Fatal Frame: Difference between revisions

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|Comments=Runs at 60 FPS on both software and hardware rendering (1260x2688). It can be played in hardware mode if you switch to software mode sometimes (see below)
|Comments=Runs at 60 FPS on both software and hardware rendering (1260x2688). It can be played in hardware mode if you switch to software mode sometimes (see below)
|Tester=Werewolf
|Tester=Werewolf
}}
{{TestingEntry
|Status=2
|Region=<div style="text-align: center;">NTSC-U</div>
|OS=<div style="text-align: center;">Windows 7 Ultimate x64 (SP1)</div>
|CPU=
ASUS MAXIMUS VI HERO
*Intel Core i5-4670k @ 3.4 GHz
|GPU=Radeon HD 7850
*6GB DDR3-1333
|Revision=
* 1.3.0-704 (GIT)
|Graphics=
* GSdx 1.3.0-704 0.1.16 SSE4
** Renderer: D3D11 HW
** Internal Res: 2560x1440
** Enable FXAA: ON
|Sound=
* SPU2-X 1.3.0-704
** Module: XAudio2
** Latency: 150ms
** Sync Mode: TimeStretch
* LilyPad 0.11.0
|Comments=BIOS: USA 2.30, It works but the camera issue is a real serious problem. None of the workarounds ever truly worked for me in Hardware Mode so I had to resort to just playing this game in Software Mode to completely avoid the problem entirely. This is honestly the recommended thing to do because there's just too many issues with the camera in HW Mode. If you use one workaround you will cause another issue like invisible ghosts, etc.
|Tester=Ryudo
}}
}}
{{TestingFooter}}
{{TestingFooter}}
ninja
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