1 | ||
--> | |||
|Graphics= | |Graphics= | ||
GSdx (r5334) | GSdx (r5334) | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* 8-bit Textures: ✓ | * 8-bit Textures: ✓ | ||
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** WildArmsOffset: ✓ | ** WildArmsOffset: ✓ | ||
** Aggressive-CRC: ✓ | ** Aggressive-CRC: ✓ | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X (r5324) | * SPU2-X (r5324) | ||
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|GPU=Intel HD Graphics 3000 | |GPU=Intel HD Graphics 3000 | ||
|Revision=1.2.1 | |Revision=1.2.1 | ||
< | <!-- | ||
* INTC Spin: ✓ | * INTC Spin: ✓ | ||
* Wait Loop: ✓ | * Wait Loop: ✓ | ||
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* MTVU: ✓ | * MTVU: ✓ | ||
* EE Cyclerate: 2 | * EE Cyclerate: 2 | ||
--> | |||
|Graphics=*GSdx AVX (r5875) | |Graphics=*GSdx AVX (r5875) | ||
|Sound=SPU2-X 2.0.0 (r5830) | |Sound=SPU2-X 2.0.0 (r5830) | ||
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|GPU=AMD Radeon R7 250 | |GPU=AMD Radeon R7 250 | ||
|Revision=1.4.0 | |Revision=1.4.0 | ||
< | <!-- | ||
* INTC Spin: ✓ | * INTC Spin: ✓ | ||
* Wait Loop: ✓ | * Wait Loop: ✓ | ||
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* EE Cyclerate: 0 | * EE Cyclerate: 0 | ||
* VU Cycle Stealing: 0 | * VU Cycle Stealing: 0 | ||
--> | |||
|Graphics=GSdx AVX 1.0.0 | |Graphics=GSdx AVX 1.0.0 | ||
|Sound=SPU2-X 2.0.0 | |Sound=SPU2-X 2.0.0 | ||
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|GPU=nVIDIA GeForce GTX 560 | |GPU=nVIDIA GeForce GTX 560 | ||
|Revision=1.5.0-dev (2016-01-26) | |Revision=1.5.0-dev (2016-01-26) | ||
< | <!-- | ||
** EE/IOP: All default | ** EE/IOP: All default | ||
** VUs: All default | ** VUs: All default | ||
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* EE Cyclerate: 0 | * EE Cyclerate: 0 | ||
* VU Cycle Stealing: 2 | * VU Cycle Stealing: 2 | ||
--> | |||
|Graphics=GSdx SSE4 (2016-01-26) | |Graphics=GSdx SSE4 (2016-01-26) | ||
< | <!-- | ||
* Renderer: Direct3D9 (Hardware) | * Renderer: Direct3D9 (Hardware) | ||
* 8-bit Textures: ✓ | * 8-bit Textures: ✓ | ||
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** Align Sprite: ✓ | ** Align Sprite: ✓ | ||
** WildArmsOffset: ✓ | ** WildArmsOffset: ✓ | ||
--> | |||
|Sound=SPU2-X (2015-09-12) | |Sound=SPU2-X (2015-09-12) | ||
|Comments=Note: FPS stays around 50, but on city courses and sunset tracks like Smokey Mountain Single Race / 2-players mode, slight slowdowns occured (ca. 3–12 FPS). Sometimes FPS drop can even be ca. 18 FPS at tracks like Special Stage Route 5. Sometimes a very short slowdown may occur just before the race. On Software-mode: Usually about 10 FPS slower than hardware-rendering (with 4 threads). Hardware mode resolution 2x Native (Required for smooth replays, otherwise Custom resolution: 1920x1080 doesn't give any extra slowdowns). | |Comments=Note: FPS stays around 50, but on city courses and sunset tracks like Smokey Mountain Single Race / 2-players mode, slight slowdowns occured (ca. 3–12 FPS). Sometimes FPS drop can even be ca. 18 FPS at tracks like Special Stage Route 5. Sometimes a very short slowdown may occur just before the race. On Software-mode: Usually about 10 FPS slower than hardware-rendering (with 4 threads). Hardware mode resolution 2x Native (Required for smooth replays, otherwise Custom resolution: 1920x1080 doesn't give any extra slowdowns). | ||
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|GPU=NVIDIA GeForce GTX 980 Ti | |GPU=NVIDIA GeForce GTX 980 Ti | ||
|Revision=1.5.0-dev-1799 (gf9c2025) | |Revision=1.5.0-dev-1799 (gf9c2025) | ||
< | <!-- | ||
** EE/IOP: All default | ** EE/IOP: All default | ||
** VUs: All default | ** VUs: All default | ||
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* EE Cyclerate: 2 | * EE Cyclerate: 2 | ||
* VU Cycle Stealing: 2 | * VU Cycle Stealing: 2 | ||
--> | |||
|Graphics=GSdx SSE4 1.1.0 (2017-01-15, 20:11:34) | |Graphics=GSdx SSE4 1.1.0 (2017-01-15, 20:11:34) | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* Interlacing: Auto | * Interlacing: Auto | ||
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** MSAA: 4x | ** MSAA: 4x | ||
