Everblue 2: Difference between revisions

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{{infobox
{{infobox
|image            =
|image            = Cover_Everblue_2.jpg
|caption          =
|caption          =
|developer        =
|developer        = Arika
|genre            =
|publisher        = [[Capcom]]
|gameinfo          =
|genre            = Action, Adventure
|wikipedia        =
|gameinfo          = Everblue 2 takes you on a deep-sea diving adventure with hidden treasure and marine life. You'll join divers Leo and Zucco in their search for the truth behind the Caribbean's Bermuda Triangle and Coral Reef. The mysteries unfold as you freely explore sunken treasure ships, play with dolphins and underwater sea life, wander the great Coral Sea, and avoid shark attacks. This role-playing game provides not only an exciting adventure, but also valuable lessons in deep-sea diving.
|reviewlinks      =
|wikipedia        = [https://en.wikipedia.org/wiki/Everblue_2 Link]
|reviewscore       =
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/582424-everblue-2 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/582424-everblue-2 Link]
|reviewlinks       = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/everblue-2 Metacritic]|59/100}}
|na_rating_text    = Animated Blood, Mild Violence
|na_rating        = E
|english          = SLES-51381 & SLUS-20598
|japanese          = SLPM-62214
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20598
|serialsNTSCU      = SLUS-20598
|CRCsNTSCU        =
|CRCsNTSCU        = BCE9B7BB
|releasedateNTSCU  = February 24, 2003
|releasedateNTSCU  = February 24, 2003
|statusNTSCU      = 2
|statusNTSCU      = 2
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|Comments=Runs at 300% speed.
|Comments=Runs at 300% speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 Ultimate 64-bit
|CPU=Intel Core i5-3570 @ 3.40~3.80GHz
|GPU=NVIDIA GeForce GTX 1060 6GB
|Revision=1.5.0
|Graphics=GSdx 1.1.0
<!--
* Renderer: OpenGL (Hardware)
-->
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.12.1
|Comments=BIOS: USA v02.00, game runs perfectly fine even without speedhacks, it just seems to stop rendering pieces of the level before they are out of camera view (using PS2 native resolution).
|Tester=TommyGun
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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== Trivia ==
== Trivia ==
* Japanese name: '''EVER BLUE2''' (SLPM-62214)
* Original names: '''エバーブルー2''' (SLPM-62214)




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<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=
|IssueName=Draw distance too close
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=Stops rendering pieces of the level before they are out of view.
|Workaround=
|Workaround=
}}
}}
-->
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Everblue-2-SLUS-20598-U--28679 Everblue 2 (SLUS 20598) (U)]}}
*[http://forums.pcsx2.net/Thread-Everblue-2-SLUS-20598-U--28679 Everblue 2 (SLUS 20598) (U)]}}
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