Ghost in the Shell: Stand Alone Complex: Difference between revisions

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Undo revision 92245 by Ivan89el (talk) -- Please provide proper feedback on 'how' it is fixed. Is it fixed in OpenGL only, etc?
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(Undo revision 92245 by Ivan89el (talk) -- Please provide proper feedback on 'how' it is fixed. Is it fixed in OpenGL only, etc?)
(3 intermediate revisions by 2 users not shown)
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|ko_rating        = 18
|ko_rating        = 18
|japan_rating      = C
|japan_rating      = C
|numberofplayers  = 4
<!-- Language props -->
<!-- Language props -->
|italian          = SLES-53020
|italian          = SLES-53020
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SCPS-15064<br />SCAJ-20072<br />PAPX-90020 <small>(Trial)</small><br />SCKA-20027
|serialsNTSCJ      = SCPS-15064<br />SCKA-20027 <small>(Korea)</small><br />SCAJ-20072<br />PAPX-90020 <small>(Trial)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = March 4, 2004
|releasedateNTSCJ  = March 4, 2004<br />July 22, 2004 <small>(Korea)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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* SPU2-X 2.0.0
* SPU2-X 2.0.0
* LilyPad-0.12.1
* LilyPad-0.12.1
|Comments=Speedhacks Used: INTC Spin Detection, Wait Loop Detection, mVU Flag Hack, MTVU, EE Cyclerate = -1. Gamefixes Used: Automatic Game Fixes (Editing GameIndex.dbf: delete row patch=0,EE,001B0A3C,word,48468800). Editing GSdx.ini: UserHacks_SkipDraw=1289, UserHacks_WildHack=1, Userhacks_align_sprite_X=1, upscale_multiplier=3, crc_hack_level=0, UserHacks=1, Use OpenGL (Hardware) renderer.
|Comments=Speedhacks Used: INTC Spin Detection, Wait Loop Detection, mVU Flag Hack, MTVU, EE Cyclerate = -1. Gamefixes Used: Automatic Game Fixes (Editing GameIndex.dbf: delete row patch=0,EE,001B0A3C,word,48468800). Editing GSdx.ini: UserHacks_SkipDraw=1289, UserHacks_WildHack=1, Userhacks_align_sprite_X=1, upscale_multiplier=3, crc_hack_level=0, UserHacks=1, Use OpenGL (Hardware) renderer. Bugs: Some objects do not glow. In training and level 3 there is no interface (workaround: Editing GSdx.ini: UserHacks_SkipDraw=0). In some places at high resolutions there are barely noticeable vertical lines
Bugs: Some objects do not glow. In training and level 3 there is no interface (workaround: Editing GSdx.ini: UserHacks_SkipDraw=0). In some places at high resolutions there are barely noticeable vertical lines
|Tester=Ivan89el
|Tester=Ivan89el
}}
}}
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