Genji: Dawn of the Samurai: Difference between revisions

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{{infobox game
{{infobox
|image            = Genji pal dvd.jpg
|image            = Genji pal dvd.jpg
|caption          = Europe dvd cover.
|caption          =
|developer        = Game Republic
|developer        = Game Republic
|genre            = action, adventure, hack and slash
|publisher        = [[Sony|SCEI]] (AS, JP, KO), [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU)
|gameinfo          = Gameplay is third-person combat. The player controls Yoshitsune or Benkei, and both characters are equipped with two basic attacks: Normal and Special. Yoshitsune is your archetypical fast and agile warrior, making up in speed what he lacks in strength. He is able to jump on small platforms (which, if jumped on by Benkei, would collapse). He wields two swords, and can also use his sword to 'hang' onto a ledge before jumping again, allowing him a double jump of sorts. Benkei is the more powerful but slower character, with greater range than Yoshitsune. He uses a large war club, which can also be used to destroy certain structures and heavy doors in the game.
|genre            = Action, Adventure
<br>A very short game...
|wikipedia        = [https://en.wikipedia.org/wiki/Genji:_Dawn_of_the_Samurai Link]
|wikipedia         = [http://en.wikipedia.org/wiki/Genji:_Dawn_of_the_Samurai Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/924365-genji-dawn-of-the-samurai Link]
|reviewlinks      = [http://www.metacritic.com/game/playstation-2/genji-dawn-of-the-samurai Metacritic]
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/genji-dawn-of-the-samurai Metacritic]|74/100}}
|reviewscore      = 74/100
|gameinfo          = Genji: Dawn of the Samurai is an intense 3D action-adventure game. Inspired by the 11th century Japanese literary masterpiece, "Tale of Genji," Genji: Dawn of the Samurai provides a dramatic samurai plot fused with fantastical Japanese mythology. This historic samurai tale is set against the beautiful and elegant environments of feudal Japan, and delivers a story of two noble warriors engaged in a crusade against mythical forces controlling Japan. In addition, Genji: Dawn of the Samurai features authentic swordplay choreographed by Japan's leading swordsman, and production directed by acclaimed industry veterans.<br />
Gameplay is third-person combat. The player controls Yoshitsune or Benkei, and both characters are equipped with two basic attacks: Normal and Special. Yoshitsune is your archetypical fast and agile warrior, making up in speed what he lacks in strength. He is able to jump on small platforms (which, if jumped on by Benkei, would collapse). He wields two swords, and can also use his sword to 'hang' onto a ledge before jumping again, allowing him a double jump of sorts. Benkei is the more powerful but slower character, with greater range than Yoshitsune. He uses a large war club, which can also be used to destroy certain structures and heavy doors in the game.
<!-- General props -->
|widescreenpatch  = 1
|cpu-intensive    = 1
|eu_rating        = 16+
|eu_rating_text    = Violence
|na_rating        = M
|na_rating_text    = Blood and Gore, Violence
|ko_rating         = 15
|japan_rating      = C
<!-- Language props -->
|korean            = SCKA-20052
|italian          = SCES-53328
|spanish          = SCES-53328
|french            = SCES-53328
|german            = SCES-53328
|japanese          = SCES-53328 & SCPS-15095 & SCPS-19318
|english          = SCES-53328 & SCUS-97471 & SCUS-97504 & SCED-53733
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SCUS-97471
|serialsNTSCU      = SCUS-97471<br />SCUS-97504 <small>(Demo)</small>
|CRCsNTSCU        = D71B57F4
|CRCsNTSCU        = D71B57F4
|releasedateNTSCU  = September 20, 2005
|releasedateNTSCU  = September 20, 2005
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SCES-53328<br />SCED-53733 <small>(Special Demo)</small>
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = October 21, 2005
|releasedatePAL    = October 21, 2005
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SCAJ-20134<br />SCPS-15095<br />SCKA-20052<br />SCPS-19318 <small>(PlayStation 2 the Best)</small><br />PAPX-90522 <small>(Trial)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = June 30, 2005
|releasedateNTSCJ  = June 28, 2005 <small>(Asia)</small><br />June 30, 2005<br />September 15, 2005 <small>(Korea)</small><br />June 29, 2006 <small>(PlayStation 2 the Best)</small><br />May 18, 2007 <small>(BigHit Series, Korea)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
|pcsx2ver          = 1.1.0. r5628
|gsname            = GSdx
|gsver            = r5631
|soundname        = SPU2-X
|soundver          = r5559
|padname          = LilyPad
|padver            = r5403
|dvdplugname      =
|dvdplugver        =
|biosver          =
|hacks            = Default ones and MTVU. Game runs fine with the revision of PCSX2. Probably with the later ones too. Some occasional texture blinking in HW mode.
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxgsname      =
|linuxgsver        =
|linuxsoundname    =
|linuxsoundver    =
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          = Intel i5 2500K @3300Mhz
|gputype          = GeForce GTX 460 SE 768MB
|pccomment        = Heavy on resources. Hardware mode uses about 65% of CPU and GPU power. Software mode working fine with the above mentioned processor.
}}
}}


