Forbidden Siren 2: Difference between revisions

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{{infobox
{{infobox
|image            = Forbidden siren 2 pal.jpg
|image            = Forbidden siren 2 pal.jpg
|caption          = PAL region cover art
|caption          = NTSC-J cover
|developer        = [[Sony|SCE Japan Studio]]
|developer        = [[Sony|SCE Japan Studio]]
|publisher        = [[Sony|SCEI]] (JP), [[Sony|SCEE]] (AU, EU), [[Sony|SCE Korea]] (KO)
|publisher        = [[Sony|SCEI]] (JP), [[Sony|SCEE]] (AU, EU), [[Sony|SCE Korea]] (KO)
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The game's defining feature is the characters' collective ability to "Sightjack," or see and hear from the perspectives of nearby Shibito, Yamibito, humans, and other creatures.<br>
The game's defining feature is the characters' collective ability to "Sightjack," or see and hear from the perspectives of nearby Shibito, Yamibito, humans, and other creatures.<br>
The game was released in Japan, Australia and Europe in 2006.
The game was released in Japan, Australia and Europe in 2006.
|wikipedia        = [http://en.wikipedia.org/wiki/Forbidden_Siren_2 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Forbidden_Siren_2 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/924179-forbidden-siren-2 Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/924179-forbidden-siren-2 Link]
|reviewlinks      = {{ReviewLink|[https://www.eurogamer.net/articles/r_forbiddensiren2_ps2 Eurogamer]|7/10}}
|reviewlinks      = {{ReviewLink|[https://www.eurogamer.net/articles/r_forbiddensiren2_ps2 Eurogamer]|7/10}}, {{ReviewLink|[https://www.videogamer.com/reviews/forbidden-siren-2-review VideoGamer.com]|6/10}}
|korean            = SCKA-20069
|cpu-intensive    = 1
|eu_rating        = 18+
|eu_rating        = 18+
|eu_rating_text    = Violence
|eu_rating_text    = Violence
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|japan_rating_text = Violence
|japan_rating_text = Violence
|simplified chinese = SCAJ-20167
|simplified chinese = SCAJ-20167
|korean            = SCKA-20069
|italian          = SCES-53851
|italian          = SCES-53851
|spanish          = SCES-53851
|spanish          = SCES-53851
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|Revision=v1.7.0-dev-1996
|Revision=v1.7.0-dev-1996
<spoiler show="Settings Emulator" hide="Hide">
<spoiler show="Settings Emulator" hide="Hide">
<small style="font-size:10px;">
* '''Speedhacks:'''
* '''Speedhacks:'''
** EE Cyclerate: -2
** EE Cyclerate: -2
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|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
<small style="font-size:10px;">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Native Resolution: 1920x1080 and 2560x1440
* Native Resolution: 1920x1080 and 2560x1440
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* Date Accuracy: Fast (Default)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* Blending Accuracy: Basic (Recommended)
* Enable HW Hacks:
* '''Enable HW Hacks:'''
** Align Sprite
** Merge Sprite
** Merge Sprite
* FXAA Shader
* FXAA Shader
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|Comments=Europe v02.00(14/06/2004), Playable, Runs at full speed of 1080p (HD) and 1440p (2K) 40-50 FPS, no bugs and freezes.
|Comments=Europe v02.00(14/06/2004), Playable, Runs at full speed of 1080p (HD) and 1440p (2K) 40-50 FPS, no bugs and freezes.
|Tester=Chern40+7
|Tester=Chern40+7
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 7
|CPU=Intel i7-950
|GPU=Nvidia GTX760
|Revision=v1.7.2197
|Graphics=Open-GL
|Sound=cubeb
|Comments= Besides Merge Sprite fixing any upscaling issues, Blending=High is need to correctly render flashlight brightness.
|Tester=Cba2212
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{TestingFooter}}
{{TestingFooter}}
-->
-->




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* Original names: '''サイレン2''' (SCPS-15106) & (SCPS-19326), '''死魂曲2''' (SCAJ-20167), '''사혼곡 사이렌 2''' (SCKA-20069)
* Original names: '''サイレン2''' (SCPS-15106) & (SCPS-19326), '''死魂曲2''' (SCAJ-20167), '''사혼곡 사이렌 2''' (SCKA-20069)
* Also known as '''Si Hun Qu 2''' (AS)
* Also known as '''Si Hun Qu 2''' (AS)
* Widescreen support available as a .pnatch file. Grab it from the [http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=271674#pid271674 PCSX2 forums].
* Widescreen support available as a .pnach file. Grab it from the [http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=271674#pid271674 PCSX2 forums].
 


