Genji: Dawn of the Samurai: Difference between revisions

Updating the page, because the game works fine in later pcsx2 revisions.
m (7 revisions)
(Updating the page, because the game works fine in later pcsx2 revisions.)
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{{infobox game
{{infobox game
|image            =
|image            = Genji pal dvd.jpg
|caption          =
|caption          = Europe dvd cover.
|developer        =
|developer        = Game Republic
|genre            =
|genre            = action, adventure, hack and slash
|wikipedia        =
|gameinfo          = ameplay is third-person combat. The player controls Yoshitsune or Benkei, and both characters are equipped with two basic attacks: Normal and Special. Yoshitsune is your archetypical fast and agile warrior, making up in speed what he lacks in strength. He is able to jump on small platforms (which, if jumped on by Benkei, would collapse). He wields two swords, and can also use his sword to 'hang' onto a ledge before jumping again, allowing him a double jump of sorts. Benkei is the more powerful but slower character, with greater range than Yoshitsune. He uses a large war club, which can also be used to destroy certain structures and heavy doors in the game.
|gameinfo          =
|wikipedia        = [http://en.wikipedia.org/wiki/Genji:_Dawn_of_the_Samurai Link]
|reviewlinks      = [http://www.metacritic.com/game/playstation-2/genji-dawn-of-the-samurai Metacritic]
|reviewscore      = 74/100
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SCUS-97471
|CRCsNTSCU        =
|CRCsNTSCU        = D71B57F4
|releasedateNTSCU  =
|releasedateNTSCU  = September 20, 2005
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
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|serialsPAL        =
|serialsPAL        =
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = October 21, 2005
|statusPAL        =
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    =
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|serialsNTSCJ      =
|serialsNTSCJ      =
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|releasedateNTSCJ  = June 30, 2005
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
<!-- Windows specs -->
|pcsx2ver          = r1888 & up
|pcsx2ver          = 1.1.0. r5628
|gsname            =  
|gsname            = GSdx
|gsver            = 1650 & up
|gsver            = r5631
|soundname        =  
|soundname        = SPU2-X
|soundver          = 1.2.0
|soundver          = r5559
|padname          =  
|padname          = Pokopom
|padver            =  
|padver            = 2.0.0
|dvdplugname      =  
|dvdplugname      =  
|dvdplugver        =  
|dvdplugver        =  
|biosver          =  
|biosver          =  
|hacks            =  
|hacks            = Default ones and MTVU. Game runs fine with the revision of PCSX2. Probably with the later ones too. Some occasional texture blinking in HW mode. The far away whitish fog effect (like in God of War 2) is not visible in HW mode.
|fpsinfo          = 30~60  
|fpsinfo          = 60  
|comment          = Will run super slow, even with speed hacks. Speed is very dependent on sound plugin. Turning sound off will make it run at full speed, and if you have to have sound try messing with the latency bar.
<!-- Linux specs -->
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxpcsx2ver    =
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|linuxcomment      =
|linuxcomment      =
<!-- Minimal PC specs -->
<!-- Minimal PC specs -->
|cputype          = Q6600 @ 2.4 (stock)
|cputype          = Intel i5 2500K @3300Mhz
|gputype          = NVIDIA GeForce 8600 GT
|gputype          = GeForce GTX 460 SE 768MB
|pccomment        =  
|pccomment        = Heavy on resources. Hardware mode uses about 50-60% of CPU and GPU power. Software mode working fine with the above mentioned processor.
}}
}}
==Widescreen support==
Widescreen support with .pnatch file from the [http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=271674#pid271674 PCSX2 forums]. The pnatch for this game is not 100% perfect. You will see some glitches (blue colored void) at the edge of the levels. No gamebreaking issues here, as you can't go there. Not very noticeable if you pay attention to gameplay. :)
ninja
90

edits