DreamWorks Shrek the Third: Difference between revisions

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{{infobox
{{infobox
|image            = Cover_DreamWorks_Shrek_the_Third.jpg
|image            = Cover_DreamWorks_Shrek_the_Third.jpg
|caption          = NTSC-U cover
|developer        = [[Amaze Entertainment]]
|developer        = [[Amaze Entertainment]]
|publisher        = [[Activision]]
|publisher        = [[Activision]]
|genre            = Action
|genre            = Action
|wikipedia        =  
|wikipedia        = [https://en.wikipedia.org/wiki/Shrek_the_Third_(video_game) Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/936478-dreamworks-shrek-the-third Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/936478-dreamworks-shrek-the-third Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shrek-the-third Metacritic]|56/100}}
|reviewlinks      = {{ReviewLink|[https://www.ign.com/articles/2007/05/21/shrek-the-third-review-2 IGN]|6/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/shrek-the-third Metacritic]|56/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/shrek-the-third-review/1900-6171162/ GameSpot]|5.2/10}}, {{ReviewLink|[https://www.eurogamer.net/articles/shrek-the-third-review Eurogamer]|5/10}}
|gameinfo          = Save Far Far Away in this twisted fairy tale adventure. When the King falls ill, it's up to Shrek to find the true heir and save Far Far Away. Journey with Shrek, Donkey, and Puss-in-Boots on this all new twisted fairy tale adventure. Along the way, meet new friends, conquer bold enemies, and visit never before seen lands from the movie and beyond.
|gameinfo          = Save Far Far Away in this twisted fairy tale adventure. When the King falls ill, it's up to Shrek to find the true heir and save Far Far Away. Journey with Shrek, Donkey, and Puss-in-Boots on this all new twisted fairy tale adventure. Along the way, meet new friends, conquer bold enemies, and visit never before seen lands from the movie and beyond.
<!-- General props -->
<!-- General props -->
|sw-rendering-only = 1
|widescreenpatch  = 1
|numberofplayers  = 2
|numberofplayers  = 2
|eu_rating        = 7+
|eu_rating        = 7+
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|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-21454
|serialsNTSCU      = SLUS-21454
|CRCsNTSCU        =
|CRCsNTSCU        = 90A9963E
|releasedateNTSCU  = May 15, 2007
|releasedateNTSCU  = May 15, 2007
|statusNTSCU      = 1
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
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|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-54770<br />SLES-54774<br />SLES-54771
|serialsPAL        = SLES-54770<br />SLES-54774<br />SLES-54771
|CRCsPAL          =
|CRCsPAL          = 6DD4EB8D <small>(PAL-E)</small>
|releasedatePAL    = June 6, 2007 <small>(Australia)</small><br />June 29, 2007
|releasedatePAL    = June 6, 2007 <small>(Australia)</small><br />June 29, 2007
|statusPAL        = 1
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
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*SPU2-X
*SPU2-X
*?
*?
|Comments=USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard, Hardware mode have horrible sounds bugs,likes a chainsawn and terribles blanks grafichs ands variations ,distorctions....Software mode its fine,just have some lag in audio.
|Comments=USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard, Hardware mode have horrible sounds bugs,likes a chainsawn and terribles blanks grafichs ands variations, distorctions....Software mode its fine,just have some lag in audio.
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
}}
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|GPU=AMD Radeon R9 280 @ 3 GB
|GPU=AMD Radeon R9 280 @ 3 GB
|Revision=v1.5.0 (dev-2669 gef3802b67)
|Revision=v1.5.0 (dev-2669 gef3802b67)
<spoiler show="Settings" hide="Hide">
<!--
* '''Speedhacks:'''
* '''Speedhacks:'''
** EE Cyclerate: 0  
** EE Cyclerate: 0  
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** mVU Flag Hack: ✓
** mVU Flag Hack: ✓
** MTVU: ✓
** MTVU: ✓
</spoiler>
-->
|Graphics=GSdx 1.1.0 AVX2
|Graphics=GSdx 1.1.0 AVX2
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware/Software)
* Renderer: Direct3D11 (Hardware/Software)
* Internal Resolution: 4x Native
* Internal Resolution: 4x Native
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** FXAA: ✓
** FXAA: ✓
** Shade Boost: 50/50/60
** Shade Boost: 50/50/60
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
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|Comments=BIOS: USA 2.30, The game works up until the first level where you have to destroy some chairs and tables. These objects do not spawn however, causing you to be stuck here. I've tested out Direct3D11 (Hardware/Software), and OpenGL (Hardware/Software), and various Rounding/Clamping modes, but nothing seems to work for this issue as of yet.
|Comments=BIOS: USA 2.30, The game works up until the first level where you have to destroy some chairs and tables. These objects do not spawn however, causing you to be stuck here. I've tested out Direct3D11 (Hardware/Software), and OpenGL (Hardware/Software), and various Rounding/Clamping modes, but nothing seems to work for this issue as of yet.
|Tester=Ryudo
|Tester=Ryudo
}}
{{TestingEntry
|Status=2
|Region=NTSC/PAL-E
|OS=Windows 10 Home, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.2564
* '''Automatic fixes'''
<!--
<small style="font-size:10px;">
* '''Speedhacks:'''
** INTC Spin Detection
** Wait Loop Detection
** mVU Flag Hack
** MTVU
-->
|Graphics=GSdx
<!--
<small style="font-size:10px;">
* Renderer: Vulkan
* Native Resolution: 2880×1620
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Automatic (Default)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* Widescreen patch
-->
|Sound=build-in
|Comments=Europe v02.00(14/06/2004), Perfect, Runs at full speed of 1620p (3K) 60 FPS, no brakes, bugs or freezes. There are no more problems in the first level (with the statue and tables). After fixing in the first level, in the second level, a '''Black wall''' appears behind Shrek after talking with the Cat, and this is also a problem at other levels, I checked it myself. But in emulator build '''v1.7.2090''', this problem was fixed in '''Automatic fixes''', But if you have old emulator build v1.7.0 use '''VU Rounding''' to '''Nearest'''. The game was 100% complete, there were no crashes, errors or freezes, you can play safely.
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
<!--
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|Comments=?
|Comments=?
|Tester=
|Tester=
}} -->
}}  
-->