** Align Sprite: ✓ | ** Align Sprite: ✓ | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 (2017-01-15, 20:11:34) | * SPU2-X 2.0.0 (2017-01-15, 20:11:34) | ||
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|GPU=AMD Radeon HD 7950 3GB | |GPU=AMD Radeon HD 7950 3GB | ||
|Revision=v1.5.0-dev-2361 (ga3f07e6ba) | |Revision=v1.5.0-dev-2361 (ga3f07e6ba) | ||
< | <!-- | ||
** EE/IOP: All default | ** EE/IOP: All default | ||
** VUs: All default | ** VUs: All default | ||
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* EE Cyclerate: 0 | * EE Cyclerate: 0 | ||
* VU Cycle Stealing: 0/2 | * VU Cycle Stealing: 0/2 | ||
--> | |||
|Graphics=GSdx SSE4 1.1.0 (2018-05-01, 0:05:58) | |Graphics=GSdx SSE4 1.1.0 (2018-05-01, 0:05:58) | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* Interlacing: Auto | * Interlacing: Auto | ||
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** Alpha: ✓ | ** Alpha: ✓ | ||
** Wild Arms Offset: ✓ | ** Wild Arms Offset: ✓ | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 (2018-05-01, 0:05:58) | * SPU2-X 2.0.0 (2018-05-01, 0:05:58) | ||
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|GPU=NVIDIA GeForce GTX 980 Ti | |GPU=NVIDIA GeForce GTX 980 Ti | ||
|Revision=v1.6.0 | |Revision=v1.6.0 | ||
< | <!-- | ||
** EE/IOP: All default | ** EE/IOP: All default | ||
** VUs: All default | ** VUs: All default | ||
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* EE Cyclerate: 0 | * EE Cyclerate: 0 | ||
* VU Cycle Stealing: 0 | * VU Cycle Stealing: 0 | ||
--> | |||
|Graphics=GSdx AVX2 1.2.0 | |Graphics=GSdx AVX2 1.2.0 | ||
< | <!-- | ||
* Renderer: Direct3D 11 (Hardware) | * Renderer: Direct3D 11 (Hardware) | ||
* Interlacing: Bob ttf | * Interlacing: Bob ttf | ||
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* Hacks: | * Hacks: | ||
** Disable Safe Features: ✓ | ** Disable Safe Features: ✓ | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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|GPU=EVGA GeForce RTX 2060 Super XC Ultra | |GPU=EVGA GeForce RTX 2060 Super XC Ultra | ||
|Revision=1.6.0 | |Revision=1.6.0 | ||
< | <!-- | ||
* Speedhacks | * Speedhacks | ||
** MTVU: Enabled | ** MTVU: Enabled | ||
--> | |||
|Graphics=GSdx32-AVX2 1.2.0 | |Graphics=GSdx32-AVX2 1.2.0 | ||
< | <!-- | ||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
* Interlacing: Bob tff | * Interlacing: Bob tff | ||
* 8-Bit Textures: Allowed | * 8-Bit Textures: Allowed | ||
* Internal Resolution: 4x Native | * Internal Resolution: 4x Native | ||
--> | |||
|Sound= | |Sound= | ||
* Spu2-X 2.0.0 | * Spu2-X 2.0.0 | ||
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|GPU=Nvidia GeForce GTX 1070 | |GPU=Nvidia GeForce GTX 1070 | ||
|Revision=1.7.0-dev-216 (g127bdb4ce) x32 | |Revision=1.7.0-dev-216 (g127bdb4ce) x32 | ||
< | <!-- | ||
** EE/IOP: All default | ** EE/IOP: All default | ||
** VUs: All default | ** VUs: All default | ||
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* EE Cyclerate: -2 | * EE Cyclerate: -2 | ||
* VU Cycle Stealing: 0 | * VU Cycle Stealing: 0 | ||
--> | |||
|Graphics=*GSdx AVX2 1.2.0 | |Graphics=*GSdx AVX2 1.2.0 | ||
< | <!-- | ||
* Renderer: Direct3D 11 (Hardware) | * Renderer: Direct3D 11 (Hardware) | ||
* Interlacing: Automatic (default) | * Interlacing: Automatic (default) | ||
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* Shader Configuration: | * Shader Configuration: | ||
** Texture Filtering of Display: ✓ | ** Texture Filtering of Display: ✓ | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Ubuntu 20.04 | |||
|CPU=AMD FX-6300 @ 3.5Ghz | |||
|GPU=AMD RX 570 4GB | |||
|Revision=v1.7.0 | |||
<!-- | |||
** EE/IOP: All default | |||
** VUs: All default | |||
** Speedhacks: | |||
* mVU Flag Hack: Enabled | |||
* MTVU: None/Disabled | |||
* EE Cyclerate: -2 | |||
* VU Cycle Stealing: 3 | |||
--> | |||
|Graphics=GSdx SSE4.1/AVX 1.2.0 | |||
<!-- | |||
* Renderer: OpenGL | |||
* Interlacing: Auto | |||
* Texture Filtering: Bilinear (PS2) | |||
* Internal Resolution: 3x Native (~1080p) | |||
* Anisotropic Filtering: off | |||
--> | |||
|Sound= | |||
SPU2 | |||
<!-- | |||
* Async Mix | |||
--> | |||
* OnePad 0 1.3.0 | |||
|Comments=Runs at stable 60FPS. Frames drop to about 48FPS near or at the finish line. Night courses untested. | |||
|Tester=Dreaper | |||
}} | |||
{{TestingFooter}} | |||
== Trivia == | == Trivia == |