Echo Night: Beyond: Difference between revisions

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|Description=In certain areas using the flashlight drastically decreases the framerate and so slows down the whole game in hardware mode, and   
|Description=In certain areas using the flashlight drastically decreases the framerate and so slows down the whole game in hardware mode, and   
|Workaround=Software mode will fix the Slowdowns, But the Broken Shadows will Still remain
|Workaround=Software mode will fix the Slowdowns, But the Broken Shadows will Still remain
<spoiler show="Workaround patches" hide="Hide">
{{SpoilerTable|caption=Workaround patches|text=
For NTSC (CRC - 2DE16D21) version use this code:
For NTSC (CRC - 2DE16D21) version use this code:
<pre>
<pre>
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</pre>
</pre>


For PAL (CRC - B3DE84FB) version use this code:
For PAL (CRC - BBF8C3D6) version use this code:
<pre>
<pre>
//Performance Fix + Remove Flashlight Shadows
//Performance Fix + Remove Flashlight Shadows
patch=1,EE,001471C4,word,3c020000 //3c023f80
patch=1,EE,001471C4,word,3c020000 //3c023f80
</pre>
</pre>}}
</spoiler>
}}
}}


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|IssueLevel=-1
|IssueLevel=-1
|Description=When the camera is being moved, interlacing is clearly noticeable regardless of what Interlacing setting is being used in GSdx options.
|Description=When the camera is being moved, interlacing is clearly noticeable regardless of what Interlacing setting is being used in GSdx options.
|Workaround=For NTSC (CRC - 2DE16D21) version use this code:
|Workaround=1. For NTSC (CRC - 2DE16D21) version use this code:
<pre>
<pre>
//No Interlacing + 60FPS
//No Interlacing + 60FPS
patch=1,EE,0013FFDC,word,10000014 //10200014
patch=1,EE,0013FFDC,word,10000014 //10200014
</pre>
</pre>
2. Also you can enable Rendering Hack - Skipdraw Range = 1/1. It will remove blur effect which cause the issue
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