==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Vertical lines on screen
|IssueName=Vertical lines on screen
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|Workaround=Use native resolution or a software renderer. Enabling Merge Sprite, and making sure no other upscaling hacks are enabled will only hide the issue during normal gameplay (FMV playback and Sightjacking will still display the lines).
|Workaround=Use native resolution or a software renderer. Enabling Merge Sprite, and making sure no other upscaling hacks are enabled will only hide the issue during normal gameplay (FMV playback and Sightjacking will still display the lines).
}}
}}
{{Issue
{{Issue
|IssueName=Archive elements that play an FMV will cause a black background, hiding the subtitles
|IssueName=Archive elements that play an FMV will cause a black background, hiding the subtitles
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|Workaround=Play in software mode.
|Workaround=Play in software mode.
}}
}}


==Fixed Issues==
==Fixed Issues==
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* Fixed since at least version 1.6.0 stable.
* Fixed since at least version 1.6.0 stable.
}}
}}
{{Issue
{{Issue
|IssueName=Sightjack visuals
|IssueName=Sightjack visuals
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* Fixed since at least version 1.6.0 stable.
* Fixed since at least version 1.6.0 stable.
}}
}}
{{Issue
{{Issue
|IssueName=Tsukasa Sightjack
|IssueName=Tsukasa Sightjack
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* Fixed since at least version 1.6.0 stable.
* Fixed since at least version 1.6.0 stable.
}}
}}
{{Issue
{{Issue
|IssueName=SPS (Spiky Polygon Syndrome) issue
|IssueName=SPS (Spiky Polygon Syndrome) issue
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* Fixed since at least version 1.6.0 stable at native resolution.
* Fixed since at least version 1.6.0 stable at native resolution.
}}
}}
{{Issue
{{Issue
|IssueName=Driving a car after tutorial level
|IssueName=Driving a car after tutorial level
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* Fixed since at least version 1.6.0 stable.
* Fixed since at least version 1.6.0 stable.
}}
}}


==The gallery==
==The gallery==
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File:Forbidden_Siren_2_(SCES_53851)_2X_04.jpg|Forbidden Siren 2 (SCES 53851), 2X resolution
File:Forbidden_Siren_2_(SCES_53851)_2X_04.jpg|Forbidden Siren 2 (SCES 53851), 2X resolution


Forbidden_Siren_2-chern40+7.jpg|v1.7.0 dev-1996, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
Forbidden_Siren_2-chern40+7.jpg|v1.7.0 dev-1996, 4x Native Resolution (1440p), 16xAF, FXAA
Forbidden_Siren_2-chern40+7(1).jpg|v1.7.0 dev-1996, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
Forbidden_Siren_2-chern40+7(1).jpg|v1.7.0 dev-1996, 4x Native Resolution (1440p), 16xAF, FXAA
Forbidden_Siren_2-chern40+7(2).jpg|v1.7.0 dev-1996, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
Forbidden_Siren_2-chern40+7(2).jpg|v1.7.0 dev-1996, 4x Native Resolution (1440p), 16xAF, FXAA
</gallery>
</gallery>


{{Siren series}}
{{Siren series}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Forbidden-Siren-2-SCES-53851-E--29172 Forbidden Siren 2 (SCES 53851) (E)]
*[http://forums.pcsx2.net/Thread-Forbidden-Siren-2-SCES-53851-E--29172 Forbidden Siren 2 (SCES 53851) (E)]
*[http://forums.pcsx2.net/Thread-Siren-2-SCPS-15106-J--29525 Siren 2 (SCPS 15106) (J)]}}
*[http://forums.pcsx2.net/Thread-Siren-2-SCPS-15106-J--29525 Siren 2 (SCPS 15106) (J)]}}
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