Fatal Frame III: The Tormented: Difference between revisions

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|hacks            = INTC Spin Detection, Wait Loop Detection, Fast CDVD, mVU Flag Hack, MTVU
|hacks            = INTC Spin Detection, Wait Loop Detection, Fast CDVD, mVU Flag Hack, MTVU
|fpsinfo          = 60
|fpsinfo          = 60
|comment          = Using any of the above hacks won't cause any issues so enable them. Anything higher than native resolution will cause lines to appear. Although I didn't find a way to remove them I did find that enabling Half Pixel Offset removed most of the issues although there is still a few small transparent lines on the right. The higher the resolution the worse the lines get. If your FPS starts to drop use EE 2 or VU 1-2. Enabling 8 bit textures helped me but it could be a fluke so try everything else first.<br><br>'''Important!''' Half pixel offset causes some weird shadow problems to creep in after a while, at least on rev 5423. PCSX2 says an "Impossible blend for D3D" occurred. Happens on DX9 and DX11. I also found I need to disable Alpha Correction (FBA) or else I get black backgrounds on some ghosts. --[[User:Vittau|Vittau]] ([[User talk:Vittau|talk]]) 05:00, 2 October 2012 (BST) <br>
|comment          = Using any of the above hacks won't cause any issues so enable them. Anything higher than native resolution will cause lines to appear. Although I didn't find a way to remove them I did find that enabling Half Pixel Offset removed most of the issues although there is still a few small transparent lines on the right. The higher the resolution the worse the lines get. If your FPS starts to drop use EE 2 or VU 1-2. Enabling 8 bit textures helped me but it could be a fluke so try everything else first.


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Available as a .pnatch file. Grab it from the [http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=271674#pid271674 PCSX2 forums].
Available as a .pnatch file. Grab it from the [http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=271674#pid271674 PCSX2 forums].


{{Issue
|IssueName=Half pixel offset problems
|IsFixed=0
|IssueLevel=-1
|Description=Half pixel offset causes some weird shadow problems to creep in after a while, at least on rev 5423. PCSX2 says an "Impossible blend for D3D" occurred. Happens on DX9 and DX11. I also found I need to disable Alpha Correction (FBA) or else I get black backgrounds on some ghosts.
|Workaround=Do not use half pixel offset
}}


== See also ==
== See also ==
*[[Fatal Frame]]
*[[Fatal Frame]]
*[[Fatal Frame II: Crimson Butterfly]]
*[[Fatal Frame II: Crimson Butterfly]]
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