Devil May Cry: Difference between revisions
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{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 | ||
|Region=NTSC-K | |Region=NTSC-U/K | ||
|OS=Windows 8.1, x64 | |OS=Windows 8.1, x64 | ||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | ||
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<spoiler show="Settings" hide="Hide"> | <spoiler show="Settings" hide="Hide"> | ||
* Renderer: Direct3D 11 or OpenGL (Hardware) | * Renderer: Direct3D 11 or OpenGL (Hardware) | ||
* Native Resolution: 2880×1620 | * Native Resolution: 2560x1440 and 2880×1620 | ||
* Texture Filtering: Bilinear (Forced) | * Texture Filtering: Bilinear (Forced) | ||
* Anisotropic Filtering: 16x | * Anisotropic Filtering: 16x | ||
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==The gallery== | ==The gallery== | ||
<gallery> | <gallery widths="175px" heights="100px"> | ||
Devil_May_Cry-chern40+7.jpg| | Devil_May_Cry-chern40+7.jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch | ||
Devil_May_Cry-chern40+7(1).jpg| | Devil_May_Cry-chern40+7(1).jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch | ||
Devil_May_Cry-chern40+7(2).jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch | |||
File:Devil_May_Cry_Forum_3.jpg|Devil May Cry (SLES 50358) | File:Devil_May_Cry_Forum_3.jpg|Devil May Cry (SLES 50358) | ||
File:Devil_May_Cry_Forum_4.jpg|Devil May Cry (SLES 50358) | File:Devil_May_Cry_Forum_4.jpg|Devil May Cry (SLES 50358) |