Devil May Cry: Difference between revisions

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==Known Issues:==
==Known Issues==


===Graphic Glitches===
{{Issue
Some boxes appear at the top of the screen making progress difficult.
|IssueName=Graphic Glitches
*Solution: Either use the '''Native''' option in GSdx r4600 or use an old version of GSdx like 0.1.14 or r890
|IsFixed=0
*'''Alternative Solution: press SELECT, go to the options menu, and wait for 8 seconds before exiting.'''
|IssueLevel=1
|Description=Some boxes appear at the top of the screen making progress difficult.
|Workaround=Either use the '''Native''' option in GSdx r4600 or use an old version of GSdx like 0.1.14 or r890<br>
Alternatively press SELECT, go to the options menu, and wait for 8 seconds before exiting.'''
}}


{{Issue
|IssueName=Hangs at Intro/Menu (PAL)
|IsFixed=1
|IssueLevel=1
|AffectedVersions=PAL
|Description=Long time on/off problem.
|Workaround=Appears to be fixed since r4758, SPU2-X 2.0.0 should be safe.
}}


===Hangs at Intro/Menu (PAL)===
{{Issue
Long time on/off problem.
|IssueName=Cutscene Freezes (PAL)
*Solution: Appears to be fixed since r4758, SPU2-X 2.0.0 should be safe.
|IsFixed=0
 
|IssueLevel=1
 
|AffectedVersions=PAL
===Cutscene Freezes (PAL)===
|Description=The PAL version will hang at the end of the intro cutscene when Trish tells Dante about Mallet Island. The PAL version will freeze once again during a cutscene in the sewers when the final boss is defeated.
The PAL version will hang at the end of the intro cutscene when Trish tells Dante about Mallet Island. The PAL version will freeze once again during a cutscene in the sewers when the final boss is defeated.
|Workaround=Skip these cutscenes by pressing Start.
*Solution: Skip these cutscenes by pressing Start.
}}
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