Dirge of Cerberus: Final Fantasy VII: Difference between revisions

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{{infobox
{{infobox
|image            = Dirgeofcerberususbox.jpg
|image            = Dirgeofcerberususbox.jpg
|caption          =
|developer        = Square Enix
|developer        = Square Enix
|publisher        = [[Square Enix]]
|publisher        = [[Square Enix]]
|genre            = Action, Adventure
|genre            = Action, Adventure
|wikipedia        = [https://en.wikipedia.org/wiki/Dirge_of_Cerberus:_Final_Fantasy_VII Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Dirge_of_Cerberus:_Final_Fantasy_VII Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/924449-dirge-of-cerberus-final-fantasy-vii Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/924449-dirge-of-cerberus-final-fantasy-vii Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/dirge-of-cerberus-final-fantasy-vii Metacritic]|57/100}}
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/dirge-of-cerberus-final-fantasy-vii Metacritic]|57/100}}
|gameinfo          = A mysterious organization has emerged from the devastation of Meteorfall, and the enigmatic Vincent Valentine may be the only hope to save this shattered world.  Set after the events in FINAL FANTASY VII and FINAL FANTASY VII ADVENT CHILDREN, this entirely new game features familiar characters, blazing gunfighting action, and the latest chapter of the world's favorite storyline!
|gameinfo          = A mysterious organization has emerged from the devastation of Meteorfall, and the enigmatic Vincent Valentine may be the only hope to save this shattered world.  Set after the events in FINAL FANTASY VII and FINAL FANTASY VII ADVENT CHILDREN, this entirely new game features familiar characters, blazing gunfighting action, and the latest chapter of the world's favorite storyline!
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-66271<br />SLPM-66629 <small>(Ultimate Hits)</small><br />SCAJ-20169
|serialsNTSCJ      = SLPM-66271<br />SLPM-66629 <small>(Ultimate Hits)</small><br />SCAJ-20169<br />SLPM-68016 <small>(Beta Version)</small>
|CRCsNTSCJ        = AFAC88EF
|CRCsNTSCJ        = AFAC88EF
|releasedateNTSCJ  = January 26, 2006<br />September 4, 2008 <small>(Ultimate Hits)</small>
|releasedateNTSCJ  = January 26, 2006<br />September 4, 2008 <small>(Ultimate Hits)</small>
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|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.40 GHz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 @ 768 MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.1.0 (r5480)
|Revision=1.1.0 (r5480)
|Graphics=GSdx SSE41 (r5442)
|Graphics=GSdx SSE41 (r5442)
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|GPU=NVIDIA GeForce GTS 250 @ 512 MB
|GPU=NVIDIA GeForce GTS 250 @ 512 MB
|Revision=1.3.0 (git 05-Jun-2014)
|Revision=1.3.0 (git 05-Jun-2014)
|Graphics=GSdx SSE41
|Graphics=GSdx SSE4
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
* LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=Playable & looking good in software mode... hardware mode is borking some lighting effects...
|Comments=Playable & looking good in software mode... hardware mode has some broken light effects...
|Tester={{ForumUser|Parotaku}}
|Tester={{ForumUser|Parotaku}}
}}
}}
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|GPU=NVIDIA GeForce GTX 680 FTW+
|GPU=NVIDIA GeForce GTX 680 FTW+
|Revision=1.3.0 (git 13-May-2014)
|Revision=1.3.0 (git 13-May-2014)
<spoiler show="Settings" hide="Hide">
* '''Speedhacks:'''
** EE Cyclerate: 2
** VU Cycle Stealing: 1~2
** INTC Sync Hack: ✓
** mVU Flag Hack: ✓
** Idle Loop Fast Forward: ✓
** MTVU: ✓
</spoiler>
|Graphics=GSdx AVX
|Graphics=GSdx AVX
|Sound=
|Sound=
* SPU2-X 2.0
* SPU2-X 2.0
* ?
* ?
|Comments=
|Comments=Setting EE Cyclerate to 3 causes echos in FMVs.
* '''EE CycleRate:(2)''' Moderate to good speed up, Setting to 3 causes echo in FMV's
* '''VU Cycle Stealing:''' Moderate speed up when set to 1 or 2, not fully tested
* '''INTC Sync Hack:''' Small speed up
* '''mVU Flag Hack''' Small speed up
* '''Idle Loop Fast Forward:''' Small speed up
* '''MTVU:''' Moderate speed up on tricore or higher
|Tester=Hellbringer616
|Tester=Hellbringer616
}}
}}
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|GPU=NVIDIA GeForce GTX 560
|GPU=NVIDIA GeForce GTX 560
|Revision=v1.5.0 (dev-214/218 ?)
|Revision=v1.5.0 (dev-214/218 ?)
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
* EE/IOP:
* EE/IOP:
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|Tester=Titus03
|Tester=Titus03
}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 7 Professional x64
|CPU=i7 4790K @ 4GHz
|GPU=GTX 770
|Revision=1.5.0-dev2448-gd09737dbb
|Graphics=GSdx 1.1.0 AVX2
|Sound=
* SPU2-X 2.0.0
* Lilypad 0.12.1
|Comments=Runs good in Hardware mode but when using '''High''' Internal Resolution (X6 or more) some scenes and places causes the frame rate to drop 30%~70% + some echo in the sound when viewing FMV.
|Tester=HimaOuji
}}
{{TestingFooter}}
{{TestingFooter}}


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==Known Issues==
== Known Issues ==
{{Issue
{{Issue
|IssueName=Bad Post Processing
|IssueName=Bad Post Processing
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==The gallery==
{{Issue
<gallery>
|IssueName= missing effect.
File:Dirge_of_Cerberus_Final_Fantasy_VII_Forum_1.jpg|Dirge of Cerberus: Final Fantasy VII (SLES 54185)
|IsFixed=0
File:Dirge_of_Cerberus_Final_Fantasy_VII_Forum_2.jpg|Dirge of Cerberus: Final Fantasy VII (SLPM 66271)
|IssueLevel=0
File:Dirge_of_Cerberus_Final_Fantasy_VII_Forum_3.jpg|Dirge of Cerberus: Final Fantasy VII (SLPM 66271)
|Description=In chapter 5, in the event cutscene called "The chronicles of Yore", Vincent is holding materia whose shining effect is rendered as black.
|Workaround=Switch to software mode by pressing F9
}}
 
 
== Gameplay Screenshots ==
<gallery widths="175px" heights="100px">
Dirge_of_Cerberus_Final_Fantasy_VII_Forum_1.jpg
Dirge_of_Cerberus_Final_Fantasy_VII_Forum_2.jpg
Dirge_of_Cerberus_Final_Fantasy_VII_Forum_3.jpg
</gallery>
</gallery>


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