GSdx: Difference between revisions
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* '''Align Sprite''' -- Fixes issue with upscaling (vertical lines) in Namco games | * '''Align Sprite''' -- Fixes issue with upscaling (vertical lines) in Namco games | ||
=== | ===OSD Configuration=== | ||
* ''' | * '''Enable Monitor''' -- Continuously prints the FPS and the EE, GS and VU(if the MTVU speedhack is enabled) percentages onscreen. | ||
* ''' | * '''Enable Log''' -- Shows display information such as when savestates are used in any way, memory card saves and some other settings when they are toggled via hotkeys. | ||
* ''' | * '''Font''' -- Allows users to configure the OSD font (color, size, opacity). | ||
* ''' | * '''Log Messages''' -- Allows users to configure Log Monitoring such as timeout and maximum log messages that can display on a screen. | ||
===Shader Configuration=== | |||
* '''Texture Filtering of Display''' -- Use bilinear filtering when Upscaling/Downscaling the image to the screen. Disable it if you want a sharper/pixelated output. | |||
* '''FXAA Shader (PgUp)''' -- Enables fast approximate anti-aliasing. Small performance impact. | |||
* '''Shade Boost''' -- Allows brightness, contrast and saturation to be manually adjusted. | |||
* '''External Shader (Home)''' -- Enables external shader for additional post-processing effects. | |||
* '''TV Shader (F7)''' | |||
===Hidden GSdx settings in GSdx.ini=== | ===Hidden GSdx settings in GSdx.ini=== |