Difference between revisions of "Dragon Quest V"

From PCSX2 Wiki
Jump to navigation Jump to search
m
m (Please be specific with revision info. There's loads of 1.3.0 versions, check and see which one you used and then update your entry.)
Line 42: Line 42:
 
|CPU=Intel Core i7 CPU 950 @ 3.07GHz
 
|CPU=Intel Core i7 CPU 950 @ 3.07GHz
 
|GPU=Nvidia GeForce GTX 580
 
|GPU=Nvidia GeForce GTX 580
|Revision=PCSX2 1.3.0
+
|Revision=PCSX2 1.3.0-?
|Graphics=GSDX 1.3.0
+
|Graphics=GSDX 1.3.0-?
|Sound=PCSX2 1.3.0
+
|Sound=PCSX2 1.3.0-?
 
|Comments=BIOS: USA v02.00(14/06/2004), EE/VU Clamp modes: Normal/Normal, EE/VU Rounding: Chop/Chop. Works fine with or without speedhacks. The testing was done with the English patch applied.  
 
|Comments=BIOS: USA v02.00(14/06/2004), EE/VU Clamp modes: Normal/Normal, EE/VU Rounding: Chop/Chop. Works fine with or without speedhacks. The testing was done with the English patch applied.  
 
|Tester=K.F
 
|Tester=K.F

Revision as of 12:58, 21 November 2014

Dragon Quest V
Dragon Quest V Hand of the Heavenly Bride.jpg
Japanese box art for Dragon Quest V: Hand of the Heavenly Bride
Region NTSC-U:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region PAL:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPM-65555
Release date: March 25, 2004
CRCs: 72FBD360
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Matrix Software
Genre: RPG
Wikipedia: Link


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J Windows 7 Ultimate
  • Intel Core i7 CPU 950 @ 3.07GHz
  • Nvidia GeForce GTX 580
PCSX2 1.3.0-? GSDX 1.3.0-? PCSX2 1.3.0-? BIOS: USA v02.00(14/06/2004), EE/VU Clamp modes: Normal/Normal, EE/VU Rounding: Chop/Chop. Works fine with or without speedhacks. The testing was done with the English patch applied. K.F


Known Issues

Weird colors of some sprites

  • Status: Active
  • Type: Minor
  • Description: In hardware mode, some of the sprites (hair, mustaches, grass etc...) have weird colors (Pink for mustaches, green for hair and black for everything else) at the edges (wrong alpha?).
  • Workaround: Use software mode.

Opengl Breaks Menu Order

  • Status: Active
  • Type: Minor
  • Description: Opengl will break the order of the menus making the active menu under the older one
  • Workaround: Use DirectX or software mode.

Turbo mode does not work

  • Status: Active
  • Type: Minor
  • Description: Turbo mode does not work properly with default settings since the frame drawn when turbo activated stays at the screen and does not refresh until turbo is turned off.
  • Workaround: To fix this, set (frames to skip) under (frame skipping) -from GS menu- to 4 instead of the default 2.