Fatal Frame III: The Tormented: Difference between revisions
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|hacks = INTC Spin Detection, Wait Loop Detection, Fast CDVD, mVU Flag Hack, MTVU | |hacks = INTC Spin Detection, Wait Loop Detection, Fast CDVD, mVU Flag Hack, MTVU | ||
|fpsinfo = 60 | |fpsinfo = 60 | ||
|comment = Using any of the above hacks won't cause any issues so enable them. Anything higher than native resolution will cause lines to appear. Although I didn't find a way to remove them I did find that enabling Half Pixel Offset removed most of the issues although there is still a few small transparent lines on the right. The higher the resolution the worse the lines get. If your FPS starts to drop use EE 2 or VU 1-2. Enabling 8 bit textures helped me but it could be a fluke so try everything else first.<br><br>'''Important!''' Half pixel offset causes some weird shadow problems to creep in after a while, at least on rev 5423. PCSX2 says an "Impossible blend for D3D" occurred. Happens on DX9 and DX11. I also found I need to disable Alpha Correction (FBA) or else I get black | |comment = Using any of the above hacks won't cause any issues so enable them. Anything higher than native resolution will cause lines to appear. Although I didn't find a way to remove them I did find that enabling Half Pixel Offset removed most of the issues although there is still a few small transparent lines on the right. The higher the resolution the worse the lines get. If your FPS starts to drop use EE 2 or VU 1-2. Enabling 8 bit textures helped me but it could be a fluke so try everything else first.<br><br>'''Important!''' Half pixel offset causes some weird shadow problems to creep in after a while, at least on rev 5423. PCSX2 says an "Impossible blend for D3D" occurred. Happens on DX9 and DX11. I also found I need to disable Alpha Correction (FBA) or else I get black backgrounds on some ghosts. --[[User:Vittau|Vittau]] ([[User talk:Vittau|talk]]) 05:00, 2 October 2012 (BST) <br> | ||
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