Dirge of Cerberus: Final Fantasy VII: Difference between revisions
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|reviewlinks = [http://www.metacritic.com/game/playstation-2/dirge-of-cerberus-final-fantasy-vii Metacritic] | |reviewlinks = [http://www.metacritic.com/game/playstation-2/dirge-of-cerberus-final-fantasy-vii Metacritic] | ||
|reviewscore = 51/100 | |reviewscore = 51/100 | ||
|sw-rendering-only = 1 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 |
Revision as of 16:51, 10 July 2015
Developer(s): Square Enix
Publisher(s): Square Enix
Genre: Action RPG/Third Person Shooter
Wikipedia: Link
Game review links: Metacritic
Game review score: 51/100
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
16 12 2012 1.1.0 r5480- | GSdx 5442 SSE41 [29 10 2012] |
|
Runs near full speed., Textures have some flickering glitches and other minor issues. | |
NTSC-J | Windows |
|
git 05 06 2014 1.3.0 | GSdx MSVC 18.00, SSE41 |
|
Playable & looking good in software mode... hardware mode is borking some lighting effects..., Status | |
NTSC-U | Windows 7 x64 |
|
May 13th 2014 GIT | GSDX-AVX | SPU2-X 2.0 | Hellbringer616 |
Speedhacks/Settings
- EE CycleRate:(2) Moderate to good speed up, Setting to 3 causes echo in FMV's
- VU Cycle Stealing: Moderate speed up when set to 1 or 2, not fully tested
- INTC Sync Hack: Small speed up
- mVU Flag Hack Small speed up
- Idle Loop Fast Forward: Small speed up
- MTVU: Moderate speed up on tricore or higher
Known Issues
Bad Post Processing
- Status: Active
- Type: Serious
- Description: Throughout the game the post processing effects are broken on half of the screen causing graphical bugs
- Workaround: Use software mode
The gallery
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Dirge of Cerberus: Final Fantasy VII (SLES 54185)
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Dirge of Cerberus: Final Fantasy VII (SLPM 66271)
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Dirge of Cerberus: Final Fantasy VII (SLPM 66271)
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