Final Fantasy XII: Difference between revisions

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(Disregard. Reproduced it. Will push to Github & Forums.)
m (Okay, but why removing internal widescreen info?)
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* Original names: '''ファイナルファンタジーXII''' (SLPM-66320), '''Ultimate Hits FINAL FANTASY XII''' (SLPM-55022), '''FINAL FANTASY XII INTERNATIONAL Zodiac Job System''' (SLPM-66750), '''ULTIMATE HITS FINAL FANTASY XII INTERNATIONAL Zodiac Job System''' (SLPM-55210), '''ファイナルファンタジーXII インターナショナル ゾディアックジョブシステム''' (SLPM-66750)
* Original names: '''ファイナルファンタジーXII''' (SLPM-66320), '''Ultimate Hits FINAL FANTASY XII''' (SLPM-55022), '''FINAL FANTASY XII INTERNATIONAL Zodiac Job System''' (SLPM-66750), '''ULTIMATE HITS FINAL FANTASY XII INTERNATIONAL Zodiac Job System''' (SLPM-55210), '''ファイナルファンタジーXII インターナショナル ゾディアックジョブシステム''' (SLPM-66750)
* Also known as '''Final Fantasy XII International Zodiac Job System''' (JP,KO,AS)
* Also known as '''Final Fantasy XII International Zodiac Job System''' (JP,KO,AS)
* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.
* Both the original version of Final Fantasy XII and the NTSC-J only Final Fantasy XII International [[Talk:Final Fantasy XII|Zodiac Job System]] (FFXII IZJS) run the same, regardless of user patches such as English translations.
* Both the original version of Final Fantasy XII and the NTSC-J only Final Fantasy XII International [[Talk:Final Fantasy XII|Zodiac Job System]] (FFXII IZJS) run the same, regardless of user patches such as English translations.
* The right analogue stick settings are inverted by default and cannot be changed within the game. User must edit the right stick settings manually from the PAD configuration menu.
* The right analogue stick settings are inverted by default and cannot be changed within the game. User must edit the right stick settings manually from the PAD configuration menu.