Devil May Cry 3: Special Edition: Difference between revisions

m
1 revision imported
m (→‎top: Upgrading links to HTTPS with AutoWikiBrowser in Bot mode)
m (1 revision imported)
 
(2 intermediate revisions by 2 users not shown)
Line 117: Line 117:
|GPU=AMD Radeon RX 570
|GPU=AMD Radeon RX 570
|Revision=1.7.0 (dev 1187)  
|Revision=1.7.0 (dev 1187)  
<spoiler show="Settings" hide="Hide">
<!--
*Speedhacks: preset 3
*Speedhacks: preset 3
</spoiler>
-->
|Graphics=GSdx32-AVX2 1.2.0 (default 1.7)
|Graphics=GSdx32-AVX2 1.2.0 (default 1.7)
<spoiler show="Settings" hide="Hide">
<!--
*Software rendering mode
*Software rendering mode
</spoiler>
-->
|Sound=*Default (core 1.7)
|Sound=*Default (core 1.7)
|Comments=Some effects cause moderate slowdown. Door transitions cause some garbled/corrupted audio. D3D11 rendering mode is pretty fast but lacks the blending to emulate effects correctly, OGL can emulate the same effects but the game becomes much slower than SW mode. Resolution scaling can cause huge slowdown in menus the higher you go.
|Comments=Some effects cause moderate slowdown. Door transitions cause some garbled/corrupted audio. D3D11 rendering mode is pretty fast but lacks the blending to emulate effects correctly, OGL can emulate the same effects but the game becomes much slower than SW mode. Resolution scaling can cause huge slowdown in menus the higher you go.
Line 161: Line 161:
}}
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=Missing Effects In menu
|IssueName=Missing Effects In menu
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=When pausing the game a red filter effect is missing.
|Description=When pausing the game a red filter effect is missing.
Line 169: Line 172:
}}
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=Missing HUD
|IssueName=Missing HUD
67,565

edits