Ghost in the Shell: Stand Alone Complex: Difference between revisions

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|Comments=Restricted playability when using hardware renderer (see 1.1.0.5730).
|Comments=Restricted playability when using hardware renderer (see 1.1.0.5730).
|Tester=realdomdom
|Tester=realdomdom
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7
|CPU=Intel Core I7 2630QM
|GPU=AMD Radeon HD6770M
|Revision=v1.5.0 (dev-2263-g24b83fd96)
|Graphics=GSdx 1.1.0 SSE4
|Sound=
* SPU2-X 2.0.0
* LilyPad-0.12.1
|Comments=Speedhacks Used: INTC Spin Detection, Wait Loop Detection, mVU Flag Hack, MTVU, EE Cyclerate = -1. Gamefixes Used: Automatic Game Fixes (Editing GameIndex.dbf: delete row patch=0,EE,001B0A3C,word,48468800). Editing GSdx.ini: UserHacks_SkipDraw=1289, crc_hack_level=0 UserHacks=1, Userhacks_align_sprite_X=1, upscale_multiplier=3, Use OpenGL (Hardware) renderer. Bugs: Some objects do not glow. In training and level 3 there is no interface (workaround: Editing GSdx.ini: UserHacks_SkipDraw=0). In some places at high resolutions there are barely noticeable vertical lines
|Tester=Ivan89el
}}
}}
{{TestingFooter}}
{{TestingFooter}}
ninja
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