Devil May Cry 3: Special Edition: Difference between revisions

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|gamefaqslink      = [http://www.gamefaqs.com/ps2/930014-devil-may-cry-3-special-edition Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/930014-devil-may-cry-3-special-edition Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/devil-may-cry-3-special-edition Metacritic]|87/100}}
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/devil-may-cry-3-special-edition Metacritic]|87/100}}
|gpu-intensive    = 1
|cpu-intensive    = 1
|eu_rating        = 16+
|eu_rating        = 16+
|japan_rating      = C
|japan_rating      = C
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* PERFORMANCE:Runs pretty smooth at x2native 50-60 most of the time 47-55 on some boss battle (Mainly huge ones like the Cerberus) I say... it's a mid-tier game not too heavy not too light
* PERFORMANCE:Runs pretty smooth at x2native 50-60 most of the time 47-55 on some boss battle (Mainly huge ones like the Cerberus) I say... it's a mid-tier game not too heavy not too light
|Tester=Razor96
|Tester=Razor96
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=Intel Core i7-4790 @ 3.6 GHz
|GPU=AMD Radeon RX 570
|Revision=1.7.0 (dev 1187)
<spoiler show="Settings" hide="Hide">
*Speedhacks: preset 3
</spoiler>
|Graphics=GSdx32-AVX2 1.2.0 (default 1.7)
<spoiler show="Settings" hide="Hide">
*Software rendering mode
</spoiler>
|Sound=*Default (core 1.7)
|Comments=Some effects cause moderate slowdown. Door transitions cause some garbled/corrupted audio. D3D11 rendering mode is pretty fast but lacks the blending to emulate effects correctly, OGL can emulate the same effects but the game becomes much slower than SW mode. Resolution scaling can cause huge slowdown in menus the higher you go.
|Tester=Nyahello
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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|Description=Bad post-processing causes blurring and bad colors.
|Description=Bad post-processing causes blurring and bad colors.
|Workaround=Use Software Mode (F9) or a revision of GSdx like r4787 or newer. May also need '''Offset Hack''' enabled in GSdx.
|Workaround=Use Software Mode (F9) or a revision of GSdx like r4787 or newer. May also need '''Offset Hack''' enabled in GSdx.
}}
{{Issue
|IssueName=Mission 18
|IsFixed=0
|IssueLevel=1
|Description=Can't enter some doors in Mission 18
|Workaround=Set the '''EE Round Mode''' to "Nearest"
}}
}}


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}}
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=Missing HUD
|IssueName=Missing HUD
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}}
}}


{{Issue
|IssueName=Mission 18
|IsFixed=1
|IssueLevel=1
|Description=Can't enter some doors in Mission 18
|Workaround=Set the '''EE Round Mode''' to "Nearest". Setting added to gamedb automatic fixes.
}}
==The gallery==
==The gallery==
<gallery>
<gallery>
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