==Widescreen support==
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
Widescreen support with .pnatch file from the [http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=271674#pid271674 PCSX2 forums]. The pnatch for this game is not 100% perfect. You will see some glitches (blue colored void) at the edge of the levels. No game-breaking issues here, as you can't go there. Not very noticeable if you pay attention to gameplay. :)
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=?
|CPU=Intel Core 2 Quad Q6600 @ 2.40 GHz
|GPU=NVIDIA GeForce 8600 GT
|Revision=pre-0.9.7 Beta (r1888)
|Graphics=GSdx (r1650)
|Sound=
* SPU2-X 1.2.0
* ?
|Comments=FPS: 30-60. Will run super slow, even with speed hacks. Speed is very dependent on sound plugin. Turning sound off will make it run at full speed, and if you have to have sound try messing with the latency bar.
|Tester=Deedopers
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 @ 768 MB
|Revision=1.1.0 (r5480)
|Graphics=GSdx SSE41 (r5442)
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.11.0
|Comments=Runs above full speed.
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=?
|CPU=Intel i5 2500K @ 3.30 GHz
|GPU=NVIDIA GeForce GTX 460 SE @ 768 MB
|Revision=1.1.0 (r5628)
|Graphics=GSdx (r5631)
|Sound=
* SPU2-X (r5559)
* LilyPad (r5403)
|Comments=HACKS: Default ones and MTVU. Game runs fine with the revision of PCSX2. Probably with the later ones too. Some occasional texture blinking in HW mode., Heavy on resources. Hardware mode uses about 65% of CPU and GPU power. Software mode working fine with the above mentioned processor.
|Tester=Yuri
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7
|CPU=Intel Core i3-550 @ 3.20 GHz
|GPU=ATI Radeon HD 5670 @ 512 MB
|Revision=1.2.1 (r5875)
<!--
* Speedhacks:
** EE Cyclerate: 2
** MTVU: Enabled
** INTC Spin Detection: ✓
** Wait Loop Detection: ✓
** mVU Flag Hack: ✓
-->
|Graphics=GSdx
|Sound=
* SPU2-X 1.2.0
* LilyPad 0.11.0
|Comments=Performance: Runs fine altought I played only the first level. 60 FPS on walking, 50-60 on combat. Drops a lot in boss battle up to 45 FPS not very light game, but not very demanding too. Overall playable.
|Tester=Razor96
}}
{{TestingFooter}}
 
<!--
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments=?
|Tester=?
}}
{{TestingFooter}}
-->
 
 
==Trivia==
* Original names: '''源''' (SCPS-15095) & (SCPS-19318), '''겐지''' (SCKA-20052)
 


==Known Issues==
==Known Issues==
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|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|AffectedVersions=All
|Description=Post-processing effects are not visible in hardware mode.
|Description=Simply, post-processing effects are not visible in hardware mode.
|Workaround=Use software mode.
|Workaround=Use software mode.
}}
}}
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Genji-Dawn-of-the-Samurai-SCUS-97471-U--28581 Genji - Dawn of the Samurai (SCUS 97471) (U)]}}
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