Ford Mustang - The Legend Lives: Difference between revisions

Game tested on 1.5.0.
(→‎The gallery: Screenshot added)
(Game tested on 1.5.0.)
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|CPU=Intel Core i7-4510U @ 3.10 GHz
|CPU=Intel Core i7-4510U @ 3.10 GHz
|GPU=Intel HD Graphics 4400
|GPU=Intel HD Graphics 4400
|Revision=1.4.0
|Revision=
|Graphics=GSdx32-AVX
*1.4.0
*1.5.0 (dev-2234 g7a71b6f3d)
<spoiler show="Settings" hide="Hide">
* Speedhacks:
** EE Cyclerate: -1
** VU Cycle Stealing: 1
** All other hacks enabled
</spoiler>
|Graphics=GSdx32-AVX2
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* CRC Level: Partial
</spoiler>
|Sound=
|Sound=
*SPU2-X
*SPU2-X
*LilyPad
*LilyPad
|Comments=Barely runs at full speed in Native resolution. EE Cyclerate set to -1, VU Cycle Stealing set to 1, all other speedhacks enabled. Game must be booted with audio set to Timestretch or else some sound effects won't play; the audio can be set back to Async after booting. Vehicle shadows are jittery tend to act strangely. I am unsure if jittery shadows are a glitch or if it's intended by the game developers. Upscaling the game will result in a dark triangle in the vehicle shadows. Enabling Alpha or Alpha Stencil in HW Hacks can remove this triangle, but in turn also removes an entire portion of the shadow. Shadows will also appear in incomplete stripes. Setting CRC Hack level to None, Minimum, or Partial will fix the stripes. When using Hardware renderers, the radar is translucent while in Software it's opaque.
|Comments=Barely runs at full speed in Native resolution. Game must be booted with audio set to Timestretch or else some sound effects won't play; the audio can be set back to Async after booting. Vehicle shadows are jittery and tend to act strangely; I am unsure if this is a glitch or if it's intended by the game developers. Upscaling the game will result in a dark triangle in the vehicle shadows, although this is fixed in 1.5.0. Enabling Alpha or Alpha Stencil in HW Hacks can remove this triangle, but in turn also removes an entire portion of the shadow. Shadows will also appear in incomplete stripes. Setting CRC Hack level to None, Minimum, or Partial will fix the stripes. When using Hardware renderers, the radar is translucent while in Software it's opaque. Aside from the dark triangle when upscaling, both 1.4.0 and 1.5.0 run very similarly.
|Tester=Hyde233
|Tester=Hyde233
}}
}}
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