Dirge of Cerberus: Final Fantasy VII: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 11: | Line 11: | ||
|sw-rendering-only = 1 | |sw-rendering-only = 1 | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/924449-dirge-of-cerberus-final-fantasy-vii Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/924449-dirge-of-cerberus-final-fantasy-vii Link] | ||
|italian = SLES-54185 | |||
|spanish = SLES-54185 | |||
|french = SLES-54185 | |||
|german = SLES-54185 | |||
|japanese = SCAJ-20169 & SLPM-66271 | |||
|english = SLES-54185 & SLUS-21419 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 |
Revision as of 08:08, 26 October 2015
Developer(s): Square Enix
Publisher(s): Square Enix
Genre: Action RPG/Third Person Shooter
Wikipedia: Link
Game review links: Metacritic
Game review score: 51/100
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
16 12 2012 1.1.0 r5480 | GSdx 5442 SSE41 |
|
Runs near full speed., Textures have some flickering glitches and other minor issues. | |
NTSC-J | Windows |
|
git 05 06 2014 1.3.0 | GSdx MSVC 18.00, SSE41 |
|
Playable & looking good in software mode... hardware mode is borking some lighting effects..., Status | |
NTSC-U | Windows 7 x64 |
|
May 13th 2014 GIT | GSDX-AVX | SPU2-X 2.0 | Hellbringer616 |
Trivia
- Original names: ダージュ オブ ケルベロス -ファイナルファンタジーVII- (SLPM-66271), Ultimate Hits DIRGE of CERBERUS -FINAL FANTASY VII- INTERNATIONAL (SLPM-66629)
- Also known as Dirge of Cerberus: Final Fantasy VII International (JP)
Speedhacks/Settings
- EE CycleRate:(2) Moderate to good speed up, Setting to 3 causes echo in FMV's
- VU Cycle Stealing: Moderate speed up when set to 1 or 2, not fully tested
- INTC Sync Hack: Small speed up
- mVU Flag Hack Small speed up
- Idle Loop Fast Forward: Small speed up
- MTVU: Moderate speed up on tricore or higher
Known Issues
Bad Post Processing
- Status: Active
- Type: Serious
- Description: Throughout the game the post processing effects are broken on half of the screen causing graphical bugs
- Workaround: Use software mode
The gallery
-
Dirge of Cerberus: Final Fantasy VII (SLES 54185)
-
Dirge of Cerberus: Final Fantasy VII (SLPM 66271)
-
Dirge of Cerberus: Final Fantasy VII (SLPM 66271)
|