Everblue 2: Difference between revisions
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|gameinfo = Everblue 2 takes you on a deep-sea diving adventure with hidden treasure and marine life. You'll join divers Leo and Zucco in their search for the truth behind the Caribbean's Bermuda Triangle and Coral Reef. The mysteries unfold as you freely explore sunken treasure ships, play with dolphins and underwater sea life, wander the great Coral Sea, and avoid shark attacks. This role-playing game provides not only an exciting adventure, but also valuable lessons in deep-sea diving. | |gameinfo = Everblue 2 takes you on a deep-sea diving adventure with hidden treasure and marine life. You'll join divers Leo and Zucco in their search for the truth behind the Caribbean's Bermuda Triangle and Coral Reef. The mysteries unfold as you freely explore sunken treasure ships, play with dolphins and underwater sea life, wander the great Coral Sea, and avoid shark attacks. This role-playing game provides not only an exciting adventure, but also valuable lessons in deep-sea diving. | ||
|wikipedia = [https://en.wikipedia.org/wiki/Everblue_2 Link] | |wikipedia = [https://en.wikipedia.org/wiki/Everblue_2 Link] | ||
|gamefaqslink = [ | |gamefaqslink = [https://gamefaqs.gamespot.com/ps2/582424-everblue-2 Link] | ||
|reviewlinks = {{ReviewLink|[ | |reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/everblue-2 Metacritic]|59/100}} | ||
|na_rating_text = Animated Blood, Mild Violence | |na_rating_text = Animated Blood, Mild Violence | ||
|na_rating = E | |na_rating = E | ||
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|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SLUS-20598 | |serialsNTSCU = SLUS-20598 | ||
|CRCsNTSCU = | |CRCsNTSCU = BCE9B7BB | ||
|releasedateNTSCU = February 24, 2003 | |releasedateNTSCU = February 24, 2003 | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
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|Status=2 | |Status=2 | ||
|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows 7 | |OS=Windows 7 Ultimate 64-bit | ||
|CPU=Intel Core i5-3570 @ 3.40~3.80GHz | |CPU=Intel Core i5-3570 @ 3.40~3.80GHz | ||
|GPU=NVIDIA GeForce GTX 1060 6GB | |GPU=NVIDIA GeForce GTX 1060 6GB | ||
|Revision=1.5.0 | |Revision=1.5.0 | ||
|Graphics=GSdx 1.1.0 | |Graphics=GSdx 1.1.0 | ||
< | <!-- | ||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
--> | |||
|Sound= | |Sound= | ||
*SPU2-X 2.0.0 | *SPU2-X 2.0.0 |
Latest revision as of 10:27, 27 March 2024
Developer(s): Arika
Publisher(s): Capcom
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic: 59/100
Game description: Everblue 2 takes you on a deep-sea diving adventure with hidden treasure and marine life. You'll join divers Leo and Zucco in their search for the truth behind the Caribbean's Bermuda Triangle and Coral Reef. The mysteries unfold as you freely explore sunken treasure ships, play with dolphins and underwater sea life, wander the great Coral Sea, and avoid shark attacks. This role-playing game provides not only an exciting adventure, but also valuable lessons in deep-sea diving.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
24 02 2013 1.1.0 r5576 | GSdx 5570 SSE41 [23 02 2013] |
|
Runs at 300% speed. | |
NTSC-U | Windows 7 Ultimate 64-bit |
|
1.5.0 | GSdx 1.1.0 |
|
BIOS: USA v02.00, game runs perfectly fine even without speedhacks, it just seems to stop rendering pieces of the level before they are out of camera view (using PS2 native resolution). | TommyGun |
Trivia
- Original names: エバーブルー2 (SLPM-62214)
Known Issues
Draw distance too close
- Status: Active
- Type: Minor
- Description: Stops rendering pieces of the level before they are out of view.