==Known Issues==
{{Issue
|IssueName=Semi-dark image
|IsFixed=0
|IssueLevel=0
|Description=In hardware mode the image becomes semi-dark.
|Workaround=Use software mode.
}}


==Known Issues ==
==Fixed Issues ==
{{Issue
{{Issue
|IssueName=Chairs and tables do not spawn in the first level.
|IssueName=Chairs and tables do not spawn in the first level and audio bugs
|IsFixed=0
|IsFixed=1
|IssueLevel=2
|IssueLevel=2
|Description=In the first level of the game, right after the tutorial section where you learn how to fight, some chairs and tables are supposed to spawn which you have to destroy. These objects however do not spawn, causing you to be stuck in this section of the game. This issue affects both the PAL and NTSC versions.
|Description=In the first level of the game, right after the tutorial section where you learn how to fight, some chairs and tables are supposed to spawn which you have to destroy. These objects however do not spawn, causing you to be stuck in this section of the game. This issue affects both the PAL and NTSC versions.
|Workaround=N/A
|Workaround=This issue has been fixed in emulator version 1.7.0 in '''Automatic fixes'''.
}}
{{Issue
|IssueName=Black wall
|IsFixed=1
|IssueLevel=1
|Description=In some levels there is a black zone (for example, at the beginning of the second level after talking with the Cat, there is a black gate behind Shrek). This problem was in '''Hardware mode''' and in '''Software'''.
|Workaround=Fixed with Automatic Gamefixes in '''1.7.2090''' or else set VU Rounding to Nearest.
<gallery widths="175px" heights="100px">
Shrek-the-Third-error.png|Black wall
Shrek-the-Third-error(2).png|Automatic fixes
</gallery>
}}
}}


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== Gameplay Screenshots ==
== Gameplay Screenshots ==
<gallery widths="175px" heights="100px">
<gallery widths="175px" heights="100px">
Shrek_the_Third_Forum_1.jpg
Shrek_the_Third_Forum_1.jpg|Shrek the Third (SLUS 21454)
Shrek_the_Third-chern40+7.jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
Shrek_the_Third-chern40+7(1).jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
Shrek_the_Third-chern40+7(2).jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
Shrek_the_Third-chern40+7(3).jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
</gallery>
</gallery>


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Shrek-the-Third-SLUS-21454-U--29840 Shrek the Third (SLUS 21454) (U)]}}
*[http://forums.pcsx2.net/Thread-Shrek-the-Third-SLUS-21454-U--29840 Shrek the Third (SLUS 21454) (U)]}}
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