Everblue 2: Difference between revisions

TesterEntry, Issue added without workaround
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(TesterEntry, Issue added without workaround)
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|Comments=Runs at 300% speed.
|Comments=Runs at 300% speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 Professional x64
|CPU=Intel Core i5-3570 @ 3.40~3.80GHz
|GPU=NVIDIA GeForce GTX 1060 6GB
|Revision=1.5.0
|Graphics=GSdx 1.1.0
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
</spoiler>
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.12.1
|Comments=BIOS: USA v02.00, game runs perfectly fine even without speedhacks, it just seems to stop rendering pieces of the level before they are out of camera view (using PS2 native resolution).
|Tester=TommyGun
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=
|IssueName=Draw distance too close
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=Stops rendering pieces of the level before they are out of view.
|Workaround=
|Workaround=
}}
}}
-->
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Everblue-2-SLUS-20598-U--28679 Everblue 2 (SLUS 20598) (U)]}}
*[http://forums.pcsx2.net/Thread-Everblue-2-SLUS-20598-U--28679 Everblue 2 (SLUS 20598) (U)]}}
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