Disaster Report: Difference between revisions

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m (Removed the stub as all of the information, save Mac and Linux, is on the page.)
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{{infobox game
{{infobox game
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|developer        = Irem
|developer        = Irem
|genre            = Action Adventure RPG  
|genre            = Action Adventure RPG  
|gameinfo          = The first in a series of "disaster" games from the Japanese game development company [[Irem|Irem]]. Also referred to as "SOS: The Final Escape" in Europe and "Zettai Zetsumei Toshi" (絶体絶命都市). Loosely translated, Zettai Zetsumei Toshi means "Desperate Cities".
|gameinfo          = The first in a series of "disaster" games from the Japanese game development company [[Irem|Irem]]. Also referred to as "SOS: The Final Escape" in Europe and "Zettai Zetsumei Toshi" (絶体絶命都市). Loosely translated, Zettai Zetsumei Toshi means "Desperate Cities". In this game, the player must attempt to survive long enough to be rescued. The player travels through a sinking city in order to find other survivors and to achieve rescue. The game was most notably criticized for its bad localization (notably Agetec's (the company which directed the localization) decision to change everyone's hair to a blonde color and the bad voice-acting). There were also prevalent grammar and spelling mistakes contained in the game, along with a disappointing linearity.  
|wikipedia        = http://en.wikipedia.org/wiki/Disaster_Report
|wikipedia        = http://en.wikipedia.org/wiki/Disaster_Report
|reviewlinks      = http://ps2.ign.com/objects/017/017289.html
|reviewlinks      = http://ps2.ign.com/objects/017/017289.html
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|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20561
|serialsNTSCU      = SLUS-20561
|CRCsNTSCU        =
|CRCsNTSCU        = 7D7D4D9D
|releasedateNTSCU  = February 15, 2003
|releasedateNTSCU  = February 15, 2003
|statusNTSCU      = 2
|statusNTSCU      = 2
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPS-25113
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = April 25, 2002
|releasedateNTSCJ  = April 25, 2002
|statusNTSCJ      =
|statusNTSCJ      = 1
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
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|biosver          = SCPH39001
|biosver          = SCPH39001
|hacks            = All speedhacks are safe except for high levels of VU Cycle Stealing, which typically causes slowdowns.
|hacks            = All speedhacks are safe except for high levels of VU Cycle Stealing, which typically causes slowdowns.
* INTC Spin Detection is safe.
* Wait Loop Detection is safe.
* mVU Flag Hack is safe.
* mVU Block Hack is safe.
* High levels of VU Cycle Stealing will cause slowdowns, as is typical.
* EE Cyclerate is safe.
|fpsinfo          = 60+
|fpsinfo          = 60+
|comment          = Runs perfectly.
|comment          = Runs perfectly. I could find no issues at all with the emulation except for the dialog cursor being missing. This is probably caused by an incorrect Z Buffer.
<!-- Linux specs -->
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxpcsx2ver    =
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(12M Cache, 2.33 GHz, 1333 MHz FSB)
(12M Cache, 2.33 GHz, 1333 MHz FSB)
|gputype          = ATI Radeon HD 5770
|gputype          = ATI Radeon HD 5770
|pccomment        =  
|pccomment        = Mostly CPU-limited.
}}
}}
==Known Issues==
===Choice Menu Cursor===
* '''Type:''' GFX Glitches
* '''Affected Game Versions:''' All (as of r4600)
* '''Description:''' The cursor is missing on dialog boxes in which you have the choice to select a certain action.
* '''Solution:''' This is most likely caused by an incorrect Z Buffer. There is no fix currently.
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