Fight Night Round 2: Difference between revisions
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-66072<br />SLPM-55035 <small>(EA:SY! 1980)</small> | |serialsNTSCJ = SLKA-25242 <small>(Korea)</small><br />SLPM-66072<br />SLPM-55035 <small>(EA:SY! 1980)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = September 1, 2005<br />July 24, 2008 <small>(EA:SY! 1980)</small> | |releasedateNTSCJ = April 14, 2005 <small>(Korea)</small><br />September 1, 2005<br />July 24, 2008 <small>(EA:SY! 1980)</small> | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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|Revision=1.4.0 | |Revision=1.4.0 | ||
|Graphics=GSdx | |Graphics=GSdx | ||
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* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
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|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X |
Latest revision as of 10:31, 27 March 2024
Developer(s): EA Sports
Publisher(s): EA Sports
Genre: Sports
Wikipedia: Link
Game review links: Metacritic: 88/100
Game description: The sequel to EA Sports' Fight Night 2004 maintains the original's analog control scheme and introduces a variety of new features. Now you have access to even more punches, including a new "haymaker" punch that is just powerful enough to knock down your opponent. Every hit counts in this game, as injuries reduce a fighter's ability to defend himself. Your cut man can tend to your injuries in between rounds to help you survive your opponent's devastating punches.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows 10 |
|
1.4.0 | GSdx |
|
Mostly playable with solid performance. | Chidreams |
Trivia
- Original names: ファイトナイト ラウンド2 (SLPM-66072) & (SLPM-55035), 파이트 나이트 라운드 2 (SLKA-25242)
Gameplay Screenshots
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