Driving Emotion Type-S: Difference between revisions

no edit summary
mNo edit summary
No edit summary
Line 15: Line 15:
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  = January 29, 2001
|releasedateNTSCU  = January 29, 2001
|statusNTSCU      = 1
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
Line 93: Line 93:
|Comments=USA v02.20(10/02/2006), Standard Speedhackers +MTVU, No patch required, Hardware mode on game looks like a rainbown full of colors,software mode fixe it.
|Comments=USA v02.20(10/02/2006), Standard Speedhackers +MTVU, No patch required, Hardware mode on game looks like a rainbown full of colors,software mode fixe it.
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=I5 750
|GPU=HD radeon 7870
|Revision=PCSX2 1.3 Git April 16th 2015
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=It seems important to use SuperVU(legacy) for both VU0 and VU1 instead of MicroVU. In hardware mode, set skipdraw to '3' to fix garbled graphics. DX11 Hardware mode runs well. The game seems to load fine and cars did not fall off stages and such. WildArmsoffset hack seems to clean up the text slightly. Some slight gfx glitches are observed. 3rd person view in 'time attack" seems buggy at times
|Tester={{ForumUser|someother1ne}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
67,565

edits