Driving Emotion Type-S
Developer(s): Escape
Publisher(s): SquareSoft (JP, US), Electronic Arts (EU)
Genre: Racing
Wikipedia: Link
Game review links: Metacritic: 55/100
Game description: Many racing games have strived for this goal. Now technology has finally caught up with amibition, and racing games have enetered a new dimension.
The gameplay of Driving Emotion Type-S follows general conventions of racing games. The game's physics and controls intend to be realistic and are based on vehicular weight. The player competes in races with other computer controlled cars in order to unlock new cars and tracks. Car settings can be customized, as well as their colors, before each course. The game includes 43 officially licensed cars from twelve Japanese and European manufacturers, including BMW, Toyota, Nissan, Ferrari, Porsche, and Mazda.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
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13 11 2012 1.1.0 r5452- | GSdx 5442 SSE41 [29 10 2012] |
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Regardless of CDVD plugin, emulator goes back to BIOS menu when loading a level. | |
NTSC-U | Windows |
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23 03 2014 1.3.0 r5927- | GSdx r5932 AVX |
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1. Cars fall off stage and collisions are messed up. (Changing EE/VU Clamp modes doesn't seem to do anything) | |
NTSC-U | Windows |
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1.3 Git 5 of June | GSDX |
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USA v02.20(10/02/2006), Go down again to in game for Menus,the same reported of General Plot,in the last loading before in game,go for Ps2 Bios Menu. | |
NTSC-J | Windows |
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1.3 Git 28 of May | GSDX |
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USA v02.20(10/02/2006), Standard Speedhackers +MTVU, No patch required, Hardware mode on game looks like a rainbown full of colors,software mode fixe it. | |
NTSC-U | Windows |
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PCSX2 1.3 Git April 16th 2015 | GSDX |
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It seems important to use SuperVU(legacy) for both VU0 and VU1 instead of MicroVU. In hardware mode, set skipdraw to '3' to fix garbled graphics. DX11 Hardware mode runs well. The game seems to load fine and cars did not fall off stages and such. WildArmsoffset hack seems to clean up the text slightly. Some slight gfx glitches are observed. 3rd person view in 'time attack" seems buggy at times |
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL |
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1.6.0 Stable | GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0 |
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•SuperVU(legacy) for both VU0 and VU1 is required in order to pass the loading screen when starting a new race.
•In hardware mode, set skipdraw to "1"-"3" in Advanced Settings to fix garbled sky graphics during race. •Tested with PS4 controller connected via USB during the entire test session of ca 20min. |
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
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? | ? | ? | There are no test results for this game on macOS. You can help by playing and submitting your test results here. |
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Trivia
- Original names: ドライビング エモーション タイプ-エス (SLPS-20007)
Gallery
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Driving Emotion Type-S (SLUS 20113)
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Driving Emotion Type-S (SLPS 20007)
- Games rated E in North America
- Games with widescreen support
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