Devil May Cry: Difference between revisions
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|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-65038<br />SLPM-66502 <small>(Mega Hits!)</small><br />SLPM-74230 <small>(PlayStation 2 the Best)</small><br />SLPM-65023 <small>(Demo)</small><br />SLPM-61010 <small>(Trial Edition Ver. 2)</small><br />SLPM-61008 <small>(Trial Edition Ver. 2)</small><br />SLPM-67502 | |serialsNTSCJ = SLPM-65038<br />SLPM-66502 <small>(Mega Hits!)</small><br />SLPM-74230 <small>(PlayStation 2 the Best)</small><br />SLPM-65023 <small>(Demo)</small><br />SLPM-61010 <small>(Trial Edition Ver. 2)</small><br />SLPM-61008 <small>(Trial Edition Ver. 2)</small><br />SLPM-67502 | ||
|CRCsNTSCJ = 96B2F56D | |CRCsNTSCJ = 96B2F56D<br />C0E5F643 <small>(Korea)</small> | ||
|releasedateNTSCJ = August 23, 2001<br />February 22, 2002 <small>(Korea)</small><br />July 25, 2002 <small>(Mega Hits!)</small><br />August 24, 2006 <small>(PlayStation 2 the Best)</small> | |releasedateNTSCJ = August 23, 2001<br />February 22, 2002 <small>(Korea)</small><br />July 25, 2002 <small>(Mega Hits!)</small><br />August 24, 2006 <small>(PlayStation 2 the Best)</small> | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
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|Comments=Didn't notice any slowdown playing at all. Noticed an occasional bugged effect (appears as a weird square on glowing objects) that wasn't consistent and the occasional minor shadow glitch, but nothing too noticeable. | |Comments=Didn't notice any slowdown playing at all. Noticed an occasional bugged effect (appears as a weird square on glowing objects) that wasn't consistent and the occasional minor shadow glitch, but nothing too noticeable. | ||
|Tester=Darkshadows | |Tester=Darkshadows | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U/K | |||
|OS=Windows 8.1, x64 | |||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |||
|GPU=NVIDIA GeForce GT 1030 @ 2 GB | |||
|Revision=v1.7.0-dev-1907 | |||
<spoiler show="Settings Emulator" hide="Hide"> | |||
* '''Speedhacks:''' | |||
** EE Cyclerate: -1 | |||
** VU Cycle Stealing: 1 | |||
** mVU Flag Hack: Enabled | |||
</spoiler> | |||
|Graphics=GSdx | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: Direct3D 11 or OpenGL (Hardware) | |||
* Native Resolution: 2560x1440 and 2880×1620 | |||
* Texture Filtering: Bilinear (Forced) | |||
* Anisotropic Filtering: 16x | |||
* Mipmapping: Basic (Fast) | |||
* CRC Hack Level: Partial (OpenGL) | |||
* Date Accuracy: Fast (Default) | |||
* Blending Accuracy: Basic (Recommended) | |||
* FXAA Shader | |||
* External Shader | |||
* Widescreen patch | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X | |||
* LilyPad | |||
|Comments=The game runs at full speed of 1620p (3K) 60 FPS, without brakes, bugs or freezes. But there is a minus - the game is a little blurry due to the hardware mode, but this does not greatly affect the game. | |||
|Tester=Chern40+7 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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==The gallery== | ==The gallery== | ||
<gallery> | <gallery widths="175px" heights="100px"> | ||
Devil_May_Cry-chern40+7.jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch | |||
Devil_May_Cry-chern40+7(1).jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch | |||
Devil_May_Cry-chern40+7(2).jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch | |||
File:Devil_May_Cry_Forum_3.jpg|Devil May Cry (SLES 50358) | File:Devil_May_Cry_Forum_3.jpg|Devil May Cry (SLES 50358) | ||
File:Devil_May_Cry_Forum_4.jpg|Devil May Cry (SLES 50358) | File:Devil_May_Cry_Forum_4.jpg|Devil May Cry (SLES 50358) |