Dragon Ball Z: Infinite World: Difference between revisions

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|reviewlinks      = [http://www.gamespot.com/dragon-ball-z-infinite-world/reviews/dragon-ball-z-infinite-world-review-6202149/ Link]
|reviewlinks      = [http://www.gamespot.com/dragon-ball-z-infinite-world/reviews/dragon-ball-z-infinite-world-review-6202149/ Link]
|reviewscore      = Metacritic: 48
|reviewscore      = Metacritic: 48
|progressive      = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1

Revision as of 19:32, 20 July 2015

Dragon Ball Z: Infinite World

Dragon Ball Z: Infinite World PAL Boxart
Game general and emulation properties:
Progressive scan supported
Region NTSC-U:
Serial numbers: SLUS-218.42
Release date: November 4, 2008
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Release date: December 5, 2008
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-259.05
Release date: December 4, 2008
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Dimps
Genre: Fighting
Wikipedia: Link
Game review links: Link
Game review score: Metacritic: 48
Game description: Dragon Ball Z fighting game


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U (?) ?
  • AMD Athlon II X4 640 (3.0GHz)
  • AMD Radeon 6870
PCSX2 0.9.8.r4600 GSDX r4600
  • spu2-x r4600
  • lilypad r4600
FPS: 50-60, BIOS: USA v02.00(14/06/2004), HACKS: Both mVUs, With this build I get 60FPS (drops to 50 rarely). Totally playable. Laakeri



The gallery

Public compatibility forum links