Devil May Cry 3: Special Edition: Difference between revisions
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Devil May Cry 3: Special Edition (view source)
Revision as of 15:04, 25 October 2021
, 25 October 2021no edit summary
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|gamefaqslink = [http://www.gamefaqs.com/ps2/930014-devil-may-cry-3-special-edition Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/930014-devil-may-cry-3-special-edition Link] | ||
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/devil-may-cry-3-special-edition Metacritic]|87/100}} | |reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/devil-may-cry-3-special-edition Metacritic]|87/100}} | ||
|gpu-intensive = 1 | |||
|cpu-intensive = 1 | |||
|eu_rating = 16+ | |eu_rating = 16+ | ||
|japan_rating = C | |japan_rating = C | ||
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</spoiler> | </spoiler> | ||
|Sound=*Default (core 1.7) | |Sound=*Default (core 1.7) | ||
|Comments=Some effects cause moderate slowdown. Door transitions cause some garbled/corrupted audio. D3D11 rendering mode is pretty fast but lacks the blending to emulate effects correctly, OGL can emulate the same effects but the game becomes much slower than SW mode | |Comments=Some effects cause moderate slowdown. Door transitions cause some garbled/corrupted audio. D3D11 rendering mode is pretty fast but lacks the blending to emulate effects correctly, OGL can emulate the same effects but the game becomes much slower than SW mode. Resolution scaling can cause huge slowdown in menus the higher you go. | ||
|Tester=Nyahello | |Tester=Nyahello | ||
}} | }} |