Forbidden Siren 2: Difference between revisions

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The game's defining feature is the characters' collective ability to "Sightjack," or see and hear from the perspectives of nearby Shibito, Yamibito, humans, and other creatures.<br>
The game's defining feature is the characters' collective ability to "Sightjack," or see and hear from the perspectives of nearby Shibito, Yamibito, humans, and other creatures.<br>
The game was released in Japan, Australia and Europe in 2006.
The game was released in Japan, Australia and Europe in 2006.
|wikipedia        = [http://en.wikipedia.org/wiki/Forbidden_Siren_2 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Forbidden_Siren_2 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/924179-forbidden-siren-2 Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/924179-forbidden-siren-2 Link]
|reviewlinks      = {{ReviewLink|[https://www.eurogamer.net/articles/r_forbiddensiren2_ps2 Eurogamer]|7/10}}, {{ReviewLink|[https://www.videogamer.com/reviews/forbidden-siren-2-review VideoGamer.com]|6/10}}
|reviewlinks      = {{ReviewLink|[https://www.eurogamer.net/articles/r_forbiddensiren2_ps2 Eurogamer]|7/10}}, {{ReviewLink|[https://www.videogamer.com/reviews/forbidden-siren-2-review VideoGamer.com]|6/10}}
|cpu-intensive    = 1
|cpu-intensive    = 1
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|Revision=v1.7.0-dev-1996
|Revision=v1.7.0-dev-1996
<spoiler show="Settings Emulator" hide="Hide">
<spoiler show="Settings Emulator" hide="Hide">
<small style="font-size:10px;">
* '''Speedhacks:'''
* '''Speedhacks:'''
** EE Cyclerate: -2
** EE Cyclerate: -2
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|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
<small style="font-size:10px;">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Native Resolution: 1920x1080 and 2560x1440
* Native Resolution: 1920x1080 and 2560x1440
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* Date Accuracy: Fast (Default)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* Blending Accuracy: Basic (Recommended)
* Enable HW Hacks:
* '''Enable HW Hacks:'''
** Merge Sprite
** Merge Sprite
* FXAA Shader
* FXAA Shader
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|Comments=Europe v02.00(14/06/2004), Playable, Runs at full speed of 1080p (HD) and 1440p (2K) 40-50 FPS, no bugs and freezes.
|Comments=Europe v02.00(14/06/2004), Playable, Runs at full speed of 1080p (HD) and 1440p (2K) 40-50 FPS, no bugs and freezes.
|Tester=Chern40+7
|Tester=Chern40+7
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 7
|CPU=Intel i7-950
|GPU=Nvidia GTX760
|Revision=v1.7.2197
|Graphics=Open-GL
|Sound=cubeb
|Comments= Besides Merge Sprite fixing any upscaling issues, Blending=High is need to correctly render flashlight brightness.
|Tester=Cba2212
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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